Discussion in 'Patch & Reforged Discussion' started by StoPCampinGn00b, Apr 13, 2018.
Fixed the link in the main post.
Patch is out now!
Is this it?
Just as a heads up to anyone reading this thread, patch 1.29.1 has been released to the wild. We'll update the news soon. Not all the issues have been fixed--they will release another PTR shortly with a new round of fixes and iterate accordingly:
I have an idea for general quality of life feature....Something like Black Box era Need for Speed games had....EA Trax or simply Jukebox with game's soundtrack and option to turn it on and choose where to play it. For example for Main menu to choose other track, like in TFT to have Reign of chaos theme and on bnet ability to turn on RoC's music and such, and maybe even ingame music too. Something like this would be probably very welcome feature to many people especially those who want to customize their game. Someone could for example use Wc3 Orc theme 2 remake and use it instead of tft theme added, add Arthas's theme to main menu, or use Night elf Defeat theme from RoC on TFT battle net menues.......Just a thought....
1.29.1 is out. Dark Deeds Final map is fixed too
I've discovered a bug/feature of the new patch that is going to be a big problem for me. I'm running version: 1.29.19160.
I'm using a custom UI that worked fine before, but now looks like this:
Note that the bricks are not part of the custom UI of course. The custom UI is there in its entirety; it's just no longer stretched to the side of the screen. It looks like Blizz added an extra section to the UI.
Is this fixable? I don't even know where these brick UI textures are in the game so even if I could make a new greenish texture that matches, I wouldn't know where to upload it.
Anyone got any ideas here?
There's a similar problem with my Battle for Tatooine map which places the multi-board toward the center of the screen rather than on the right side:
there is now two more Blp files to edit for the sides of the UI can get them out of the MPQ and edit them
They've managed to kill 1.29 replays already, so whatever replay-base was built within the last weeks, it joins the pre-1.29 replays in a trashcan.
So far I've been trying to stay neutral towards them despite their shockingly poor work, but now I can clearly see every next patch they release destroys the game more and more.
Also, their choice of priorities strikes me as a provocation.
In time game will get better, how long will take no one knows, but its better than no update. 15 years old game. Old devs are long gone like Rob Pardo and Cris Metzen.
I don't get it how people don't talk about this more. Also same goes for in game messages, but on left side of the screen. Multiboards look awful right now, and this has to change asap.
Cris didnt work on programming he was artist so war SamWise. Plus even they wouldnt really be super familiar with it from the get go if they didnt work on it for over a decade. Just be patient, new team learned the engine and coding for it already and they fix stuff fast now, not slowly like 2 years ago. Just report the issues and be patient
Why people seems to ignore the slow battle.net download map speed? I can download World of WarCraft with 11MB/s while 5MB map in Warcraft III battle.net i have to wait like 40-50 seconds with 40-60kb/s. This makes no sense. I hope they get rid of that slow dowload at battle.net. Also even the map size is changed to 128MB or 160MB(I truly do not know) the slow load while you wait for game to load is god awful, but no body pay attention to this. We still have to use optimizer's to increase load speed.
^ This... I can't download the patch at all.
well I believe you require some redistributables to make it work. I use windows 7 and windows 10 downloading patch without problems. But I have these files. Maybe it could work for you as well?
im sorry but how does "15yo game" can have any "patience"? Each day of unfixed trouble leads to another drop off from online, the more you wait, the less it worhy. I can't see any points in those.
Were you waiting for update you didnt know would ever come with features noone ever expected for 15 years straight? Putting in such scope is idiotic, We wait here and now and only for 2 months from first time we got 1.29 in ptr. First issues were fault of people not testing fully the PTR, other issues are constantly being fixed and worked on and in far faster response than before.....with 1.27 we had to wait a year for any kind of reply or info to fix other stuff, plus it was also getting through with some changes like migrating all stuff to Documents, and fixes for Wc3 running on win10. Now we get vast improvements we wanted for editor and they are ironed out. It is worth no matter if we wait extra week or 2 for it to be fully fixed, so just stop with that stupid attitiude.
Depends on various things.... in best case scenarion you will get 1-3mb/s, cross realm with bots always caps at 100kb/s and think it's bot's that do bottleneck it with it there. Lower DL than that... hmm i really dont know why you get it as slow......
About map sizes....reasonable map makers will rather stick to keeping the weight as low as possible as i do. I really didnt see any maps that exceed 60mb(titan lands KoT and LoP are 20-30-ish rn, before KoT was 51mb for some time) Using out the limit with maps now is rather hard and only could happen with excessive import of music or audio. So dont worry. However you're right DL should be faster seeing it at solid 3-4mb/s as limit would be good enough. Cross realm could be also natively supported like cross realm whispers and friends and so on.
Hasn't that been the case for literally every single Patch ever? Replays don't travel across Patches. Yes, it's annoying to lose them, but nothing has changed from the way things have always been. So why the anger now?
maybe because the roll back patch tool no longer works with 1.28+ So then you're unable to roll back patch and to watch replays.
There was a roll-back tool?
Yes, but no longer works from patch 1.28+ Tutorial:wvs - Eurobattle.net WiKi
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