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Zombie Plague Reborn 3.0 is offering the player multiple choices in holding off the zombies. Factions have paths they can go that can completely and utterly change the faction gameplay and power spikes. Theres 2 main categories The Support, and the Carry Factions
Support factions have easier gameplay the the carry factions as a result of stronger units but they ultimately get outscaled by both the zombies and the carry factions.
Carry factions have a research at the place of theyre capital city which has 3 parts upgrade that will ultimately make you push back the zombies.
Being a carry faction or a support faction can be dependent on the path you choose.
Support paths are: Kartalania Supremacy (Coal) Naga(Gray) Violet(Both Paths) Red(Elderhart).
All the other paths have endgame capabilities. For any other questions regarding the map join the discord server and leave a suggestion or a question regarding the map.
Special Thanks to: Krakles,Radek,Technopig, HerrDave, James7,Flocheness,Derdan,General Frankfor constant support with triggers models and many more features that i had added since the creation of the map.
While the map layout has been changed (albeit very flat and monotonous in most parts) and there's some add-ons to the gameplay and unit roster, I feel the general idea and overall experience is pretty much the same as in the previous map. I hope you...
While the map layout has been changed (albeit very flat and monotonous in most parts) and there's some add-ons to the gameplay and unit roster, I feel the general idea and overall experience is pretty much the same as in the previous map. I hope you are not planning on making n versions like these because if yes, they should be in the same map thread unless the differences are considerable.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
Really good map! Lots of unit variety. The ai zombies are good. faction veriaty is nice as well. The terrain looks great. Overall fun map and feel. Continue working on the map!
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