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Hero Contest #4 - Animalistic Nature

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Hurrah! i fixed the spells and finished cleaning up the code, new WIP.

However i seam to get a strange bug sometimes if i get four heroes to use Beast/NE form all at once in rapid succession for a few seconds. one or more of them will get what seams to be a permanent special effect leak...
 

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Demo Map is attached. I haven't messed around with most of the tooltip information, so expect some inaccuraries or just flat out wrong information. Tauren Smash, second spell, still isn't finished, but works as a stable AoE stomp for knocking back units. Feral Strike is done, but can be changed based upon any suggestion. Panther Instincts is finished. Animal rage needs to be implemented and hidden via spellbook to protect people from seeing the level-able up part of the spell (only 1 level is taken, but it uses multiple levels as part of spell)

I have included lots of documentation inside the triggers tab as trigger comments. Please note that this is STILL a work in progress, anything and everything is subject to change according to my whims. Full credits are going to be given at my final entry, and I believe I've covered all of them in my earlier WiP.

Any suggestion/feedback about triggers, hero aesthetics, and especially bugs are welcome and encouraged. And yes there is an accidental Z in the map name due to a brain fart.

View attachment Beast Kin Berzerker.w3x
 
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===UPDATE (TEST MAP AVAILABLE)===

Playable multiplayer for testing


Hero Name

Jastra, the dark elf
Hero Description/Lore

Her parents and twin sister was killed by a ferocious beast when she was still very young.
She vowed to avenge their deaths and therefore joined the new hunting order for training.

Now, Jastra is one of the elite members of the new hunting order of the wood elf community. She is powerful
enough to fulfill her vow and requested that she must be assign to a hunting party formed by their
leader to slay a powerful beast who terrorizes their home, but their leader refuses because she is still
considered young and reckless. Jastra was angry to their leader's decision and plans to go alone to hunt
the beast but her coleauges caught her as she leaves and brought her to their leader.
Jastra was charged with treason and the penalty for that is to take all of her powers and be on exile.

Because of her eagerness for revenge, she survived and has learned new skills and called herself, the Dark Elf.
Spell 1: Locust Raid

Jastra throws a magical bottle that has locusts inside. When the bottle breaks, the angry locusts follows and attacks nearby random enemy units. The locusts cannot be controlled by anyone.
If the targeted unit dies, then Jastra can control it. Number of locust depends on how many enemies in the AoE.
|cffffcc00Locusts damage 8-15.|r

|cffffcc00Level 1|r - Maximum of 4 locust, lasts 10 seconds
|cffffcc00Level 2|r - Maximum of 6 locust, lasts 20 seconds
|cffffcc00Level 3|r - Maximum of 8 locust, lasts 30 seconds
Spell 2: Twin Wolves

Summons two uncontrollable escort wolves which cannot attack but each one has an individual spell. One wolf can damage an enemy ground unit while the other can heal allied units.
Wolves lasts for 60 seconds or when Jastra dies. You may only summon 2 wolves at a time.

|cffffcc00Level 1|r - Wolves damages 50 or heals 100.
|cffffcc00Level 2|r - Wolves damages 100 or heals 150.
|cffffcc00Level 3|r - Wolves damages 150 or heals 200.
Spell 3: Enchanted Bottles (Passive)

Gives a chance to have an Area of Effect damage when Jastra casts her spell Locust Raid.

|cffffcc00Level 1|r - 15% chance, deals 90 damage
|cffffcc00Level 2|r - 20% chance, deals 120 damage
|cffffcc00Level 3|r - 35% chance, deals 150 damage
Spell 4 : Forbidden Wrath (Ultimate)

Jastra ourburst her anger when she thinks of her murdered family, creating images of the beast. Because she doesnt exactly remember what the beast looks like, she summons 3 powerful creatures instead.
A Red Dragon, Salamander Lord and a Dragon Turtle. During the entire duration of the spell, Jastra cannot be controlled, can't move, can't gain level and cannot be seen.
Jastra will be back to her normal state when the spell expires or if all 3 beast dies. Spell lasts 60 seconds and cannot be cancelled.



I'm not really a fan of importing things, so I better stick to the normal units...
167625-albums4053-picture48423.jpg

167625-albums4053-picture48424.jpg

167625-albums4053-picture48425.jpg



Progress:
Hero - 100%
Spells - 100%
Test Map (with AI) - 100%
 

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Bannar

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@spencenator
I like the idea behind the hero.
I know that your project is underdevelopment state despite I'll point some things, that should help you, especially about balance:

- even that wolves aren't mutant beasts there are too powerfull in case losing one of them does not matter if you can get new one so easily.
solution:

a) reduce the chance for summoning wolf
b) give expiration timer to each summoned unit

- healing ability is also quite powerfull, I'd recommend using differend formula instead of constant values.
It would be best if units were healed by amount (%) of lost hp, the les hp they got, the more they'll recieve from spell

- ultimate isn't anything special if one of your abilities already summons the same wolves, just more of them.
Make it unique ability, summoning either new wolves or improving the ones yet summoned.
You could for e.g. pause expiration time for wolves during duration of ultimate.

Those are just few ideas. Your choice if you use them or not. Anyway, it could help you invent new ways for improving hero even if you don't use any of them.
 
I decided to make a new hero because harpy thing was not really working out.
Type: Seprent Dancer
Name: Nagini
BTNSerpent%20Dancer.jpg


Main Attribute Inteligence
Range: Melee

Lore:
Once upon a time in in the ancient world of Sindorei existed one Highborn. She was very talented sorceress. During a great sundering she was turned into a vile naga, but kept her kind good heart. During merciless raid on orc ship she saved an orc baby. She delivered the baby to the tribe of snake worshiping mur'guls. She used her magic to decieve mur'guls that baby was new snake goddess. The girl grew constantly getting stronger with various weapons. On the day that she was presumed to mature she was given a snake. Then mur'gul chieftain did a terrible thing. he soulforged Nagini and snake, giving them psychic link, but also linking their faiths together. If one died, so would the other. Snake who has been used in various magic rituals mutated and Mur'guls decided they wanted their goddess to watch over them for eternity. They ensued the ritual which would turn nagini to crystal and condemned her to eternity of imprisonment. Then Nagini choose a different destiny. She killed the tribe of selfish mur'guls and ran to the open lands searching for her destiny. In combat she mirrors the snake and shares a deep bond with her snake as well. She is also able to call upon an ancient snake dance, her only demigod power that is devastating to almost all mortals.

Abilities:
Poison Blades:
icons_11126_btn.jpg

Increases the damage of Nagini and applies poison which inflicts damage per second. Nagini also gets Poison Accumulation ability which allows her to deal 50 damage and stun for 2 seconds every unit that has slow poison buff, after that, this buff is dispelled.
|cffffcc00Level 1|r- Adds 10 bonus damage, 4 poison damage per second.
|cffffcc00Level 2|r- Adds 20 bonus damage, 6 poison damage per second.
|cffffcc00Level 3|r- Adds 30 bonus damage, 8 poison damage per second.
Lasts 10 seconds.

* Poison Accumulation:
orbofvenom.gif

Catalyses poison in every victim around Nagini causing 50 damage and stuning for 2 seconds.
Snake Spit:
corrosivebreath.gif

The snake spits a wad of goo which causes unit to suffer from poison damage and armor penalty and has it's movement restrained. Flying units are landed.
|cffffcc00Level 1|r- 3 armor penalty and 5 poison damage per second.
|cffffcc00Level 2|r- 4 armor penalty and 10 poison damage per second.
|cffffcc00Level 3|r- 5 armor penalty and 15 poison damage per second.
Lasts 15 seconds.

Snake Reflexes:
icons_5591_btn.jpg

Gives a percent chance to avoid attacks, 7% chance to deal additional damage and 5% chance to warp behind opponent and attack dealing 75 damage.
|cffffcc00Level 1|r - 5% dodge, 2 times normal damage.
|cffffcc00Level 2|r - 12% dodge, 3 times normal damage.
|cffffcc00Level 3|r - 19% dodge, 4 times normal damage.

Ultimate-Serpent Dance:
BTNSerpent%20Dance.jpg

Slams the ground, and flungs enemy units into air. Then jumps after and slices them inflicting 400 damage to each unit in the air and stuns them for 5 seconds.

Here is the Final Version of the map. Hope you like it. Nagini-The Serpent Dancer

Here is a model screenshot:
Serpent%20Dancer.jpg

Any comments and suggestions are welcome.
 
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He should be animal themed.

Btw your model looks like hes on mega steroids. Good look for convicts, not for tauren. Maybe tone down the arms just a touch?

It's the Tauren Chieftain\Tauren Spirit Walker model. Nothing was changed except for the texture. :p

Either way, I believe the point is that the abilities have to be animal-themed.
 
Yea, i've been given some lack of feedback, so it stands to reason my map and Beef is Back's maps are gonna win since no one has anything to complain about with them...

well to be frank our maps may not have feedback and complaints, but still all of these except my own are WIPs so a lot can happen. Don't get cocky there is still 15 days left. :)
 
Level 16
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It would be funny to have the same results like the modeling contest with 3 contestants.

That would be great. However, heres a list of current people who are planning on finishing

InfinateAnswers
Gunslinger21
Zeathernann
Beef_is_back
Spencenator
GamerCruetz
Orcnet
ChamparaBros

This list is probably incomplete, but it's all my willing to do in under 2 minutes. Just write me if you are participating and I'll keep an updated list of who's were
 
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That would be great. However, heres a list of current people who are planning on finishing

InfinateAnswers
Gunslinger21
Zeathernann
Beef_is_back
Spencenator

This list is probably incomplete, but it's all my willing to do in under 2 minutes. Just write me if you are participating and I'll keep an updated list of who's were

count me in! I just don't want to update my concept here, I rather hide it in the woods
 
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