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Blood Tournament Reloaded v0.1w

Blood Tournament Reloaded


This is a remade version of the Blood tournament map with my personal touch.

Players construct buildings that spawn groups of units on a battlefield in 7 free-for-all rounds.
You earn blood points by killing enemy units which can be spent to build or upgrade your units.
Featuring big battles and a lot of blood.

Choose a faction amongst Human, Orc, Undead, or Night Elf.
Experiment with different builds and find the optimal army composition.
Enjoy the mayhem!

Estimated play time : 30min


Game modes

This version features multiple game modes to add some degree of replayability.
Red player has 60 seconds to choose the mode from the following list.

Upgrade through items

This version features an upgrade system using items bought by the building, you can :
- Add/replace an ability on a unit
- Add additional units to spawn
- Replace spawned units with another

Example:
- A 10x Footman building can add a captain and gain defend ability.

Army previewer

In previous Blood tournament, it was hard to tell exactly where your units would spawn.
This game attempts at solving this issue by featuring a sort of "previewer" during the build phase, you can see where your units will spawn on the battlefield.

Bots

This game can be played with computer players, although they only build random things, I found it rather entertaining to play solo against 7 bots, better than nothing.
Bot replaces leavers.
You can type -bot to be controlled by a bot.

Known Issues

Blizzard released a patch in November that impacted performance, this game can drop below 10 FPS with a high amount of units starting around 5.
I only played this game with 2 players and sadly encountered a desync a few times.
Update : I believe desync is due to some thunderclap uses, gonna investigate...

Source

The map is made with Wurstlang and is open source, it can be found here : https://github.com/Jaccouille/wc3-blood-tournament

Credits

For sharing Wurstlang related knowledge and code: Frotty, Quazz, Master-Troll, Overkane
For answering editor/trigger related questions : Duckfarter, raypack, Chaosium, Gnuoy
For making a cool Star Wars Blood Tournament map that inspired me to make this: Baal

Models:
General Frank, Orb of blood, (edited to reduce rotation speed)
Ujimasa Hojo (edited his paladin model, changed material type to additive or something to make a ghost paladin),
Found demon pillar here: UTM Outland, made by Dan van Ohllus


-(HU) Decreased Priest HP from 160 to 70
-(HU) Increased Priest damage by 4, attack range from 400 to 650
-(HU) Increased all Priest spell range to 700
-(NE) Increased Druid of Talon HP from 60 to 80
-(NE) Increased Wand of illusion cast range from 500 to 600
-(NE) Lowered Druid of Talon damage by 6, increased attack from 400 to 550
-Fixe demi-final scoreboard bug
-Fixed spawn bug where squad spawn would stop after reaching end of line
-(HU) Fixed sorc fire orb visual effect
-(HU) Increase sniper price from 50 to 100 bp
-(HU) Increased rifleman explosive ammo damage by 10
-(OR) Fixed ogre magi firebolt stun
-(OR) Reduced Witch Doctor HP from 140 to 100
-(OR) Reduced healing wave heal from 125 to 75
-(UN) Added Spawn Gut Crawler item to Abomination
-Added an army previewer to preview the units position on the arena
-(HU) Replaced paladin cleave by 30% stun
-(NE) Reduced Mountain Giant damage by 30, added 20% cleave
-(OR) Replaced Witch Doctor acid bomb by healing wave as base spell
-(UN) Null damage Orb now adds 15 damage to necromancer
-Named tournament manager
-Reworked building terrain
-Units now spawn from the portal and position themselve on the battlefield
-(HU) Reduced ghost paladin hp from 600 to 450
-(HU) Reduced sniper damage
-(HU) Removed paladin cleave
-(OR) new unit : Ogre magi alternative to armored Ogre
-(UN) Fixed skeleton death giving corpses
-Added total BP sum
-Added total blood point spilled at the end of the game
-Increased all projectile speed
-(HU) Replaced sorc fire shield by soul burn
-(NE) Changed bear form armor from large to small
-(OR) Improved raider burning blades
-(UN) Reduced Lich revenant count from 2 to 1, improved its stats
-(UN) Replaced necro skele mage by skele Orc
-Added music for elimination pahse
-Bot now replace leaving players
-Fixed Affliction reduction speed not working
-Fixed army points tooltip display on unit item
-Fixed some tooltip
-Fixed vote system
-Reduced carrion swarm max damage
Previews
Contents

Blood Tournament Reloaded v0.1w (Map)

Reviews
deepstrasz
A pretty nice concept. Nothing that much to say, seems quite fun. Maybe you can expand with races/factions and game modes further. Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,876
A pretty nice concept. Nothing that much to say, seems quite fun. Maybe you can expand with races/factions and game modes further.

Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

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