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Grand Unit Survival V.1.03(fix)

Gameplay Preview :


If you downloaded this map on June 23rd, 2026, please download the fixed version again!

Simple Surivival game that you can play for a few minutes

FEATURES
  • Selectable 43 Main Units to play
  • 5 Selectable Difficulties
  • Each Main Units has customized role and abilities
  • Different starter bonus for each Main Units
  • Randomized creep spawn
  • Custom Items With Common Rare Epic Legendary rarity
  • Unique Powerup item drop such as Rune and Fruits
  • Random Item Craft Stystem
  • 6 selectable rewards for each wave
  • Useful commands like autocast and clear.

HOW TO PLAY

1. Select game difficulties and choose between random unit selection or selectable portals that contains 43 main units.

2. Each Main unit has Positive and Negative Traits, Read each of them carefully.

3. For Main units with Carry trait, you can select Item rewards after defeating a boss, allowing your unit becoming a DPS monster.

4. For Main units with Fragile Trait, you can select Tower or Unit Rewards to protect your main unit from dying.

5. Use scattered powerup items such as Rune and Fruits in dire situation, like fighting bosses.

6. Each Wave will spawn one of two different Bosses that has either summoning abilities or with One Man Army qualities.

7. Dont forget to upgrade your unit's Damage and Armor, and Crafting or Selling items from Blacksmith.

8. Before Final Wave, you have a longer timer for preparing againts the final boss, use your time to Upgrading, Crafting or uncover secret!

9. Final Boss has huge Cleaving Attack and can removes all kinds of buffs and summoned units on the Map when his HP bar reached 57%

BEAT THE FINAL BOSS TO WIN THE GAME!


Latest Changelogs (1.03) :

New Wave Optimization:
  • Add new creep variant that will swarm you for every wave
  • Longer wave time optimization, including timer after each wave
  • Add a bonus wave before wave 3
  • Add final cinematic effect
Other Optimization:
  • Add 3 new Main Units, 20 new creeps
  • Add new commands and population (food) system
  • Hard and higher difficulties will spawn 3 [Remnant] at night
  • Revamped Blacksmith and Reward systems
  • You can now purchase [Ivory Tower]
  • Revamped [Building Destroyer] ability
  • Ahnk item now restores full health, unsellable
  • All Main unit will receive 1 Anhk item as a bonus
  • Runes can now heal buildings
  • Rare items has better effect with adjusted stats
  • Add new 7 Common, 13 Rare, 5 Epic, 8 Legendary items
  • Main units at least have 1 personal item with better base stats
Bug Fix:
  • Hotkey fix for Titanobones, Mr.Clean, Invisible Tree
  • Hotkey fix for most of tower upgrades
  • Fix armor upgrade for level 6 creeps and above
  • Fix most of tower and structures abilities
  • Fix Omni Orb's Reincarnation ability
  • Fix the map version 1.03(fix)

Credits :
Contents

Grand Unit Survival V.1.03 (Map)

Reviews
deepstrasz
Quite a lovely little arena defense map even if it's quite core game mechanics based. Would be nice to have a multiplayer version as well. Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site...
What I can say?
This is the kind of map, where you need to do many runs to find out the perfect setup or eternal luck to achieve progress even on "tomatoes" difficulty. This map belongs to that kind. But don't think that I'm saying it as an issue or bad impression, hell no.

I played 2-3 times and at first, I was overwhelmed with the amount of active buttons to use. Some of the spells have the same hotkeys, which is probably a bug.
But at the latest attempt, I understood that truth from above: trust your luck and you will succeed.
Is it only me, or there are a lot of Vampire Survivors/Brotato/etc vibes here in gameplay terms?

I liked it and will share the showcase video later.


EDIT:
Here is my showcasing video.
 

Attachments

Last edited:
Thank you for the Review, This is my first time to create my own map (alone), which is not perfectly balanced yet. And I admit my friends kinda says this game are luck based, so I'll fix this in the next update along with the hotkeys. Anyway, thanks for playing 😸👍


Edit : I create this game first (BETA) in 2023, I dont know anything about Vampire Survivor, but i got the Inspiration from old game such as Battle Tanks (Magic Missile ability that has similar vibes to VMP Survivor), X Hero siege and forgotten flash games. So I created my first buggy map : Protect Your Box (Not released yet) basically a mini version of X hero siege. This map actually a lazy version that, you just need to protect your main unit.

I've played similar game to Vampire Survivors but it's just a mere copy of it in playstore, I was today years old to know my game genre can be categored same as Vampire survivor.
 
Last edited:
What I can say?
This is the kind of map, where you need to do many runs to find out the perfect setup or eternal luck to achieve progress even on "tomatoes" difficulty. This map belongs to that kind. But don't think that I'm saying it as an issue or bad impression, hell no.

I played 2-3 times and at first, I was overwhelmed with the amount of active buttons to use. Some of the spells have the same hotkeys, which is probably a bug.
But at the latest attempt, I understood that truth from above: trust your luck and you will succeed.
Is it only me, or there are a lot of Vampire Survivors/Brotato/etc vibes here in gameplay terms?

I liked it and will share the showcase video later.
I'm unable to watch your replay, maybe because my WC3 is an older version or simply because of Errors?
 
Quite a lovely little arena defense map even if it's quite core game mechanics based.
Would be nice to have a multiplayer version as well.

Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

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Thank you for playing! 😸
I'm quite new to WC3 world editor, in next update I have some plans like new game mode and less mechanic based gameplay, so it can be enjoyed at easier difficulty (also more fair wave rewards)

For multiplayer I will do my best to reconstruct some triggers, so it can be played by multiple players 👍
 
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