- Joined
- Sep 14, 2012
- Messages
- 3,413
Ah sorry I hate reading GUI I let it be ^^
Mmmmm.... The Sonic Boost might be too hard, so replace it with this
and if you are working with Sonic Boost and finish it, PM or VM me
(Won't wanna waste your hardwork if you are working with it)
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Ram
DDS: N/A
Code Type: That Depends on you as long as the Setup is GUI
Spell Type: Unit
Target Type: Single Target Unit
Area of Effect: N/A
Number of Levels: 1
Range: 700
Duration: (Stun) 1.65
Mana Cost: 75
Cooldown: 10
In-game Description: Rams an enemy air unit, knocking it back and deals 125 damage but lose 25% hp of the Zeppelin, But if the target is an arial Mechanical, it will deal 150 damage but lose 35% hp of the Zeppelin
How the spell works: Targets an enemy air unit and knocking it back(KB 500 range) but lose 25% hp of the Zeppelin(Ex: 100 Base life - (25%=) 25 = 75%). But if target is air mechanical mechanical, the target deals 150 while the caster lose 35% hp.
Sry about that, probably we're all busy.. Of cuz. And I thought it is more than 7 days? @__@ Who's taking the request?Sad, i've been waiting for 7 days and still not finish
Your Terrain Type Damage
DDS: Damage Detection System you have?
Code Type: GUI
Spell Type: Hero/Unit
Target Type: Make damage over x seconds when unit is in this terrain type
Area of Effect: terrain
Number of Levels: 0
Range: ?
Duration: ?
Mana Cost: ?
Cooldown: ?
In-game Description: No description
How the spell works: When a unit/hero enters this type of terrain he is gona get damaged. Like warlocks. And it should be easy to change type of terrain.
The map is not working. i have looked at the trigger page. you doing it right.@Creator: Của bạn đây, nhưng mình không biết có đúng không bởi vì mình vẫn chưa hiểu ý bạn lắm T.T, cái này chưa xong và mình cá là sẽ hiểu sai ý bạn, bạn cứ xem qua xem thử có đúng ý bạn không, nếu không thì giải thích lại nhé !.
BunnyAng
Pretty much I guess there's no Unit Indexer yet, it's alright if I use an Indexer right?
Malhorne
If there's a Unit Indexer inside the list from BunnyAng which I don't ever know, please tell me![]()
Sharp Claw
DDS: looking_for_help
Code Type: Whatever you want
Spell Type: Unit
Target Type: Passive
Area of Effect: 0
Number of Levels: 5
Mana Cost: 0
Cooldown: 0
How the spell works: Give unit a chance (30%,35%,40%,45%,50%) that make unit deal bonus damage over time (3s). (Bleed). Damage over time can be stack with previous Damage over time. Damage Base on unit base damage (6%,8%,10%,12%,14%).Btw, Damge type is TRUE Damage.
function Deal_True_Damage takes unit caster, unit target, real damage returns nothing
if GetWidgetLife(target)>damage then
call SetWidgetLife(target, GetWidgetLife(target)-damage)
else
call UnitDamageTarget(caster, target, 10000000000, true, false, ATTACK_TYPE_MAGIC, DAMAGE_TYPE_MAGIC, null)
endif
endfunction
Ah. I also need this.Your Terrain Type Damage
DDS: Damage Detection System you have?
Code Type: GUI
Spell Type: Hero/Unit
Target Type: Make damage over x seconds when unit is in this terrain type
Area of Effect: terrain
Number of Levels: 0
Range: ?
Duration: ?
Mana Cost: ?
Cooldown: ?
In-game Description: No description
How the spell works: When a unit/hero enters this type of terrain he is gona get damaged. Like warlocks. And it should be easy to change type of terrain.
Better set target life to 1 and then apply 10000000 damage. I'm still not sure if it would kill a unit in all cases.If someone don't know how to do true damage :
Jass:
JASS:function Deal_True_Damage takes unit caster, unit target, real damage returns nothing if GetWidgetLife(target)>damage then call SetWidgetLife(target, GetWidgetLife(target)-damage) else call UnitDamageTarget(caster, target, 10000000000, true, false, ATTACK_TYPE_MAGIC, DAMAGE_TYPE_MAGIC, null) endif endfunction
Better set target life to 1 and then apply 10000000 damage. I'm still not sure if it would kill a unit in all cases.
i don't even know what "true damage" does mean?
Ah. I also need this.
I need a similar System that give units buff if i on a terrain type. just give it a bloodlust so i can edit it.