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3rd-Person Pirates 0.54b

- - - - - 3rd Person Pirates - - - - -
Conquer the seven seas in this custom map
inspired by Sid Meirs Pirates (2004)

Control your ship with the Arrow Keys
Fire broadsides with Q and E
Fire front weapon with W

Sink enemy ships or capture them
Visit Harbours to manage and upgrade your fleet
Your fleet can engage in naval combat individually per ship


0.50
->Improved AI & fleet behaviour (aquire targets and calculate turn for broadsides)
->Two new items to aquire at ports

0.52
->Improved AI movement and target finding (hard turn when angle larger 45)
->Added basic fleet-behaviour options (passive / follow / aggressive)
->New ship Viking Skeidar spawns for the Confederacy from wanted-level 4

0.53
->Missile system changed from dummy units to effects allowing for more missiles
->New fleet-behaviour options (follow/defensive/aggressive)

0.54
->Fleet behaviour patched (Defensive stance shoots at enemy ships)
->Added multiboard to keep score
->Destroying a players whole fleet spawns 10% of his gold as bounty




(Models)
VrykkulDRakkarShip by Sellensiko
Stormhawk Ship by Explobomb
Pandaren Transport Ship by infrenus

(Other)
Heartly thanks to hiveworkshop.com
my favorit modding site for WCIII


Arrrrgh, your Feedback is welcome, landlubber!
Please consider to leave a comment and Rating if you enjoyed being a scury sea-dog.


by Felito on 20.09.2025 (open Beta)
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3rd-Person Pirates 0.54P (Map)

Reviews
deepstrasz
Swell gameplay. I feel the downside is the blank terrain. Even the little patches of land don't look decorated at least an attempt. I don't know how diverse the weaponry could get but for now it works well. Perhaps collision between ships could be...
Swell gameplay. I feel the downside is the blank terrain. Even the little patches of land don't look decorated at least an attempt.
I don't know how diverse the weaponry could get but for now it works well. Perhaps collision between ships could be implemented for more realism.

Approved
.


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