- Joined
- May 21, 2013
- Messages
- 1,637
Fast review:
Awsome map awsome terraining.
About the size, is clever the way you put the things. Is quite very good. Distances are ok.
Sugestion for the future: for 1vs1 96x96 or 128x128, avoid 160 or above.
Think that 128x128 is for 4 player maps or very generous 1vs1.
Sugestions to improve:
1) I would place those creeps in other part of the map, because they are too much out of game.
2) Goldmine defenders are level 18 looting permanent level 3, while the others creeps are level 15 looting permanent level 4, I would swap the loots,
level 18 is almost a red, the loot should be better than a level 15.
3) Goldmine creeps are 5 melee units, I think is too redundant, some ranged are missing, I would change 2 melee for 2 ranged.
Even if this map doesn´t fit for ladder play, still deserves a 5/5
Awsome map awsome terraining.
About the size, is clever the way you put the things. Is quite very good. Distances are ok.
Sugestion for the future: for 1vs1 96x96 or 128x128, avoid 160 or above.
Think that 128x128 is for 4 player maps or very generous 1vs1.
Sugestions to improve:
1) I would place those creeps in other part of the map, because they are too much out of game.
2) Goldmine defenders are level 18 looting permanent level 3, while the others creeps are level 15 looting permanent level 4, I would swap the loots,
level 18 is almost a red, the loot should be better than a level 15.
3) Goldmine creeps are 5 melee units, I think is too redundant, some ranged are missing, I would change 2 melee for 2 ranged.
Even if this map doesn´t fit for ladder play, still deserves a 5/5
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