• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Hero Contest #5 - Science Fiction

Status
Not open for further replies.
Level 6
Joined
Jun 20, 2011
Messages
249
I just want to take this out of the way, but Alien == Futuristic?
I thought that it demanded to create a hero that lived or came from a futuristic civilization, not any thing from any other planet
 
Level 8
Joined
Sep 20, 2011
Messages
583
anyone wants this model im gonna give it away if anyone likes this
im giving it away cause it has an error and i dont like it anymore.
and its not finnished
210636-albums5169-picture53170.jpg

anyways,he's futuristic :D
and i dont have even 1 bit of thinking to join this competition
PM me if you want this.
if nobody wants this...i might need a spell maker friend
 
Last edited:
Level 22
Joined
Dec 31, 2006
Messages
2,216
Damn, you're not supposed to be impressed. I need to rethink my hero :D

Nah, just kidding. 2 out of 4 spells done. Still haven't found proper models though D:

I need an awesome evul jedi model with sufficient animations and a lightsaber model.
 
Level 4
Joined
Sep 1, 2010
Messages
67
first ability - XVll-7 shells

second ability - Vl-2 energy grenade

third ability - optocal confusion

ultimate - airstrike ( I'm thinking on a better name)
It's all for now. I will update later, but first i need to learn the BB code. :(
 
Level 20
Joined
Jul 14, 2011
Messages
3,213
Contest Rules and Conditions said:
• Teams are not allowed; the entire hero must be made by a single user. However, you're able to use any resources publicly available in THW database, except for spells.
^This
 
Level 13
Joined
Sep 29, 2008
Messages
671
any percentage progresses people? xD

I'd say i got mine 30% done. due to hashtable key not allowing variable inside there.
having trouble with my ultimate spell. my hero got 7 spells and still stuck at ultimate. T_T

I wonder why i started ultimate first... hmm... x)

I remembered that voice acting contest of yours, so cool. I wonder when the next voice acting contest will be. xD
 
Level 29
Joined
Mar 10, 2009
Messages
5,016
Level 2
Joined
Nov 24, 2011
Messages
21
anyone wants this model im gonna give it away if anyone likes this
im giving it away cause it has an error and i dont like it anymore.
and its not finnished
210636-albums5169-picture53170.jpg

anyways,he's futuristic :D
and i dont have even 1 bit of thinking to join this competition
PM me if you want this.
if nobody wants this...i might need a spell maker friend

this model like shit....
really god damn ugly!:thumbs_down:
 
Level 2
Joined
Nov 24, 2011
Messages
21
well, i was wondering if i could submit more than one heroes..
can i???
i made many heroes so far..
but simple triggers and just simply edit spells...
 
Level 14
Joined
Mar 23, 2011
Messages
1,436
this model like shit....
really god damn ugly!:thumbs_down:

Wow you are really serious... Think.. Can you even make a single model?! You even make requests that are almost impossible to be achieved,you even sayed shit and double posted at the same time

Can you think before you post? Seriously...
Oh and only 1 hero is allowed in the contest
 
Level 10
Joined
Oct 5, 2008
Messages
355
Ok, here is a short preview of my hero:

(Nameless) Combat engineer

Story: Will be added when i'm finished D:

Role: This hero is a supporter for mechanical units and is perfectly made to distrub the enemy troops completely and forcing him to destroy his own mechanical units. His counter is simple: He has a melle casting range, so keep him far away from your machines, or use no mechanical units.

Abilitys:

Take-Over (Active):
The engineer goes into the targeted mechanical unit, controling it while being able to enchance the targed while occupied.
Stage 1 - Grants control of the target, add the "deboard"-ability.
Stage 2 - Add aditional a health regeneration of 2 per second to the target.
Stage 3 - Enables "nanite field", when learned.
Range: 200
Duration: Infinitive or until "unboard" is cast or the target dies
Cooldown: 80 seconds
Targets mechanical non-hero ground units only

The main ability of this hero, making him flexible by taking over enemy units while protecting himself. Synergies with almost any other ability of him when used right. (Balancing will follow later)

Repair drones (Active):
Releases drones upon a target mechanical unit, healing it until the drones are destroyed, the spell is recasted on the same target or their lifespawn of 20 seconds ends. Each drone heals 2 health per second and possesses 75 health.
Stage 1 - Releases 4 drones.
Stage 2 - Releases 5 drones.
Stage 3 - Releases 6 drones.
Range: 700
Cooldown: 10 seconds
Targets mechanical units only

Regeneration spell for 160/200/240 health, a worthly support skill, which can be countered by destroying the drones.

Nanite field (Passive):
Spreads nanites all around the engineer, fortifiing the machines around him, increasing the maximal health.
Stage 1 - Increases health by 25.
Stage 2 - Increases health by 50.
Stage 3 - Increased health by 75.
Range: 500
Affects mechanical units only

A simple max-hp-aura. Synergies perfectly with the drones which are affected also. It is already completed and customizeable

Engine Bomb (Active) (Ultimate):
Changes the engine of a mechanical unit turning it into a bomb, increasing its movementspeed by 50%.
After 20 seconds, or when the unit is destroyed, the bomb explodes, killing the unit and dealing 300 damage in an area of 300.
Range: 100
Cooldown: 30 seconds

Turning an enemy or ally mechanical unit into a running bomb, will be nice :)
Edit: I will change this ability the way that the bomb will be dropped and is ticking further, but can be destroyed then without exploding.

attachment.php


By the way: Is this taken as a WIP or should i post a preview-map?

Edit:

Credits go to:

Modelcreator:
Kwaliti for the "T-51b Power Armor Unit (Non-TC)" model (Cobat Engineer)
M0rbid for the "Alien Drone" Model (Repair Drone)

Icons:
Kwaliti for the "Power Helmet" Icon (Combat Engineer)
Kola for the "Drone Armor" Icon (Repair drones)
Matarael for the "mine" Icon (Engine bomb)
InfinityNexus for the "AutoRepairBots" Icon (Nanite-field)
Crowolf for the "Power Grip2" Icon (Take-over)
 

Attachments

  • Combat enginner Screenshot WIP.JPG
    Combat enginner Screenshot WIP.JPG
    50 KB · Views: 392
Last edited:
Level 14
Joined
Mar 23, 2011
Messages
1,436
10 more days until deadline,and a few contestants have Wips...
Weird...
 
Level 29
Joined
Mar 10, 2009
Messages
5,016
This is my Final submission.
Hero Name: Elite Plasmeon
Spell 1: Proton Cannon [100%]
Spell 2: Recharge [100%]
Spell 3: Energy Vortex [100%]
Ultimate: Flight State/Electric Bombs [100%]

Firing his Proton Cannon
167625-albums4053-picture53700.jpg

*"the him", is fixed :)...

 

Attachments

  • HC #5 - Science Fiction.w3x
    259.6 KB · Views: 142
Last edited:
Level 2
Joined
Nov 20, 2011
Messages
12
with love from Ukraine :D This is my hero !
Techno dwarf
pGic68es.jpg
[TD][/TD]
Gloin, Techno dwarf
[TD][/TD]


Agility:11 (+1.60 per lvl)
Strength:24 (+2.80 per lvl)
Intelligence:15 (+1.50 per lvl)
Attack Range:128
Affiliation:Alliance

8C07HWY2.jpg
Electric chargeAn electric bolt that deals damage any unit it encounters. The damage is reduced 10% with each affected unit.
uyZ0aEd2.jpg
Force fieldTechno-dwarf creates force field around himself. All covered allied units get less damage from range and magic attacks. And every 3 seconds it purges all positive buffs from enemies, pause them for 1 second and deals damage to summoned units.
niij2M74.jpg
OverloadDwarf's suit stores energy charges after 6/5/4 his attacks or after using "Electric charge" or "Mechanical dispersal", that dealing damage to every ground unit and slow them, on small area with his next attack.
XcyqpirW.jpg
Mechanical dispersalDwarf overheats his suit and chases enemy target, ignoring any obstacles on his way. When dwarf reaches his target, he uses energy from overheating, to gain ultra fast attack speed for next 5 hits. Buff dispel if hero change target.

The little dwarf chained in a very stable and reliable metal suit that makes him unbeatable in single combat. Can learn the ability "Electric charge", ''Force field'', ''Overload'' and ''Mechanical dispersal''.
 

Attachments

  • Techno dwarf.w3x
    197 KB · Views: 155
Last edited:
Level 22
Joined
Nov 14, 2008
Messages
3,256
with love from Ukraine :D This is my hero !
Techno dwarf
pGic68es.jpg
[TD][/TD]
Gloin, Techno dwarf
[TD][/TD]


Agility:11 (+1.60 per lvl)
Strength:24 (+2.80 per lvl)
Intelligence:15 (+1.50 per lvl)
Attack Range:128
Affiliation:Alliance

8C07HWY2.jpg
Electric chargeAn electric bolt that deals damage any unit it encounters. The damage is reduced 10% with each affected unit.
uyZ0aEd2.jpg
Force fieldTechno-dwarf creates force field around himself. All covered allied units get less damage from range and magic attacks. And every 3 seconds it purges all positive buffs from enemies, pause them for 1 second and deals damage to summoned units.
niij2M74.jpg
OverloadDwarf's suit stores energy charges after 6/5/4 his attacks or after using "Electric charge" or "Mechanical dispersal", that dealing damage to every ground unit and slow them, on small area with his next attack.
XcyqpirW.jpg
Mechanical dispersalDwarf overheats his suit and chases enemy target, ignoring any obstacles on his way. When dwarf reaches his target, he uses energy from overheating, to gain ultra fast attack speed for next 5 hits. Buff dispel if hero change target.

The little dwarf chained in a very stable and reliable metal suit that makes him unbeatable in single combat. Can learn the ability "Electric charge", ''Force field'', ''Overload'' and ''Mechanical dispersal''.


Is this your final submission? I don't remember you posting a WIP...
 
Status
Not open for further replies.
Top