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A Hero Defense Map Based on the Devil May Cry Franchise Recommended Graphics: Classic Required Game Version: Latest (1.33)
8 Playable Characters, each with custom sound sets and 12 abilities to choose from
5 Games to choose from, each with about 45 attack waves
75 Bosses and 100 Enemy Types
PVP, Randomizer, and Boss Rush modes
Many iconic DMC weapons and areas
6 Difficulties
MapperMalte - Leak Cleaner
Vinz - Many spell models
Taysen - Hero Selector
Bribe - Damage Engine and Item Cleaner
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BaiyuGalan
Xazuki
General Frank
Direfury
Dionesiist
-Grendel
HerrDave
Kofi_Banan
blink
~Nightmare
FeelsGoodMan
Grey Knight
Villagerino
AhhFreshWeeD
WhiteDeath
PrincePhoenix
Tranquil
Freddyk
Avatars Lord
republicola
Pyritie
JesusHipster
Daelin
Tarrasque
WILL THE ALMIGHTY
Explobomb
Murlocologist
Kuegukecku
Hantoo
Ket
Gottfrei
donut3.5
HappyTauren
eubz
Naze
epsilon
Rhapsodie
Mister_Haudrauf
Kuhneghetz
iristle
Just_Spectating
Squiggy
Paladon
Harryanto
Stanley
Mckill2009
eubs
Maker
Mypad
Tank-Commander
jakeZinc
JAD
Rising_Dusk
cedi
scorpion182
Insanity_AI
~f0rsak3n
-BerzekeR-
There are two bugs in this map that I was unable to fix despite everything I tried:
1. All triggered missile-based abilities break at a random point in the map
2. If played with multiple players, there is a chance that a random player will desync at the start
This map is one of my many projects. If you are interested, visit our discord server! Discord Server Link
Seems like a nice arena-defense map for multiplayer. Nothing out of the ordinary in what gameplay mechanics are concerned.
Approved.
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Actually, this indicates the recommendation of graphics, namely classical. Yes, we are talking about Reforged here, but the map itself does not indicate that the map is only under Reforged and this misleads people, it is better to fix this moment.
Actually, this indicates the recommendation of graphics, namely classical. Yes, we are talking about Reforged here, but the map itself does not indicate that the map is only under Reforged and this misleads people, it is better to fix this moment.
That's a different issue from what my reply was addressing.
You can understand from the screenshots and even the Resources in Use if the map is indeed using Reforged graphics (custom) models or not.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
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