Game Details:
*Any number of players playable.
*All player dying in a wave will end in defeat.
*Waves are standard melee map neutral hostile creeps that is randomized and picked depending on the number of waves and players.
*Bosses are standard melee hero's that level up by 2 each time they come and level is maxed to 100.
*Bosses appear every 10 rounds.
*Standard melee units of the race Human's, Night Elves, Orc's, Undead and Campaign Naga Units available for the Player's to Evolve too but will not contain their abilities.
Gameplay:
*Abilities are not upgradable
*Abilities can be removed by buying the ability again
*Every 10 rounds boss will appear
*Difficulty of waves depend on number of players
*Maxed 5 ability slots for all players
*Player 1 can type "-start" to start the wave instantly
*Next Wave of units could be viewed in the top of the map
By PaleOrc:
*Inspired by custom hero maps