Shar Dundred
Hosted Project: LoA
- Joined
- May 6, 2009
- Messages
- 6,089
Thanks for reporting these, I will fix them with the next update! 
It always loads the heroes from the latest playthrough, meaning that if you played Orcs, the items will be transferred2. Does playing and completing as multiple factions in A Fresh Breeze save every heroes' caches (items to be exact), or only the heroes in the last played faction got their caches saved? Since I completed as all three factions (last played as Unicode) but saw no last acquired items for Sasrogarn and Grofzag.
I don't really intend to add any more maps like that. Creating them proved to be too much of a hassle.Edit: We shall see for the next chapters if the characters from chapters with multiple faction choices appear.
To give you some air advantage, yes.I chose the Golden Axe. In one of the reinforcements, I received Wind ryders. Was that okay?
They are limited to the outer bases, you don't get reinforcements from any castle behind the walls.The other thing. The reinforcements are throughout the game or are they limited? They stopped showing up after the third I think.
Yeah I encountered this issue once. It should be completed when you take out the main Kome base in the Castle. Whatever the issue that prevents the transition to the ending cinematic I have no idea.Act 3 Chapter 2
Even cleaning the entire map of hostile forces and complete the the main quest/mission, the chapter sometimes doesnt end dont know why...
That sounds like a bug caused by playing one of the previous chapters in an older version.Salomar was wearing Kome's Hammer. Still quite not sure of how he managed to take the time to loot the place before getting back to the island in time for the mission to happen, while evading the Orcs.
Apparently the spawn trigger that only fires if you skipped the final mission of Act Two is creating the wrong unit.why do i have van durce instead of salomar
Latest version of WC3 is known for bugs, especially the the campaigns. This obviously happened if you decided to load the previous saves, which destroys the important unit trigger.New bug the side quest to kill darkmind clan doesn't register.
Nah, it was a different issue. I already found and fixed it.Latest version of WC3 is known for bugs, especially the the campaigns. This obviously happened if you decided to load the previous saves, which destroys the important unit trigger.
I will look into that.Not sure if it's a bug, but in the "Pride of the Empire", Lokar the Crusher is never revived, while others heroes are.
Maybe, it should be restricted via triggers in that units trying to use it on magic immune units should be ordered to stop. A game text message written in yellow could appear saying that the target is magic immune and the spell can't be cast on it.Common issue with Finger of Death that Zairmak also suffers, can't be fixed.
That's weird, for me it is W.Blen's Shockwave is hotkey is F instead W
Yeah, I don't see any bug with the hotkeys on my end. Very unfortunate though.edit:i suspect it might be my game language messing with it