Map Description
This was the stag Anubris's place of death, at the hand of Satyrs.
In the present this place has become a place of savage creatures and a foul stench of blood.
The question is, will you be the defiler or the purifier.
General Information
The creeps close you will range from lvl 1-3, further away the creeps range between lvl 3-6, and in the middle of the map the creeps range between lvl 6-9.
A creep camp lvl 1-3 has higher chanse of dropping an item lvl 1, and lower chanse of dropping an item lvl 3. Compear to a creep camp lvl 3-6 has a higher chanse of dropping item lvl 3, but less chanse of dropping an item level 6.
In the middle of the map you will find a Tavern with its original heroes. In the middle to the right you will find a Goblin Laboratory guarded by Furbolgs. To the left you will find a Goblin Merchant guarded by Furbolgs. Each player has a Mercenary camp close.
Gold in Gold Mine: 12000
Map Content
Players: 2
Creep Camps: 10
Neutral Buildings: 5
Gold Mines: 2
Update
Change Log 10.03.2019
- Changed the maps tag from Altered melee to just Melee.
Change log 17.03.2019
Map size change, to make shorter distance between players.
- Map Playable: 44 x 110
- Map Full: 128 x 128
- Base tileset: Ashenvale
Changed creep camps.
- Green Creep Camps: 4
- Orange Creep Camps: 4
- Red Creep Camps: 2