Nassera
It is an impressive hero, she has so much cool abilities and utility. I'd play her as a support anytime even though she's more of a carry
The only problem I see here is that her spells are too strong and easy to use. Skillshot would be even more fun to use as they will require talent and skills.
Bringing someone to you that easily is very very powerful, I don't see why she isn't a MUST pick in all games.
=======================
Tidalus
Good melee hero, very good to control teamfights and tanky enough with a close gap or fight leaving ability.
Whirlpool should stun when the enemy is really "out" of the whirlpool actually. They are stunned inside and still suffer damage, that's kind of unfair, there is then no
reason to leave the whirpool and being stunned while doing it.
Ult and Shield ressembles a lot, but it's good. This is not a "must take" hero, but pretty skillshot balanced and fun to play.
=======================
Glacion
I think that having 4 offensive skills make all the spells redundant, having 4 times spells to deal damage and nothing to really "control" makes the hero either boring, too
strong or simply not playable as you always try to have him doing all the spells.
In warcraft 3 we have a problem that is called Targetting and unselecting hero. His Q spell create this kind of gameplay break, You can't Smartcast by pressing shift and
spamming Q. It doesn't work, it is a good spell design though a skillshot that requires spell stacking. I think that this hero isn't good enough even though I like the spells
except for the Ult and W, Q and E are original and fun to play with, maybe those should be his spells and W et R could be modified to have a utility aspect. Only one AoE
spell is enough to apply its passive I don't think he needs 2.
Also, on the skillshot base, I'd like to be able to cast E on the ground, would be an even more impressive spell. W would need to be Ground targeted too.
=======================
Scneer
It is indeed pretty hard to trigger such an ult
The W and Q combo is awesome, his E is very strong in the beginning of a teamfight, removing all mana from a carry is so good if it's an ap carry you kind of put him out of
fight when he is the most needed.
R is like half of Poppy's ult, I think you should use the "takes damage" trigger and check for buff, if the attacked unit is damage by a damage source with the Ethereal buff,
apply damage otherwise give health back. You should render Ethereal only the caster and targetted unit since they both disapear in the void.
I had a bug after using the ult on a creep, my spells weren't working on anything after.
=======================
Raz'jalr
Very hard to play since I don't think anything has a synergy. Passive wants you to be attacked which is why you have many stuns, to be a threat.
I think the Summoned Tentacles should be the ones having the passive and should apply a big slow and reduction of damage, something that almost requires you to destroy it.
Ult is easily killed by any stun so it's not enough to generate a "focus him or he'll destroy us". This hero should be rework, but I don't know how.
Maybe the Tentacles should be made like I said earlier with the passive, they should apply very strong debuffs to have the focus of enemies and you are in the back stunning
key characters with your 2 stuns. I don't know for the ult.
(You could also keep passive ont he hero, but make it so he's targeted.)
(Also, the ult didn't work on Jungle creeps)
=======================
Kassar
Fun hero to play with. The bone pool is fun to play with, lets you harrass a lot in lane when you last it like a boss.
I think the E spell is specially good for that harassing, W is good for teamfights and I tried to use it Shotgun like and wasn't able, this is a good thing
His ult is a must on this kind of hero, his Q is just an additional good thing. Q's passive is very good and makes this hero completely awesome. A very powerful AD carry
=======================
Zaraxxus
Good ap carry, his E is fantastic for people whos likes to control many units at the same time. Q is good to flee, chase or join a fight. W has a good combo with E and works
well if you don't accidentaly cancel it.
His ult is fine, nothing impressive, just a clear aoe that slows and deals damage.
I think the ult could be changed for something else maybe a mass spell that would apply his E debuff on all units in the area and then when he uses E on a unit that already
has that buff, it is affected by a huge slow or reduced damage, something fun to play with. Have E cast on the same target 2 times could just apply something like fun so it
is easily usable in lane to harass.
=======================
Jainar
A good bruiser, his skills are all good and have multiple utility. Ult is perfect but hard to aim, I used it near a creep and it didn't trigger but when it does it is a very
good skill. Disarming someone, getting some damage reduction, a charge. I like this hero, it must be a good jungler too.
=======================
Erion
Wonderful support hero, good CCs and protection/healing spells. His health is also pretty decent to be in the front/middle line all the time.
=======================
Xirris
I couldn't test him out since there was no heroes on enemy team but reading his spells was clear enough for me to understand him. This is kind of an AP assassin, the stalkers
are an addition to his original playstyle, his ult is great, Q's passive is also very good. his E is painful in a teamfight. I like him pretty much, I'd play him
=======================
Sirion
Cool Bruiser, a mix between Sivir and Leona. I like the fact that he loses the ability to W and E when he tosses his shield away.
I like every single aspect of this hero except for the boringness of ult, I'd rather have it Leona like if you want my opinion, it'd be strong, but at least it's harder to
aim than just standing in the middle of the fight pressing R to stun everyone off. His passive is powerful and useful to this kind of character. This is a brilliant hero
=======================
Shagutt
Totally not noob-friendly, I hardly understand his mechanic. Though, I have to mention how cool his Q is. I like the channeling to render the spell stronger very unique.
So this is a semi AP assassin hero that requires times to build his combo and then spams it on an enemy to bring it down if I understood. You stack Counters with E that you
will consume to gain AP and Magic Penetration that will make your W stronger and constantly setting your target to 0 Magic Resist so your Q can pierce through.
Ult only helps to make the combo come even faster. I like the ult, it's cool to toy with it, same with Q. Synergy between E and W is good too I guess. Not too much of a team
helper but good at sniping away annoying carries.
=======================
Crizzix
That must be the most difficult to master hero and funniest to play with discovering many combos the more you play him. I like every single of the spells he has since they
all are different and acting the same. But I like the positive/negative passive too, since that's what makes him so unique.
Very good designed hero, something I'd like to master if this game is released
=======================
Draku'Jin
I think I know where you took inspiration for this one. It is indeed a very powerful support with many spells included in the spellkit. I'd play it anytime. Everysingle
aspect of this hero is good.
=======================
Snodhar
I don't like him, not too fun to play with. He has a good passive when he strikes from behind which is cool. Q is good cuz of Silence and gap closing. W is meh, I'd say fine,
but I'd like to completely disapear instead of creating smoke and then be able to use E (which I couldn't use at all, wherever I was on map. I think that you should not need
invisibility [OR] make at least 2 spells that would turn him "invisible enough" to use his E.
Ult is okay, deals initial damage, good useful effect of reducing damage while walking and then another damage burst. It's very good. But I'd not personnaly play this dude,
I'd prefer those perfect heroes instead.
Maybe you just need to tweak him a bit so it is funnier to play.
=======================
Nazzari
Another perfect hero, her Q stacks witht he passive making her able to stun up to three targets which is great. W works fine, protection and slow CC and E helps your passive
to proc more often.
Ult is just the cherry on top making her spells even more effective, slowing and dealing damage. Another perfectly awesome AD carry
=======================
Anub'Theran
I can say that some of her spells just don't work since pounce doesn't trigger damage but the spell says it does.
Though, the skills are pretty straight foward, slow an enemy down and focus it till it dies with melee attacks. I think that her Ult doesn't fit the skillset and its passive
just simply isn't thought enough. Setting traps is fun and useful to achieve the goal set before but it's not enough, it needs better skills when burrowed something that
would benefits to go under the enemy tower or something that would make you a bit weaker but adding support abilities. Actually, being able to swap between normal and
burrowed to add support to teamfights or while laning could be a great idea to start from
=======================
Doombot
I had many bugs with this one, passive doesn't go on cooldown and I had to use his flamethrower to have his ult back. I could learn Ult at level 4 I think.
Alright, I like heroes with different mechanic and this one is good for that, I like his flamethrower effect. Combination of W and E is cool and fun to play with. Ult helps
for longer fights. I had trouble with this hero since it seems broken skillwise and triggerwise. I got overheated only once after ult and couldn't get overheated after. You
should check the triggers out and do your tests.
=======================
Quoyochakee
Great hero with a slow, attack speed steal, protection and useful ultimate. I can't complain here, this one has a very distinct gameplay and is very good.
It also looks pretty cool all pink and stuff, he kinda looks like a plushie you want to hug, except this one throws tornado and unleashes hell on the map with that heavy rain.
=======================
Norjhan
<3 awesome hero again, I'd make the leaf go into a tighter cone and that would be one of my favorite hero you designed. This one is a faboulous support.
I love the ult, but the cooldown is way too high, I'd rather have him on a low cooldown but healing less so he could use it many times during a teamfight.
Passive is :O. It is so freaking good !