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18th of November, 2019 v1.0.1: Removed a pathing blocker that was placed in the middle of arena 4.
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18th of November, 2019 v1.0.2: Fixed player force bug.
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18th of November, 2019 v1.0.3: Water currents/orbs didn't spawn in arena 4. Has now been fixed.
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18th of November, 2019 v1.0.4: Changed "Time Attack" mode from 5 to 2 minutes. Enabled "Last Dolphin Swimming" mode in single player mode.
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19th of November, 2019 v1.0.5: Leaks has been removed and the map should now be 100% free of leaks. Blocked a hole in the arena borders in arena 3.
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19th of November, 2019 v1.0.6: Fixed player force bugs. Temporary player force leaks are no longer being cleared. It will be fixed in future patches.
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19th of November, 2019 v1.0.7: Added reset camera height function.
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19th of November, 2019 v1.08: Fixed victory bug and spectator bug.
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20th of November, 2019 v1.0.9: Battle mode released. new LMB Sonar attack. Invis and shield power ups. Identified and fixed pathing issues where players and fish could get out of the arenas. Score resets later instead of instantly on round end, which makes it actually possible to read your score before it's reset. Difficulty can now be selected every round instead of once per game.
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20th of November, 2019 v1.1.0: Sonars now stuns sharks. Difficulty increased from 5, 10 and 20 sharks to 10, 15 and 25 sharks. In last dolphin mode 2 sharks now spawn instead of 1 every 30 seconds. There are no health fish in battle mode anymore. You can no longer use dash or sonar while stunned.
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20th of November, 2019 v1.1.1: General performance improvements. Turning off periodic triggers for unused player slots. More condition checks for the periodic triggers for used player slots.
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12th of February, 2023 v2.0.0: Added a merge and sort system for victory and vote handling, added support for the latest patch with HD and SD assets, replaced all fish, shark and dolphin models with World of Warcraft models, added custom UI for gameplay information and vote handling, fishes now disappears in "last dolphin swimming" and sharks spawns more frequently, stun period of sonar increased to 2 seconds, dolphin turn rate increased so dolphins can turn faster, sharks now spawns in battle mode, shields can no longer be picked up when you already have a shield, added floating text instructions to starting area, changed dash to use set location X and Y instead of move unit to ensure animations aren't broken, dolphins turns invulnerable for 2 seconds after being bitten by sharks, extents of all models calculated.