- Joined
- Apr 30, 2005
- Messages
- 5,499


Over the course of three days, lasting from friday to sunday, in teams of two, as a part of this contest you shall create a map - a minigame if you will - based around the theme of hero survival. This theme should be broad enough, so that it allows for a lot of creativity, while still limiting the entries in the sense that there won't be maps of too conflicting gameplay types, such as one map being a Tower Defence, the next being a Footman Frenzy and the third a Hero Arena.
It's simple: In a team of two, you need to make a minigame map, based around heroes surviving something. The rest is up to you.
The reason for this being based around a team effort, and not a solo one, is to allow for people of different talents to join up and split the workload, which is to be done in a crunch, seing as the contest only lasts three days.

- No submission may violate any of the site rules.
- If a submission does not follow the map submission rules the creators will be disqualified.
- All submissions must follow the current theme. If any map does not fit, a moderator will tell you as soon as possible as to avoid confusion.
- Your submission must be posted before the deadline. The post containing your final submission must also contain (or link to) the following:
- Several screenshots of terrain and gameplay.
- The map file in the appropriate format.
- You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
- Your submission may not be started/made before the official launch of the contest.
- Judges may not participate.
- Your final submission must have no game-breaking bugs. (Since asking for "bug free" is impossible given the short time span)
- Imports may be used in the map, however they must all be credited either in the loading screen, at the start of the game, or in the quest log.
- Your map must be created by a team of two different people.
- Finding testers and voice actors to help you with your submission is not considered teamwork.
- All the entries must be unprotected so that the triggers and scripts can be looked at.
- All maps must not have a size greater than 2MB.

Judging should be divided between a staff-appointed judge and a public poll, where in you can vote for your favorite entry. Each vote counts for 1 point.
Judging criteria should be based around the fun factor (0 - 5 points), creativity (0 - 5 points) and Aesthetics (0 - 5 points), resulting in a max score of 15 from the judge. While usually judging the coding would also be of importance, for a minigame contest I feel that it isn't nescesary. If your map during the short game time actually starts lagging it will affect the level of enjoyment, and therefor automaticly bring the fun factor down and by that your amount of points in that category.
Judging criteria should be based around the fun factor (0 - 5 points), creativity (0 - 5 points) and Aesthetics (0 - 5 points), resulting in a max score of 15 from the judge. While usually judging the coding would also be of importance, for a minigame contest I feel that it isn't nescesary. If your map during the short game time actually starts lagging it will affect the level of enjoyment, and therefor automaticly bring the fun factor down and by that your amount of points in that category.

- 1st place - your entry on the award icon and 30 rep for each member of the team
- 2nd place - award icon and 20 rep for each member of the team
- 3rd place - award icon and 10 rep for each member of the team


Team Members | Project Name |
Herian & Fan | Ghost Hunters |
Kingz & Berb | |
ragingspeedhorn & TriggerHappy | |
Klingo & TastyBamboo | |
Ash Darkside & Garfield1337 | |
Midnighters & Azurot | |
Spencenator & Uzumaki.Minato | |
Aeroblyctos & Kitabatake | |
Gideon A.I. & RotundSphere | Orbital Attack |
-Kobas- & Septimus | |
obie & Watchman | Dreamworld |
MistAssass & o0madaraa0o | HEX |
Khaled & Bugbuster96 |
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