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1.31 - Mod folder

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Jun 4, 2013
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Hello everyone !
Since patch 1.31, it’s messy.
The custom folder for Mods “war3mod.mpq” no longer works, so no mods anymore and obligation to import custom resources one by one with the import manager which is a terribly laborious process.

Please if you know anything about that, tell me. I’m so depressed by all Blizzard’s blunders. :(
 
obligation to import custom resources one by one with the import manager which is a terribly laborious process.
World Editor now can save the map "as folder", right?
Doesn't it pick up all import files thrown into there automatically?
Correct me if I'm wrong, since I never used it yet (because I use Wurst extension for VS Code, which does the same thing).
 
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