- Joined
- Jan 4, 2020
- Messages
- 406
nice to see new melee mapper appearing. There are a few things that you need to fix. Just an overview though, Hive map reviewer has to do this again anyway.
1. trees gap, it's the biggest problem here. we need to close all the gap due to the difference between each unit collision.
2. there are no way that the path between red/teal is big enough to walk over.
3. some creep that should be on creep stance and it's not. Talk about green camps in front & next to of the base.
4. not enough space & trees for expo.
.
+notice note, it's kinda important: place a lot of path blocker in one place could cause fps issues.
1. trees gap, it's the biggest problem here. we need to close all the gap due to the difference between each unit collision.
2. there are no way that the path between red/teal is big enough to walk over.
3. some creep that should be on creep stance and it's not. Talk about green camps in front & next to of the base.
4. not enough space & trees for expo.
.
+notice note, it's kinda important: place a lot of path blocker in one place could cause fps issues.