I always liked this kind of survival/melle type maps, and this is one of the most interesting ones, i liked the first one as well(i see the story continues from the first part which is nice).
~~Agent K~~ I like the idea of buying stuff from this misterious agent btw , really cool.(the prices seem fair as well), would be nice if there was some kind of tip in the game that indicates he exists tho, giving the players a reason to go there and see what's up with him.
Problems:
- I think he should be allied with the other players(same for the tents, marines) everything of blue color basically.
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Agent K somehow managed to go over there(he was beeing attacked by the marines), i suggest making the agents invulnerable, this ties to the problem of color blue not beeing allied with the rest again.
~~Like the previous citadel map, i suggest implementing more shops with tomes and stronger items or recipes, units in late game are somewhat strong but they are still very weak, the heroes need to carry basically,
so working on your heroes should be more of a thing.(i know a lot of mobs/mini bosses drop tomes, but thats not enough Especially when there are a lot more players each with 3 heroes on their own)
~~Enemies: I like the enemies/waves overall, its a good variety of units.(pretty hard but not impossible)
problems:
- Lesser forgotten one has too much hp, i suggest decreasing it to 6k hp, and why are most of them on a high ground were melle units can't go? seems stupid to me, and air units are super weak so killing them takes too much time.
- There seems to be an elevation problem overall with the map, especially when you go and try to attack the citadel itself, everything is on elevated ground where melle can't reach, making the players go mass air(which is shit) i suggest reducing the elevation and creating ramps so melle can attack as well.
- The Dark portals have too much hp, and they don't seem to be doing anything as well, i suggest giving them 15k hp max and giving them the ability to spawn some demons when they are under attack.