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unit

  1. Tagar

    Request- orc siege warriors

    can somebody make this it should have custom attack animations. its suposed to be a mele siege unit but i want you give custom alternate animations, Morf: split the spear in two, the orcs put the pieces in their backs at the same time they take out their weapons (an axe and a spear) morf...
  2. Tagar

    neding of modelers

    hello im relativeli new in the hive and i am working on a proyect called : drenodar boarriors(boar+warrior) chronicles, based on a diferent world called drenodar were the main history is centred on a boarrior herd(demi nomadit boarriors grupes) leaded by broken tusk, a mighty war chieftain that...
  3. TheAyalalalalon

    [Solved] Why it is not working?

    I made a spell that every time casted spawns a unit and its limited to 3 units Every time it is used when number of units equal to 3 the first dies, the second becomes the first, the third the second and the new spawned unit the third The main issue is that some times works perfectly but...
  4. Eshkova

    Custom soundset & replacig sound Problems

    Hi there everyone, I have the following problem: none of the normal ways to replace an already existing unit soundset (AKA making a custiom one) actually work When i rightclick -> replace intern sound , its all fine for a moment until i save the map: then the replaced sounds aswell as the...
  5. RobertMKD

    [Crash] How to properly make a unit use a projectile model?

    Hi, every time I give a unit the model of a projectile which I edited in a model editor, WE crashes once I select the model in the object manager. The unit uses the model of the projectile with no problems if it's from the MPQ Archive, but when I import a projectile model and try to give it to a...
  6. Darfi

    [Solved] Creating a spell

    Hi! I'm new on this forum but i'm modding in warcraft editor since few years. Now to point: I want to create some spells forcing unit to do something: jump to a place, deal combo damage to a unit etc. But I have to know how to make player lose control on hero during time of this spell. I saw it...
  7. DemonicusTroll

    Some Crashes in Custom Campaigns

    Hello everybody, i'm looking for an answer on several problems on some Custom Campaigns! I don't know why but if click on some units or in general in some campaigns the game crash. For example: Nature's Call Return of the Dragon: 4 chapter ----> when i click on the map to drop it the game...
  8. Giraffe123

    [General] Giving a full transport the ability to upgrade

    How would I go about giving a unit the ability to upgrade to another ONLY when its cargo capacity is full of units? What I'm trying to do basically is create a building that when full gains the ability to upgrade into a powerful combat unit. Thank you in advance.
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