mod

  1. wc3-pots-2026-03-18 (37).png

    wc3-pots-2026-03-18 (37).png

    Path of the Shaman: Zone Havenwoods at dawn
  2. wc3-pots-2026-03-18 (36).png

    wc3-pots-2026-03-18 (36).png

    Path of the Shaman: Zone Vanguard Vale at night
  3. wc3-pots-2026-03-18 (35).png

    wc3-pots-2026-03-18 (35).png

    Path of the Shaman: Zone Vanguard Vale at night (this zone fog settings not adjusted yet properly)
  4. wc3-pots-2026-03-18 (34).png

    wc3-pots-2026-03-18 (34).png

    Path of the Shaman: Zone Havenwoods at night
  5. wc3-pots-2026-03-18 (33).png

    wc3-pots-2026-03-18 (33).png

    Path of the Shaman: Zone Vanguard Vale / Verdant Plains edge
  6. wc3-pots-2026-03-18 (32).png

    wc3-pots-2026-03-18 (32).png

    Path of the Shaman: Zone Vanguard Vale
  7. wc3-pots-2026-03-18 (31).png

    wc3-pots-2026-03-18 (31).png

    Path of the Shaman: interior "inn/tavern" testing
  8. wc3-pots-2026-03-18 (30).png

    wc3-pots-2026-03-18 (30).png

    Path of the Shaman: interior "inn/tavern" testing
  9. NightWolf/Pierziz

    Diablo 2 Mod coming to Warcraft 3 !

    Hello everyone, I hereby present the alpha version of my latest project : Diablo II PVP Mod. It allows you to play the famous Hack’n’slash Diablo II inside Warcraft III, without installing any other 3rd party program. The game is not playable for now, but I wanted to share with you a couple of...
  10. BILBO'S BIRTHDAY (Cutscene) [Warcraft 3: The Lord Of the Rings]

    BILBO'S BIRTHDAY (Cutscene) [Warcraft 3: The Lord Of the Rings]

    In this video, we'll show you what the cutscenes in our project will look like. Director, Cinematographer and Artist - GhostHeroine Voice Director, Sound Engineer and Concept Artist - MrHollaris Follow our news on social media: https://xgm.guru/p/warlotr https://vk.com/vk_war To be continued...
  11. prizraknadache

    [Campaign] Warcraft III: The Lord of the Rings

    Greetings, dear site visitors. I will post here information about russian project in Warcraft III - Custom Campaign "Warcraft III: The Lord of the Rings" development. It was not published here, at Hiveworkshop before. Here is recent update for this project. We made a video with custom voice...
  12. Jakoshi

    [Script] MOD - Rally Point for Necromancer Summons

    Howdy all, I'm looking to create a mod where I would be able to set a rally point for necromancer summons - this would be ridiculously helpful in macro management. I'd even like to use that sucker in the campaign. I have messed with the World Builder plenty in the past, and modded character...
  13. Darious

    [Altered Melee] Age of Warcraft project

    Hey there fellow Warcraft 3 fans, Our ongoing project is dedicated to introducing the multi-faction element into the game. Our goal is to enhance nearly all of Blizzard's official melee maps by incorporating additional factions. At this point we have 15 factions. The link of our installer is...
  14. Darkcranio

    Custom textures not working in reforged client?[help]

    So I'm using Retera model studio Warcraft III\retail\units\nightelf\malfurion I want to modify Malfurion portrait. Now the game reads the new .mdx file under the name "malfurion_portrait.mdx", that's fine and dandy. If i open the .mdx with Retera I can modify the path of the texture to the...
  15. Loki18

    [SD/Modeling] Medua (Humanoid)

    requesting for a version of an upright standing, humanoid w/o serpent halfbody Medusa/Gorgon like these ones? i dont want her to portrait always as like a monster but rather just cursed i have a preferred animation set from an already existing model (Demon Archer i hope he'll grant us the...
  16. Barbafire

    [Arena] Gladiator Map for War3 - First Development Phase Completed

    Good evening for everyone here at Hive Workshop! I'm Fabiano Silva, also know as Barbafire, and last year I've posted my idea for a warcraft mod, that combine "Orc Gladiators" with "Legendary Gladiators" mod. Post about my idea here: [Arena] - Gladiator Map for Warcraft III - by Barbafire I...
  17. Killparadise

    [Solved] Lua Modulo Weird Behavior

    Hello! I'm writing out some scripts but it seems like when I try to run a modulo I get some weird behavior, for example: a % b - Causes a syntax error a % n - Crashes the world editor a % 1 - Saves fine Are we not able to use variables with the mod functionality? Full Example that gives a...
  18. jj84

    Wc3 Fixed

    hi, i hope you all do well. i want to make a new mod for wc3, this will be not hd or wow just classic but fixed the issues that wc3 has.
  19. D

    World of Warcraft Mods, Classics and Future

    Hello everyone. I'm here to open various discussions about World of Warcrafts mods, Classic versions and the future of the series. I know that Blizzard does not authorize private servers and modify client files. But I think is an mistake does not allow this two for some motives. Lose...
  20. Barbafire

    [Arena] Gladiator Map for Warcraft III - by Barbafire

    Hi everybody! My name is Fabiano Silva, also known as Barbafire, and I'm here for some feedbacks. I'm studying Game Design, and I decided to create a mod (map) for Warcraft III to improve my skills, because it is the game that I most played all my life (I played at the golden age of mods in...
  21. Datnes

    Vampirism Ruins Beta

    Hello, here is a beta release od new Vampirism map. I am out of ideas so any suggestions are good. Post opinion or idea and i am gonna add it to the map. Credits will be offcourse given for helping with the map. I am curious for any response!
  22. PiesOfNorth

    [Request] Allow MPQs and TXT files to be bundled with Maps/Campaigns

    I think this would be nice for mappers who want to bend War3 a little more than the World Editor itself will normally allow. With 1.28 or 1.29, people can make a convenient War3Mod.mpq to go with their project so whatever features are in their map/campaign could be easily extended to other...
  23. W

    What do you think of other games' custom mods and several games to indie games? Fresh, raw, inventive.

    What do you think of other games' custom mods and several games to indie games? The mods I talked about can be WC3-, SC- and SC2-related as well. Several games, I mean all games.
  24. PiesOfNorth

    [JASS] [Zerg Campaign] - Hatchery/Larva crash on certain terrain?

    Hi. I've noticed a reproducible crash in my Zerg Campaign. I've been able to get it to occur consistently in Chapter Four, if the player expands to the center of the map, where Maiev starts. After fiddling with it, the source seems to be my modified Blizzard.j, in the function called...
  25. LordHatchet95

    Game crashes whenever I try to build anything (AoE2 in WC3 project)

    I've been making an Age of Empires 2 scenario, with resources and all, even upgradeable buildings whenever one advances to the next age, but... whenever I try to build anything at all, the game crashes. There is an attached video with the test run with a villager (peasant) that has nothing but...
  26. LordHatchet95

    [Altered Melee] Bandit Race (Still needs test)

    Hey guys, LordHatchet95 here, and I've finally got a bit more of motivation to make a scenario. This time, around the Bandits. A fully customized Bandit Race able to put traps, hire units instantly (yet they still must replenish), and build an almighty Lair which can garrison up to 10 brigands...
  27. frostwhisper

    Quenching Mod v1.5 - Custom Campaigns on Patch 1.32+

    The WarCraft 3 Quenching Mod version 1.5 is finally here, bringing custom campaigns to Reforged for the first time! Join us with @Zorrot for a quick demonstration on how to load, run, and play .w3n files within the Reforged client. Special thanks to @Zorrot, @jixed and Keno for the mod and...
  28. PiesOfNorth

    [Campaign] Zerg Campaign: Invasion of Azeroth

    Above Char, The Terran and Protoss fire a jointly-developed experimental super-weapon at Sarah Kerrigan, the Queen of Blades. The blast unexpectedly tears a hole in space-time, launching Kerrigan and her Zerg out of the Korpulu Sector. She's another world's problem now... Follow Sarah...
  29. Orcdog, Wolf, and Bloodfly

    Orcdog, Wolf, and Bloodfly

    Animals from Gothic 1, as seen in my Gothic 1 RTS project. Near the orc-controlled area in Gothic 1, there is packs of Orcdogs that contain some normal wolves as well.
  30. Wolf, Scavenger, and Bloodfly

    Wolf, Scavenger, and Bloodfly

    Animals and Monsters from Gothic 1, as seen in my SC:BW mod that turns Gothic into a real time strategy game.
  31. Swamp Camp Units

    Swamp Camp Units

    Units of the Sect Camp from Gothic 1, in RTS form (StarCraft: Broodwar Mod).
  32. Minecrawler Hunt Old Mine Templar Swamp Camp 2

    Minecrawler Hunt Old Mine Templar Swamp Camp 2

    From my Gothic 1 RTS proeject (SC:BW Mod). Depicts the Swamp Camp's Templar hunting Minecrawlers in the Old Mine. In that mission, Old Camp Guards will be "rescueable" and tag along for additional Old Mine atmosphere. Nameless hero as shadow will be rescueable as well so he can kill Minecrawlerqueen
  33. Minecrawler Hunt Old Mine Templar Swamp Camp 1

    Minecrawler Hunt Old Mine Templar Swamp Camp 1

    From my Gothic 1 RTS proeject (SC:BW Mod). Depicts the Swamp Camp's Templar hunting Minecrawlers in the Old Mine. In that mission, Old Camp Guards will be "rescueable" and tag along for additional Old Mine atmosphere. Nameless hero as shadow will be rescueable as well so he can kill Minecrawlerqueen
  34. Gorn and the bandits 2 (Gothic 1 RTS)

    Gorn and the bandits 2 (Gothic 1 RTS)

    There is dialogues in Gothic 1 in the New Camp that inform you about the fact that the mercenary Gorn (hero unit) would sometimes join the New Camp's bandits in raiding Old Camp convoys. This will be depicted in a mission of my Gothic 1 RTS proejct (Starcraft Broodwar Mod).
  35. Gorn and the bandits 1 (Gothic 1 RTS)

    Gorn and the bandits 1 (Gothic 1 RTS)

    There is dialogues in Gothic 1 in the New Camp that inform you about the fact that the mercenary Gorn (hero unit) would sometimes join the New Camp's bandits in raiding Old Camp convoys. This will be depicted in a mission of my Gothic 1 RTS proejct (Starcraft Broodwar Mod).
  36. Old Camp units II.png

    Old Camp units II.png

    Random screenshot from my StarCraft 1 Broodwar mod that turns the atmospheric RPG Gothic 1 into an RTS. I will probablly call the mod "Khorinis Guild Wars", or "Guilds of Khorinis", or simply "Gothic RTS" (in reference to the equally named "Gothic Sequel", which is a cancelled addon to Gothic 1).
  37. Old Camp Units I.png

    Old Camp Units I.png

    Random screenshot from my StarCraft 1 Broodwar mod that turns the atmospheric RPG Gothic 1 into an RTS. I will probablly call the mod "Khorinis Guild Wars", or "Guilds of Khorinis", or simply "Gothic RTS" (in reference to the equally named "Gothic Sequel", which is a cancelled addon to Gothic 1).
  38. PiesOfNorth

    Best way to modify .SLK files in .MPQ files (pre-1.29)

    I remember on 1.31 you could use Local Files to modify the game without changing the CASC files themselves, so I thought I'd try getting similar things working on 1.26 and 1.28.5. I tried changing some numbers in UnitBalance.slk (using LibreOffice Calc, choosing "keep existing format" when it...
  39. Warcraft 3 Re-Reforged: Exodus of the Horde - Official Release Trailer

    Warcraft 3 Re-Reforged: Exodus of the Horde - Official Release Trailer

    Download and play: https://www.hiveworkshop.com/threads/warcraft-3-re-reforged-exodus-of-the-horde.323114/ Support the project: https://www.patreon.com/insanemonster Join the project's discord server: https://discord.gg/2VmhJrNPgh
  40. Unit Icon Wolf (Gothic 1 RTS)

    Unit Icon Wolf (Gothic 1 RTS)

    screenshot from my Gothic 1 Real Time Strategy (RTS) project. It's a StarCraft I Broodwar 1.16.1 mod. Another one of these damn beasts!
  41. Idle Units - Swamp Camp (Gothic 1 RTS)

    Idle Units - Swamp Camp (Gothic 1 RTS)

    screenshot from my Gothic 1 Real Time Strategy (RTS) project. It's a StarCraft I Broodwar 1.16.1 mod. Awaken!
  42. Unit Icons - Swamp Camp (Gothic 1 RTS)

    Unit Icons - Swamp Camp (Gothic 1 RTS)

    screenshot from my Gothic 1 Real Time Strategy (RTS) project. It's a StarCraft I Broodwar 1.16.1 mod. Awaken!
  43. Idle Units - New Camp (Gothic 1 RTS)

    Idle Units - New Camp (Gothic 1 RTS)

    screenshot from my Gothic 1 Real Time Strategy (RTS) project. It's a StarCraft I Broodwar 1.16.1 mod. We will take back our freedom!
  44. Unit Icons - New Camp (Gothic 1 RTS)

    Unit Icons - New Camp (Gothic 1 RTS)

    screenshot from my Gothic 1 Real Time Strategy (RTS) project. It's a StarCraft I Broodwar 1.16.1 mod. We will take back our freedom!
  45. Idle Units - Old Camp (Gothic 1 RTS)

    Idle Units - Old Camp (Gothic 1 RTS)

    screenshot from my Gothic 1 Real Time Strategy (RTS) project. It's a StarCraft I Broodwar 1.16.1 mod. For Gomez!
  46. Unit Icons - Old Camp (Gothic 1 RTS)

    Unit Icons - Old Camp (Gothic 1 RTS)

    screenshot from my Gothic 1 Real Time Strategy (RTS) project. It's a StarCraft I Broodwar 1.16.1 mod. For Gomez!
  47. Cor Kalom (Hero Unit Gothic 1 RTS)

    Cor Kalom (Hero Unit Gothic 1 RTS)

  48. Chronicles of the 2nd war Logo (Campaign project)

    Chronicles of the 2nd war Logo (Campaign project)

    this is our official logo for the WC2 reforged project, base concept by me, heavily edited by @Moonman
  49. Shadi

    [Campaign] Warcraft 2 campaign (reforged)

    We aim to recreate the campaign of WarCraft II in Reforged, giving it fresh gameplay, custom assets and extended lore. The project was set in motion for years before Reforged even came out, meaning that a solid foundation is set in place. This is a tremendous task which requires a lot of skill...
  50. namelessly

    WARCRAFT III REFORGED GRAPHIC MOD: QUENCHING

    Download Center: Quenching - Download Center Official site: Quenching - Warcraft Reforged Mod Chinese: 淬火试炼-魔兽争霸3重制版Mod Quenching on Hive: Quenching Mod Quenching on Discord: Join the Warcraft III Reforged Mod Quenching Discord Server! Join to discuss stuff, give feedback, play...
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