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Former Glory

Its been a while :)

I watched Grubbys mapranking video and got some motivation, so here is my new Map 'Former Glory'. Hope you like it



General Info:
Playable Size: 90x90
Players: 1v1
Neutral Buildings: 2 Shops, 2 Mercs, 2 Labs, 1 Tavern
Goldmine: 6 with 12500
Creepcamps: 8 green, 12 orange, 2 red

Creepinfo:

Green:

  1. LvL7: LvL1 perma
  2. LvL7: LvL1 perma
  3. LvL8: LvL2 perma
  4. LvL9: LvL2 charged, lvl1 power
Orange:

  1. LvL12: LvL2 perma, lvl1 power
  2. LvL15: LvL3 perma, lvl1 power
  3. LvL15: LvL3 charged, lvl1 power
  4. LvL17: LvL4 charged, lvl2 power
  5. LvL19: LvL4 charged, lvl2 power
  6. LvL19: LvL4 perma, lvl2 power
Red:

  1. LvL25: LvL5 perma, LvL2 power
Contents

Former Glory (Map)

Reviews
deepstrasz
Debatable whether mixed magic immune-non-magic immune neutral camps are a good idea especially for green creeping but they're definitely better than whole magic immune camps since then not only aura and passive ability heroes would benefit. Approved...

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,246
Debatable whether mixed magic immune-non-magic immune neutral camps are a good idea especially for green creeping but they're definitely better than whole magic immune camps since then not only aura and passive ability heroes would benefit.

Approved.


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