Ancient Sanctum

Map name: Ancient Sanctum
Number of players: 4
Playable size: 160x138
Tileset: Sunken ruins

Neutral buldings:

- 10 Goldmines;
- 1 Tavern;
- 6 Goblin Shipyard;
- 4 Goblin Laboratory;
- 4 Mercenary Camp (sunken ruins);
- 2 Goblin Merchant;
- 2 Marketplace;
- 2 Dragon Roost;
- 6 Portals.

Creeps:

- 14 green camps;
- 20 orange camps;
- 6(8) red camps.

Description:

Melee map for 2x2.
Spawn positions connected by land and portals. The central area can only be reached by ship.
For 1x1 cross-spawns is set.

Changelog

v2.0:

- Changed structure of the islands;
- Added portals;
- Added Dragon Roosts;
- Removed expansions beetwen players on top and bottom;
- Changed composition and item drop of some creep camps;
- Dooads improved.
Contents

Ancient Sanctum v2.0 (Map)

Reviews
deepstrasz
Way Gates are quite a gameplay annoyance especially when ships get involved (along and going through them). The middle zone is quite narrow for even 2 players. Dragons are also another issue on a map where there's little land. It's hard to catch them...

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,215
Way Gates are quite a gameplay annoyance especially when ships get involved (along and going through them).
The middle zone is quite narrow for even 2 players.
Dragons are also another issue on a map where there's little land. It's hard to catch them since they have so tough armour and many hit points.

It looks lovely but it's a melee balance annoyance.

Approved.


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