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You have to make a credits list out of each model you've imported not only from this site. This can help you for Hive: Resources in Use by Shire Melee Map 1.0 | HIVE
You should hide the pictures for ease of scrolling.
Awaiting Update.
If you want...
You have to make a credits list out of each model you've imported not only from this site. This can help you for Hive: Resources in Use by Shire Melee Map 1.0 | HIVE
You should hide the pictures for ease of scrolling.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
Feel free to post it, have me delete it, whatever, I need no credit for putting monsters and buildings on a map lol
I tried to put buildings in natural openings near roads to look as preplaned as possible. I also removed the fog as my eyes could not take it, to return it just change the scaling back up. I also tried to follow the competitive melee guidelines, ie same distance to buildings, camp radius on gold mine creeps, mirrored creeps with the same drops to be fair, etc
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