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models

  1. TastyBamboo

    Need help converting Pokemon Models with quality animations

    Hi. I have some models I'd like to covert and animate but I kinda forgot how to do it well and can't find a good tutorial. I have some models that come in various formats based on the game. Some of the conversion process is pre-done. A model I'm trying to work on first (to experiment) is one...
  2. Brutal Gladiator's/Season 4 Warrior

    Brutal Gladiator's/Season 4 Warrior

    Goofing around with model editor, just for showcase purpose.
  3. Nemesis/Tier 2 Warlock

    Nemesis/Tier 2 Warlock

    Goofing around with model editor, just for showcase purpose.
  4. Absolution/Tier 6 Priest

    Absolution/Tier 6 Priest

    Goofing around with model editor, just for showcase purpose.
  5. Crystalforge/Tier 5 Paladin

    Crystalforge/Tier 5 Paladin

    Goofing around with model editor, just for showcase purpose.
  6. Stormrage/Tier 2 Druid

    Stormrage/Tier 2 Druid

    Goofing around with model editor, just for showcase purpose.
  7. Icebane Warrior

    Icebane Warrior

    Goofing around with model editor, just for showcase purpose.
  8. Wrath/Tier 2 Warrior

    Wrath/Tier 2 Warrior

    Goofing around with model editor, just for showcase purpose.
  9. Mr. Smite (With Tenchcoat & Sword)

    Mr. Smite (With Tenchcoat & Sword)

    Goofing around with model editor, just for showcase purpose.
  10. Troll Jungle Warrior

    Troll Jungle Warrior

    Goofing around with model editor, just for showcase purpose.
  11. AMarkov

    [SD/Modeling] Ziggurat Attachment Point - Head

    I need to remove the Spirit Tower special effect from the standard Ziggurat model (Spirit Tower [Stand Upgrade First]) and add a head attachment point for the effect. for Warcraft Legends project This model could be useful not only for me but also for the community.
  12. SNIper of DARKness

    Resource Tags Overhaul

    At the request of our benefactor @Ralle . Let's scrutinise the Tag system and try and make it better: NOTE: I'll be addressing the following tags mainly. List of the tags: What's the Issue? It's starting to become a lot harder to find specific resources due to people not being aware how...
  13. Kenshin_IV

    [SD/Modeling] W3 Classic+ commission list

    Hello, so I m doing mod for melee ladder, where I m retexturing and fixing models. My goal is to implement it on W3Champions as this is main platform where players play melee ladder. The goal is to make a true Warcraft 3 Classic Remaster as close as possible to original, since Reforged models...
  14. ELaZoRrR

    [Solved] Need help with rigg + anim for models

    Good day everyone! I need some help with rigging and animating the two models posted below. Both are converted in mdx format but Blender does not allow me to load them. Any help is greatly appreciated, thank you.
  15. Homor

    [SD/Modeling] Re-Classic Bandit Spearthrower

    Modelers like JohnWar have done a great job translating HD models to SD. I'd like someone to do that for Reforged's hood spearthrower, who I just think is the coolest. Doesn't have to be a perfect 1-1 recreation, just do the best 'ya can. Would be excellent if the Bandana was team-colored...
  16. Oppaikun

    [SD/Modeling] [Bulk Request] Button to Item Model

    Hey all! I've recently been scouring the internet for item models using their button art, specifically for all the standard items in the game. It seems I've reached the end for what I could manage to find on my own and have skillful individuals help me create with some existing models. The...
  17. TheJassy

    [HD/Modeling] More Murlocs (Reforged)

    Hello! I've been brainstorming some ideas about a Murloc campaign for Reforged but I can't seem to find any good models for that. At the moment I'm gonna keep hush shush about the project but maybe you'll get an idea of what I'm thinking with the following suggestions: In general more Murloc...
  18. StormyG7

    Converting Unreal Engine 3 Model for use in Warcraft 3

    I found Heroes of Might and Magic 6 and 7 have some neat-looking models and textures that are very much in the same style as Warcraft 3 Reforged. The new HoMM games by Ubisoft seem somewhat uninspired and take very little stylistically from the original games, but they do have a style that seems...
  19. Samizo

    Is it possible to swap models and/or use skins on Reforged?

    I remember I used to play with a bunch of custom skins and models for my hero's before the game got updated to reforged which I did by swapping out .mdx files (ex I'd rename my new model that I wanted to use HeroMountainKing or something similar) and such. Is doing this still possible? I've...
  20. AMarkov

    [HD/Modeling] Sunwell

    Hello everyone! I am looking for someone who could create a model of the Sunwell building, like models with a full set of animations - stand, birth (human), work, death, decay (High Elf style)?
  21. Astromen

    Help mdlvis delphi5 code-language

    Hi, I'm writing cause I need a bit of help with mdlvis, I found the source-code in xgn and want to modify only one small thing, the texture visualizer mode, I tried to find alexey2005 for help or permission to edit but I have no luck :( , Ok so the problem is: model normals; when you edit a...
  22. nanis

    Zaffar's Footman don't work

    version of game : v.1.28.5.7680 - Footman - Hi, I hope someone can help me because the mod is not working and I don't know why. - It is a map created from World Editor with no modification except importing the model and the skin of the Footman.
  23. Hazop / Sarven

    [SD/Modeling] Russian Additional Unit Pack?

    Does anyone know where the 'Russian Additional Unit Pack' model file went? I've been meaning to give my maps a fresher coat of paint and overhaul and was looking to get them, but I am not sure who the original author of them was or what happened to them. Any and all help would be appreciated.
  24. Kishikume

    New here - Need help on how to swap a model

    I would like to know how to swap the Lord Garithos model in the gamefiles with this custom model: https://www.hiveworkshop.com/threads/the-legion-commander-wc3version.270200/ To play this version of the Legion Commander in the DotA map. If as well, anybody can help me on how to swap the...
  25. Maldiran

    [HD/Modeling] WoW models porting - Tell me what model you want and I will port it!

    Simply write request for me here. I have a lot of experience in porting WoW models - all of them (besides spells).
  26. evillemon

    [HD/Modeling] Can anyone help me make these m models please?

    I'm making a Attack on titan map and really need the "female titan" and 1-3 some pure titans as seen in the photos. I have no one who can help me with this, so I would be really grateful if anyone could!
  27. SC2HayasuiArts

    SC2Hayasui's Great Gallery

    This is the model gallery of the SC2Hayasui's Classic WarCraft 3 models that I feel you to the first version of the alternate skins model section. Don't remind me where I get you to create the modified models anyway. Here's your example! The red version of Ujimasa Hojo's Stormwind Axeman. The...
  28. Zenonoth

    How can I view Reforged models' hidden animations?

    Hello everyone, I'm not sure if this is the right place to post this but I would like to know if there's a tool on this site or any mean to view WC3 Reforged HD models' hidden animations that don't display in World Editor? Sincerest Thanks for your time!
  29. Graesholt

    [Campaign] Reforging the Classic Campaign

    Hey everyone! I recently did some work extracting models from Reforged and tried my hand at some simple models edits using Retera’s Model Studio. That turned out to be an absolute blast. It got me thinking what I would personally have wanted from a Reforged campaign, which is basically the...
  30. Barorque

    The Case for Reforged Resources on Hive

    Greetings, on behalf of Reforged modders I work with or closely follow, I'm inviting resource creators, those who moderate their work and the Hive team overall, to discuss this topic here. I would employ all to leave mindless Reforged bashing or fanboying outside of this discussion. For I hope...
  31. ZeroGravity

    All my custom models are suddenly gone

    This suddenly happens out of nowhere. Any help please?
  32. Blood Raven

    Blood Raven's Milkshape Model Files Library

    Introduction ____________ I've been browsing my backup drives recently and came upon an archive, containing almost all of my .ms3d files that I've ever worked on. Since I won't be installing that software again, I thought it might be interesting to upload them here for everyone to browse and...
  33. _Inferno_

    Assigning different models to SD/HD Mode

    Hey guys, I was wondering if there was a way to use different models for WC Classic and WC Reforged. Basically I would like that the game displays model A for people who play with Classic graphics and model B for those who use Reforged. (The Problem is that quite a few of models are Reforged...
  34. Xaidin

    Changing File Path of Custom Models

    When I'm in the asset manager (which I guess is the new import manager?) I can't double-click or right click and modify file properties of .blp files to change them to the correct path for the corresponding models. Has anyone had this issue and know a fix?
  35. SpiritTauren

    Wasteland/Fallout/Post-nuclear resources Dump Thread

    Dear hive members, I'm not submitting a "make me this or that" request per se (although I would be grateful if someone did create a themed model/texture), but merely asking if you happen to have any collections of themed resources that you'd share with me (being credited for that, ofc). I'm...
  36. Tom_Almighty1

    Model Problems (SOLVED)

    Guys I made my custom models through Blender saved as OBJ then imported to Milkshape so I can convert it into MDX for warcraft 3. Not really low poly but still a lot lower than other models. I have this problem where they glitch out at a certain angle or distance of the camera. This is both in...
  37. Rykon-V73

    Help with Hellios Collision models

    I inserted the spell into my map successfully and it works! However, in the regular map, the Sun model and the others worked, and inserted the Sun.mdx into the map. For proof, I typed either war3mapImported\Sun.mdx, ReplaceableTextures\Sun.mdx or Sun.mdx. Those show properly in the Object editor...
  38. NME Ironarrow

    Warcraft 3 users can't see Reforged models issue

    Hey everyone! I recently created a map using Warcraft reforged editor and I used models from it, after a couple of games people issued me that they cannot see some of the models in-game because they are using the original Warcraft 3. For example people can see the Naga Sea Witch model but cannot...
  39. Mathayis

    (Model request) Npc's

    Hey there! I seem to be having a bit of a difficult time finding unique looking npc/ villager models....In the game i'm working on I was kinda hoping to have a world filled with characters you meet along the way that don't all look all the same :p It's not a big deal I guess... Anyhow, What i'm...
  40. OverClocked

    Need a Model Viewer/ Editor

    Does anybody know a reliable Model Viewer that stays up to date and works with the current patch?
  41. Strydhaizer

    What's going on with WC3campaigns.net?

    I've been checking WC3C for 3 days now and it is still down, last week I've been seeing warnings that the site has been flagged as a malware distributor site (when using Chrome) but was accessible. Can you guys access WC3C right now? I hope it's not dead, hopefully atleast someone have a backup...
  42. Ziadoma

    Fix Models for Reforged

    So I am about to get a map ready for reforged. My last problem is, that some of the imported models are buggy. They all have a similar problem. The sail texture seems to be endless and therefore makes weird graphics bugs. They look like this: This only happens in reforged and I have no idea...
  43. deepstrasz

    Concerns on the future of Reforged mapping

    So, I've been having this autistic chat with @Moonman (here: https://www.hiveworkshop.com/media/emerald-nightmare-preview-2-0.128950/#comment-98277) [he's doing a wonderful job, by the way, supreme programmer bless his soul] and I've come to the obvious realization that mapping Reforged will be...
  44. Victel

    How do I add my own Models to Engine?

    I have many custom assets I can light up the modding scene with, problem is that I can't get anything into the engine. I have no way of converting my stuff to the right textures and model file types. How do I get my assets converted to the right file formats for the engine to read? Thanks
  45. TastyBamboo

    HQ Pokemon Styled Mini PvP/PvE

    As I terrain, I wanted to make a natural feeling and simple map to serve as a guideline and to capture the vision of the landscape. Later I'll add a more complicated version that includes names, more towns and other primary features. Ready to challenge the Elite Four? The Pokemon League is a...
  46. Wlizer

    Find me pokemon type models

    Okay I have done research before this and I have basicially all the pokemon models I need. But I am looking for out of the ordinary models that are rarely used for example how to decorate pokemon houses? I want simple but not ugly models that load fast. (all models must work easilly). Dont...
  47. Sugi

    Questions about Reforged (To Modelers & Others)

    So instead of creating 2 separate forum posts i decided to meld these questions in one thread, since both are about reforged. 1) Due to very high quality models in reforged, is this going to create a big vacuum in model creators? I Don't think there is that many freelancer model creators who...
  48. SoulGuardianHero

    My characters I want to make a spell and some models out of this.

    I'm not good at modeling so I like someone to make spells and models out of this here they are. This is ordal a Nephalem a race of half breeds of angels of Aether and demons of Nether Nephalem (3.5e Race) - D&D Wiki his class is the Drayon Drayon (3.5e Class) - D&D Wiki and the fane a...
  49. Voljin

    How to add textures to models in Patch 1.31

    Hello all, I have been having problems with Patch 1.31 for awhile now. Ultimately, its been more or less agreeing with my system, but I cannot figure out how to add textures to imported models anymore. I add the models, then the .blp files corresponding with it like I've always done, but...
  50. Antar36

    MODEL REQUEST: Oceanus Shenron

    I'm sorry. Would it be a problem for you to make the Oceanus Shenron model or skin from Dragon Ball GT? It is link to image : https://dragonball.fandom.com/wiki/Ocea ... 51_200.jpg . I apologize for the link to another page.
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