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unit

  1. Rondstat

    [General] The Trouble with Transports

    The big question: Is there any way to instantaneously remove a particular unit from a transport? The only way I've been able to find to remove units from transports is a simple 'unload' command, which doesn't do me a lot of good. I'm working on a campaign with a few naval levels, and any time a...
  2. jalu2k

    [Solved] Immunity Tech not working on units

    Hello, I am trying to add a tech for the human race in which to be investigated will grant magical immunity to the peasants, but for some reason does not work. I created a new tech and in the tab of "effect" I selected "Immunity to magic" and added it to the "Tech used" tab of the peasant. I...
  3. Powerknight

    Electro Wizard from CR

    I was wondering if anyone could offer advice on how I could recreate a character from another game, to create a custom unit that can mimic the mechanics from the original. The character in question is called Electro Wizard from the mobile game Clash Royale. He is a wizard that can shoot one...
  4. CAAentertainment

    [Solved] Removing selected/specific unit variables

    So, I've been updating a very old map of mine for the past year. The map itself is nearly 5 years old by this point and over the year I've vastly updated all its triggers to be efficient and leakless to the best of my ability. However, I was a total noob those 5 years ago, and I foolishly did...
  5. atab

    [Solved] Unit expiration timer (Pause/Unpause)

    Hi everyone, First, sorry if this question already have been answered :/ When a necromancer summon a skeleton warrior, i want that, when he stands on blight, his expiration timer stop. pause Events Time - Every 2.00 seconds of game time Conditions Actions Unit Group - Pick...
  6. kazenokage

    [General] HOW TO INCREASE A UNIT MAX LEVEL IN GAMEPLAY CONSTANT

    So I have seen in an RPG that it exceeded the unit's maximum level which is 100 in gameplay constant, I want to know if there is a workaround the unit's max level or is it unchangeable at the moment ? P.S: Tried using jassnewgen but no luck. :D
  7. DanTDMzikri

    How to create symbol above unit World Editor

    Hey, anyone can help me How to create symbol above unit World Editor? I making a map 12% finished now. But, i want create "!" Symbol above unit (If you know, thats for a quest). See you!
  8. Trezon

    AI programming

    Hello. I need help to make a custom AI that is very similar to the melee one. I just need the AI to be able to buy a certain custom unit, and build a certain custom building that the custom unit can build. The request is in context of this map.
  9. Jamin8r

    Making a unit appear IN a building

    Is there any way to make a unit appear in a building, just chilling out? For example, I want to make a villager appear in a Naga Spawning Grounds as if he is actually in a hot tub... I tried a number of things, so I'm wondering if it's possible?
  10. BETA

    Tinting a Unit Black?

    Okay, so its been a long time since I went back into this site and this has been bugging me for like ages. Is it possible to tint a unit to a black color via trigger? or even in the Unit Editor if it's possible
  11. _Guhun_

    Model/Skin Request: Ranged Unit

    Hey guys. I looked around for one, but could not find it at all =/ Can anyone point me to a model that is a human ranged unit that has a similar color scheme and armor style to this? Black Legion Priest If you don't know any model like this, but want to make one, that would be greatly...
  12. mohamy

    vampire touch

    Here I have a request for spell Vampire touch Unit / Ground target The hero will become enrage and run throw path deal pure damage to enemy unit and heal amount of their maximum health. Need to be walkabe and throw units Not invulnerable in run Bloody effect on enemy Need help. Note : need it...
  13. Skadrel

    [General] Unit Collision Size Problems

    So, I'm working on a map where I'm making a bunch of units. One of them is a Forgotten One-turned unit, and it's really big. I based it as a new unit on a Rifleman due to a couple of reasons, but basically copied a lot of information from the Forgotten One building to make everything look fine...
  14. mohamy

    charge system

    hi guys i want to build the spell with charges i have an idea we need to build the unit like spell and tell hero to sell unit by hero all units have recharge time and maximum stock.( maximum charge and recharge time) i apply it but there is a problem can't unavailable and available unit with...
  15. Chaos Wyvern Rider

    Chaos Wyvern Rider

    FileName: ChaosWyvernRider.mdx FileSize: 79KB IncludedTextures: 1 In-GameTextures: 4 Animations: 10 FileName: ChaosWyvernRider_Portrait.mdx FileSize: 35KB IncludedTextures: 1 In-GameTextures: 3 Animations: 5 Polygons: 321 FileName: ChaosWyvernRider.blp FileSize: 111KB ImageSize: 256x256
  16. Neruvatar

    Model/Doodad Request: Animated pale corpse

    Hi, Hivers! I am currently looking for a model or a doodad (no need to be large in file size), a model that resembles a pale grey (or fleshy) corpse that constantly claws its hands on the sky, as if grabbing for something, or gasping for air whilst drowning.... Can anyone please help? =)
  17. Tagar

    request- portrait and foot vercion of the orc boar rider

    can someone help me making a portrait and a foot vercion of this model Orc Boar Rider
  18. Tagar

    Request- young slinger

    hello can someone help me editing this model http://www.hiveworkshop.com/resources/orc-slinger.36148/ giving him a younger look adding some leather armor making a proper missile (Optional) give him a battle cleaver in the belt with a morf animation and alternate attack animations
  19. TheAyalalalalon

    [Trigger] Move units in range to a point with an animation

    So i made a skill that moves all enemy units in range to a point but i want this trigger to be a bit animated instead of instatly move. Detener Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Custom Ability Actions...
  20. Tagar

    Request- primitive orc spear warrior

    hello can someone help me making this model (withot the bone fangs)
  21. Tagar

    Request- orc siege warriors

    can somebody make this it should have custom attack animations. its suposed to be a mele siege unit but i want you give custom alternate animations, Morf: split the spear in two, the orcs put the pieces in their backs at the same time they take out their weapons (an axe and a spear) morf...
  22. Tagar

    neding of modelers

    hello im relativeli new in the hive and i am working on a proyect called : drenodar boarriors(boar+warrior) chronicles, based on a diferent world called drenodar were the main history is centred on a boarrior herd(demi nomadit boarriors grupes) leaded by broken tusk, a mighty war chieftain that...
  23. TheAyalalalalon

    [Solved] Why it is not working?

    I made a spell that every time casted spawns a unit and its limited to 3 units Every time it is used when number of units equal to 3 the first dies, the second becomes the first, the third the second and the new spawned unit the third The main issue is that some times works perfectly but...
  24. Eshkova

    Custom soundset & replacig sound Problems

    Hi there everyone, I have the following problem: none of the normal ways to replace an already existing unit soundset (AKA making a custiom one) actually work When i rightclick -> replace intern sound , its all fine for a moment until i save the map: then the replaced sounds aswell as the...
  25. RobertMKD

    [Crash] How to properly make a unit use a projectile model?

    Hi, every time I give a unit the model of a projectile which I edited in a model editor, WE crashes once I select the model in the object manager. The unit uses the model of the projectile with no problems if it's from the MPQ Archive, but when I import a projectile model and try to give it to a...
  26. Darfi

    [Solved] Creating a spell

    Hi! I'm new on this forum but i'm modding in warcraft editor since few years. Now to point: I want to create some spells forcing unit to do something: jump to a place, deal combo damage to a unit etc. But I have to know how to make player lose control on hero during time of this spell. I saw it...
  27. DemonicusTroll

    Some Crashes in Custom Campaigns

    Hello everybody, i'm looking for an answer on several problems on some Custom Campaigns! I don't know why but if click on some units or in general in some campaigns the game crash. For example: Nature's Call Return of the Dragon: 4 chapter ----> when i click on the map to drop it the game...
  28. Giraffe123

    [General] Giving a full transport the ability to upgrade

    How would I go about giving a unit the ability to upgrade to another ONLY when its cargo capacity is full of units? What I'm trying to do basically is create a building that when full gains the ability to upgrade into a powerful combat unit. Thank you in advance.
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