Trinity Hero Arena

Introduction
Trinity Hero Arena infuses MOBA-style Heroes & Itemization, Mini-Games + Boss Raids into the classic Hero Arena game.
It can be played as anything between 1v1 and 5v5, but 3v3+ is recommended for the best gaming experience.
Any feedback or bug report is always welcome! Please send to [email protected]

Gameplay & Features

Choose from 38 Unique Custom Designed Heroes
Each unit has 1 of 6 Innate Colors: White, Black, Red, Blue, Green, Yellow
Each Innate Color has strength and weakness against another color
The Host player selects the game mode (no. team kills to win and gold income)
Heroes farm and fight inside the main arena where creeps spawn in 16 different locations

The main arena has Waygates which help Heroes get around the map faster
Every 5 minutes, the two teams fight in a Team Deathmatch inside a small arena
When a Hero dies, a Bonus Rune appears - which takes the user to a
Mini-Game

Heroes can also open portals to the secret boss raids to gain Gold and Honor Points
The first team to reach the set Team Kills wins!

Level 0 Items can be purchased from various vendors for Gold and can be combined into Recipes
There are Item Recipes (Level 1/2/3) which require Gold and Honor Points

Honor Points are gained by killing Heroes, 50x Creeps or can be purchased for 500 Gold
Condolence Points are gained when a Hero dies 3 times
Condolence Points can be exchanged for Honor Points or powerful temporary enchantments

Heroes:
Shadow Ravager: Fixed the issue of Shadow Leap sometimes not working
Corpse Ranger: Optimized the Exhume Corpse ability
Night Watcher: Elune's Blessing can only trigger once per second

Items:
New Item: Blackoak Luna (Armorer Level 3)
Wartraveler is now a Level 1 recipe with lower cost
Gore Rider is now a Level 1 recipe with lower cost
Druidic Sabatons is now a Level 1 recipe with lower cost
Laying of Hands recipe cost reduced by 300 gold
Harlequin Crest stats buffed
Whelp Smuggler's Belt recipe cost reduced by 200 gold

-random (Random Hero Pick)
-repick (Repick Hero for 500 Gold)
-cam X (X = Value between 1.0 and 4.0)
-move (Returns the Movement Speed of Hero)
-clear (Clears the Screen of All Texts)

Map Testers: Yriel, CureFact0rZero, AArlovvski
Icon Resources: Blizzard Entertainment, Leopard, Panda, Gumberbunbder, Darkfang, LISBOAH, EmirDaud, Mr.100, Devine, RoOoBerT, CeDiL, Cakedog345, Malcous, Onibushi, deepstrasz, San, TheHunterKiller, I3lackDeath, Arcsol, KelThuzad, S.Dentatus, UtteRus, HappyTauren, wowbabyr, Ketsuno Anson, Goldentiger, darwin, Jason the Summoner, Don Valentino, Axarion, Arisato, Helessar, Adaethus, TRAIANVS, Someguy19, Barbafire, emperor_d3st, Maximum_Evil, AquaFzT, TheBlooddancer, Sapprine, Moises08x, Vertigo2604, XScorchX, Stanakin, SiyC, Tenebis


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Contents

Trinity Hero Arena v2.0I (Map)

Reviews
deepstrasz
A nice old schoolish arena map (including duel mode) but with enough custom stuff to make it different. It however has DotAesque items. The "horadric" cube is a nice touch too. Could get more side bosses for more diversity, perhaps even...
Credits are missing: Resources in use by Trinity Hero Arena v2.0F
Asset scanner can help with generating a list from stuff imported from HIVE. External stuff has to be credited manually.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules

M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Credits are missing: Resources in use by Trinity Hero Arena v2.0F
Asset scanner can help with generating a list from stuff imported from HIVE. External stuff has to be credited manually.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules

M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
Thank you for your comment, it's my first time uploading a map on Hive so I wasn't too familiar. I have edited the map and the original post to include all authors of the icon resources in the credit. In-game credit is in the Quest section. Please let me know if anything further is needed, thank you.
 
A nice old schoolish arena map (including duel mode) but with enough custom stuff to make it different. It however has DotAesque items. The "horadric" cube is a nice touch too.
Could get more side bosses for more diversity, perhaps even randomized/changing ones.
Approved.
Thank you deespstrasz for the approval and recommendation! Will keep working on future versions to improve the shortcomings :) that suggestion for boss randomization is something I'll definitely take on, neat idea!
 
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