unit

  1. Ofel

    Best way to calculate fight power?

    function hAI_GetUnitFightPowerAgainstUnit takes unit u1, unit u2 returns real local real sourceHp = GetWidgetLife(u1) local real targetHp = GetWidgetLife(u2) local real sourceWeaponDamage = hAI_GetUnitWeaponDamageToUnit(u1, 1, u2) // u1 weapon damage against u2 local real...
  2. Inspexor

    [General] Unit patrol problem

    I'm trying to let a unit patrol, then it should wait a second at their current position (checkpoint A), then patrol back to the previous point (checkpoint B); and all that in a loop. Right now the unit either just keeps standing on one checkpoint or it patrols without waiting at the checkpoint...
  3. JC Helas

    Widget convert to Unit

    Im sick of this,, Is there anyway to use widget for unit's arguments or anything that settable for unit.. Grrrrr... I was dreaming for this grrr private function W2U takes widget u returns unit return u endfunction because I hook the native UnitDamageTarget but at the end,, it was...
  4. BrazilEmperor

    Unit Techtree Ideas

    Hi folks! About my map - it's a custom melee map. I need ideas and suggestions about the units, whoever can light a lamp for me, I'm grateful. it is a human race (it also includes elves and dwarves). i have already three basic units: Legionary - Versatile melee unit. useful for fighting on the...
  5. BrazilEmperor

    Help! i need suggestions!

    Hi Folks! i'm working in a one of my maps. is about a personal version of me of the human race in a fantastic Tolkienian universe. the problem is that I did not decide on what I would designate a unit that I created, called "Templar" (based on the Paladin). this unit would have 4 abilities (one...
  6. matin45

    a problem

    Hi, I try to make a moba map but the computer units don't attack each other. I use issue order for my map, what do moba map use?
  7. Remixer

    [General] Select Patron - Select Unit - Shop Mechanics

    Hello, I'm currently trying to achieve following setup on a shop: Desired situation: 1. Does not display "select unit" button in the unit interface (as it reduced purchasable item count by 1) 2. Can select patron by right-clicking units within the selection range. Problems: 1. Hiding Select...
  8. Ofel

    Is there a way to get the attack type of a unit?

    I desperately need this. Is this possible?
  9. Ofel

    [Solved] Inaccurate damage reduction value?

    This function should return the damage bonus of an attack type against an armor from Gameplay Constants. function hAI_GetUnitArmorReduction takes unit u, attacktype aType returns real local boolean dmgEventEnabled = IsTriggerEnabled(udg_hAI_DE_DamageEventTrigger) local real...
  10. D

    A bunch of unit icons

    I need icons for these units. They can be edited screenshots with minor edits or whatever, the only requirement is that they fit the ingame aesthetic. I tried making them myself, but results were less the optimal. Maybe someone can make them look decent. Footman, Captain, Spearman (for...
  11. deepstrasz

    Locust, moving & enter regions, unit groups

    What am I doing wrong? Please help. I'm going nuts. The ArcaneBlast unit is flying and has the Locust ability. There's a region moving with (periodic event). The problem is, that when ArcaneBlast gets near enemy units, it very rarely triggers the last part of the triggers (where an enemy enters...
  12. MyPad

    Detect Max Life and Mana change

    Hello there, reader. I thought of a certain approach on how to properly detect change in max life. Now, I'm not sure if this will work, since I don't have my test environment up and running at the moment, but here's the script: library UnitMaxStateDetect //# +nosemanticerror private...
  13. necro-mage14

    Problem with AI

    Hello Hivers, I need help with AI,I create AI with AI editor, when the computer start attacking he collect attacking units from the base but I want him to train the units for the attack, I mean how to create an AI works like warcraft III original campaigns AIs????
  14. TheCourier

    Making units invulnerable

    Hello, is there a way to make all units owned by a certain player invulnerable? Or do I have to make them all invulnerable one by one? Thanks for answers.
  15. Yours Truly

    [Solved] Adding sell-able units into another unit (via triggers)?

    Title. I can't find a trigger that adds a unit that can be bought into another unit (in this case, a building)
  16. Yusuf123

    [General] How attach weapons to units?

    Okay so lets say I have these models: Guard_Shield DreamWeaver Then when i want a unit to equip it when the item is in the unit's inventory. But whenever i try to test it out, the weapon doesn't appear on the unit. I've tried using vanilla warcraft 3 characters and imported models and the item...
  17. Ashes3030

    Gaining EXP for Repairing / Constructing / Harvesting

    Hey! I'm looking for some help making a trigger, and I was wondering if someone could make something that uses the Wc3 Editor Triggers with minimal custom scripts that allows it to be possible to reward a HeroUnit EXP for completing the following tasks; Constructing something. Powerbuilding...
  18. gurgamel

    Help! Ability to make unit walk a set distance

    Yo, really noob on varibles and thats what i think i need right now. I need to make four abilities that make the unit walk a set distance to either up, down, left or right. It will be apart of a strategy mode, where the unit will walk on tiles and the part of it being an ability is so that it...
  19. zachhandley

    [JASS] Base System - Force Building to Cancel

    Hi All, I'm working on creating a basing system (I can post it here after I've polished it) and I'm trying to make it like Vampirism Fire's. However after a base is claimed I want to cancel when they try to build in another base. I've tried ordering the constructing unit to "cancel" I've tried...
  20. Lothar1994

    Siege Tower (Lord of the Rings "Orc like)

    I need a Siege Tower that looks more like it was made by orcs for a siege map I am making. I need it to have the following animation Move Stand Drop Draw Bridge Retract Draw Bridge Death I know we have a siege tower model already but that one looks like human built it so I won't work for my...
  21. Yours Truly

    [Solved] Making a unit that can turn, but can't move.

    Hello, I'm trying to make a unit that is able to turn but cannot move. I tried setting the movement speed to 0, but then my cannot turn at all. Help will be appreciated :)
  22. BrothForMyPeople

    Alternate Animations

    How to make an unit to stand and attack alternate animations? I have a model with sword and pistol animations, and I want an unit with this model to stand with the sword and a second unit (with the same model) to stand with the pistol (stand alternate). I have no clue how to do this... Thanks...
  23. hardcure

    Building(Unit) Rotation

    I've downloaded a Fence and i make it a model to my Wall.....When i build it it only Make a horizontal line... What should i do? make another one and how to make it ha vertical one?
  24. DeMoN100

    Unit Recreation at position of Dying Unit

    Hello there, I am trying to create specific units in a unit group to be revived at the position of their death. As you see player 12 brown are my citizens when they are attacked they change to dark green which is my evil force to fight back. I have this part working now where I am stuck here...
  25. DeMoN100

    Removal of Unit, Structure, or Hero!

    I am trying to make a removal command and I thought it would either be targeted unit or picked unit referring to the unit I have clicked on and said remove to remove the unit. How do I make it remove the units, building, and hero currently selected?
  26. Tomo

    Uther&Child Ghost model

    Hello, I need someone who can make Uther and a child ghost model or texture (not sure can it be done throughout textures only) It should look something like Cenarius or Antonidas ghost models from warcraft 3 I think it can prove very useful, specially since I've seen there aren't any models...
  27. Levi Ackerman

    If a unit uses an item,How to make that ability of item to be done to an other unit?

    Hi,I made a backpack for a hero.Actually there is no problem with it except one thing.I want that if the backpack uses an item,Its output becomes for the hero(Not for backpack). For example: If a player uses a potion which is in the backpack and it heals 3000 hp.I want that hero to heal 3000hp...
  28. Rondstat

    [General] The Trouble with Transports

    The big question: Is there any way to instantaneously remove a particular unit from a transport? The only way I've been able to find to remove units from transports is a simple 'unload' command, which doesn't do me a lot of good. I'm working on a campaign with a few naval levels, and any time a...
  29. jalu2k

    [Solved] Immunity Tech not working on units

    Hello, I am trying to add a tech for the human race in which to be investigated will grant magical immunity to the peasants, but for some reason does not work. I created a new tech and in the tab of "effect" I selected "Immunity to magic" and added it to the "Tech used" tab of the peasant. I...
  30. Powerknight

    Electro Wizard from CR

    I was wondering if anyone could offer advice on how I could recreate a character from another game, to create a custom unit that can mimic the mechanics from the original. The character in question is called Electro Wizard from the mobile game Clash Royale. He is a wizard that can shoot one...
  31. CAAentertainment

    [Solved] Removing selected/specific unit variables

    So, I've been updating a very old map of mine for the past year. The map itself is nearly 5 years old by this point and over the year I've vastly updated all its triggers to be efficient and leakless to the best of my ability. However, I was a total noob those 5 years ago, and I foolishly did...
  32. atab

    [Solved] Unit expiration timer (Pause/Unpause)

    Hi everyone, First, sorry if this question already have been answered :/ When a necromancer summon a skeleton warrior, i want that, when he stands on blight, his expiration timer stop. pause Events Time - Every 2.00 seconds of game time Conditions Actions Unit Group - Pick...
  33. kazenokage

    [General] HOW TO INCREASE A UNIT MAX LEVEL IN GAMEPLAY CONSTANT

    So I have seen in an RPG that it exceeded the unit's maximum level which is 100 in gameplay constant, I want to know if there is a workaround the unit's max level or is it unchangeable at the moment ? P.S: Tried using jassnewgen but no luck. :D
  34. DanTDMzikri

    How to create symbol above unit World Editor

    Hey, anyone can help me How to create symbol above unit World Editor? I making a map 12% finished now. But, i want create "!" Symbol above unit (If you know, thats for a quest). See you!
  35. Trezon

    AI programming

    Hello. I need help to make a custom AI that is very similar to the melee one. I just need the AI to be able to buy a certain custom unit, and build a certain custom building that the custom unit can build. The request is in context of this map.
  36. Jamin8r

    Making a unit appear IN a building

    Is there any way to make a unit appear in a building, just chilling out? For example, I want to make a villager appear in a Naga Spawning Grounds as if he is actually in a hot tub... I tried a number of things, so I'm wondering if it's possible?
  37. BETA

    Tinting a Unit Black?

    Okay, so its been a long time since I went back into this site and this has been bugging me for like ages. Is it possible to tint a unit to a black color via trigger? or even in the Unit Editor if it's possible
  38. _Guhun_

    Model/Skin Request: Ranged Unit

    Hey guys. I looked around for one, but could not find it at all =/ Can anyone point me to a model that is a human ranged unit that has a similar color scheme and armor style to this? Black Legion Priest If you don't know any model like this, but want to make one, that would be greatly...
  39. mohamy

    vampire touch

    Here I have a request for spell Vampire touch Unit / Ground target The hero will become enrage and run throw path deal pure damage to enemy unit and heal amount of their maximum health. Need to be walkabe and throw units Not invulnerable in run Bloody effect on enemy Need help. Note : need it...
  40. Skadrel

    [General] Unit Collision Size Problems

    So, I'm working on a map where I'm making a bunch of units. One of them is a Forgotten One-turned unit, and it's really big. I based it as a new unit on a Rifleman due to a couple of reasons, but basically copied a lot of information from the Forgotten One building to make everything look fine...
  41. mohamy

    charge system

    hi guys i want to build the spell with charges i have an idea we need to build the unit like spell and tell hero to sell unit by hero all units have recharge time and maximum stock.( maximum charge and recharge time) i apply it but there is a problem can't unavailable and available unit with...
  42. Chaos Wyvern Rider

    Chaos Wyvern Rider

    FileName: ChaosWyvernRider.mdx FileSize: 79KB IncludedTextures: 1 In-GameTextures: 4 Animations: 10 FileName: ChaosWyvernRider_Portrait.mdx FileSize: 35KB IncludedTextures: 1 In-GameTextures: 3 Animations: 5 Polygons: 321 FileName: ChaosWyvernRider.blp FileSize: 111KB ImageSize: 256x256
  43. Neruvatar

    Model/Doodad Request: Animated pale corpse

    Hi, Hivers! I am currently looking for a model or a doodad (no need to be large in file size), a model that resembles a pale grey (or fleshy) corpse that constantly claws its hands on the sky, as if grabbing for something, or gasping for air whilst drowning.... Can anyone please help? =)
  44. Tagar

    request- portrait and foot vercion of the orc boar rider

    can someone help me making a portrait and a foot vercion of this model Orc Boar Rider
  45. Tagar

    Request- young slinger

    hello can someone help me editing this model http://www.hiveworkshop.com/resources/orc-slinger.36148/ giving him a younger look adding some leather armor making a proper missile (Optional) give him a battle cleaver in the belt with a morf animation and alternate attack animations
  46. TheAyalalalalon

    [Trigger] Move units in range to a point with an animation

    So i made a skill that moves all enemy units in range to a point but i want this trigger to be a bit animated instead of instatly move. Detener Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Custom Ability Actions...
  47. Tagar

    Request- primitive orc spear warrior

    hello can someone help me making this model (withot the bone fangs)
  48. Tagar

    Request- orc siege warriors

    can somebody make this it should have custom attack animations. its suposed to be a mele siege unit but i want you give custom alternate animations, Morf: split the spear in two, the orcs put the pieces in their backs at the same time they take out their weapons (an axe and a spear) morf...
  49. Tagar

    neding of modelers

    hello im relativeli new in the hive and i am working on a proyect called : drenodar boarriors(boar+warrior) chronicles, based on a diferent world called drenodar were the main history is centred on a boarrior herd(demi nomadit boarriors grupes) leaded by broken tusk, a mighty war chieftain that...
  50. TheAyalalalalon

    [Solved] Why it is not working?

    I made a spell that every time casted spawns a unit and its limited to 3 units Every time it is used when number of units equal to 3 the first dies, the second becomes the first, the third the second and the new spawned unit the third The main issue is that some times works perfectly but...
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