1. Icon Contest #17 - Poll is up! Vote for the most legendary icon set!
    Dismiss Notice
  2. Choose your favourite retro song at the Music Contest #10 - Poll!
    Dismiss Notice
  3. Join us in our custom games night on Saturday, July 28. If you'd like to create a map for the night, check out the map challenge!
    Dismiss Notice
  4. The results for Texturing Contest #28 are out! Step by to congratulate our winners!
    Dismiss Notice
  5. We've created the Staff Job Openings thread. We're currently in need of icon, video production, and social/multimedia positions to be filled. Thank you!
    Dismiss Notice
  6. Music Contest #10 Retro is out! Join us for some retro/vintage fun!
    Dismiss Notice
  7. Don't be stagnant - embrace change! The time has come to evolve and join the Techtree Contest #12 - Evolution.
    Dismiss Notice
  8. On May 20th a new law about privacy and data processing comes into work in the EU. I am no lawyer and I need help figuring out if we comply and if not, what we must do about it. Please message me if you can provide any assistance. Read more. Ralle
    Dismiss Notice

Texturing Contest #28 - Swamp Dwellers

Discussion in 'Contest Archive' started by ~Nightmare, Apr 19, 2018.

  1. ~Nightmare

    ~Nightmare

    Texture Reviewer

    Joined:
    Jan 25, 2011
    Messages:
    2,007
    Resources:
    138
    Models:
    2
    Icons:
    105
    Packs:
    5
    Skins:
    26
    Resources:
    138
    [​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]



    [​IMG]


    Swamp Dwellers
    Contestants are to create a skin representing a swamp dweller, basically a creature that lives in a an area of muddy or flooded grounds (a morass, bog or marsh) using the in-game Warcraft 3 unit models or a custom-made model found on the site.




    [​IMG]

    In order to enter the contest and be eligible to win a prize, contestants must submit their final entry to the Skin Resource section.
    Remember to write in the description "Entry for the 28th Texturing Contest". Furthermore:

    • Submissions must follow the contest theme.
    • Submissions may not be started / made before the official launch of the contest.
    • Teamwork is not allowed (physically working on someone else's entry).
      • Giving feedback isn't considered teamwork and is always welcome. However if you feel someone is abusing it, you may appeal to the appointed moderator.
    • Post 2 WorkInProgresses in the contest thread during the contest process. It should be clear that you are working on the submission.
    • The submission must be posted in the respective resource section, before the contest ends.
      • The resource description must make it clear it's a submission from the respective contest.
      • As teamwork is not allowed the staff will close the resouce thread as soon as possible, that reviews can't be made.
        You're welcome to contact the appointed moderator, or staff, to speed up this closing process.
    • Post your final entry in the contest thread before contest is over. The post should be a little presentation, having your submission attached.
    • Judges may not participate.
    • Submission must follow the Skin Submission Rules.
    • You can use existing warcraft 3 models or custom models found on the site.
    • Model edits are not allowed.
    • Textures mustn't be larger than 512 pixels in any dimension when submitted as final entry, though you may work in 1024 (or higher), but they must be resized down to 512, preferable 256 on equal dimension textures when submitted.

    Breaking any of these rules may lead to punishment in the judgement score, up to disqualification from the contest, depending on the weight of the issue. In case of doubts towards a certain rule you are very encouraged to discuss it in the contest thread so others and judges may help with sorting it out.


    [​IMG]
    • 1st place: 40 reputation points
    • 2nd place: 25 reputation points
    • 3rd place: 10 reputation points
    • Entry: 5 reputation points
    • Judge: 5 reputation points
    The three winning teams will receive an award icon, representing the winning entry.

    [​IMG]

    Shading Does the unit fit into the WCIII lighting environment? Is the source of light consistent? Does the unit have a realistic 3D shape enhanced by the shading? Is each individual part shaded according to the material? /30
    Concept Does the design of the unit suit the model it is wrapped on? Has the author come up with creative ways to change parts of the model into something new? Does the unit fit into the style of WCIII? /40
    Details Does the unit appear blurry and bland in-game? Are the details appropriate and realistically placed? Are the materials in use easily recognized? /30
    /100
    • 70 % of the winner shall be determined by the contest's appointed judge(s).
    • 30 % of the winner shall be determined by the results of a public poll.

    Results calculation

    • Judgement: 70%
    • Poll: 30%
    FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*JudgeScore/100)
    [​IMG]

    The contest shall begin on 23 April 2018 and conclude on 28 May 2018 EXTENDED until 7 June 2018 GMT (day is included) EXTENDED AGAIN until 10 June 2018 GMT (day is included).




    Applied moderator: @Naze

    The Poll | Results
     
    Last edited: Jun 9, 2018
  2. ~Nightmare

    ~Nightmare

    Texture Reviewer

    Joined:
    Jan 25, 2011
    Messages:
    2,007
    Resources:
    138
    Models:
    2
    Icons:
    105
    Packs:
    5
    Skins:
    26
    Resources:
    138
    This post is set for the contestants table

    We're just waiting for this contest to be approved
     
  3. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    7,243
    Resources:
    1
    Models:
    1
    Resources:
    1
    Ooh I've got some good suggestions for this one. ; )
     
  4. Naze

    Naze

    Off-Topic Moderator

    Joined:
    Nov 12, 2007
    Messages:
    2,134
    Resources:
    6
    Icons:
    4
    Skins:
    1
    Maps:
    1
    Resources:
    6
    Nice! =D

    Okay I tagged myself as applied moderator, and I will move the contest to the main arena lobby at the day it starts.
     
    Last edited: Apr 23, 2018
  5. ~Nightmare

    ~Nightmare

    Texture Reviewer

    Joined:
    Jan 25, 2011
    Messages:
    2,007
    Resources:
    138
    Models:
    2
    Icons:
    105
    Packs:
    5
    Skins:
    26
    Resources:
    138
    Great! Thanks a lot.
     
  6. Mr.Goblin

    Mr.Goblin

    Art and Graphic Design Moderator

    Joined:
    May 26, 2008
    Messages:
    3,868
    Resources:
    182
    Models:
    4
    Icons:
    133
    Packs:
    4
    Skins:
    39
    Spells:
    1
    Tutorials:
    1
    Resources:
    182
    Great theme!
     
  7. PrinceYaser

    PrinceYaser

    Joined:
    May 7, 2016
    Messages:
    1,892
    Resources:
    83
    Models:
    1
    Icons:
    63
    Skins:
    10
    Maps:
    1
    Template:
    8
    Resources:
    83
    Love the theme! Subscribing.
     
  8. Sharkarsh

    Sharkarsh

    Joined:
    Jun 11, 2017
    Messages:
    78
    Resources:
    7
    Models:
    1
    Icons:
    5
    Skins:
    1
    Resources:
    7
    bad theme. subscribing.

    jk jk
     
  9. aeman

    aeman

    Joined:
    May 14, 2014
    Messages:
    594
    Resources:
    0
    Resources:
    0
    example of swamp dweller
     
  10. Just_Spectating

    Just_Spectating

    Joined:
    May 16, 2007
    Messages:
    7,026
    Resources:
    46
    Models:
    11
    Icons:
    9
    Skins:
    26
    Resources:
    46
    I do like this theme.
     
  11. ~Nightmare

    ~Nightmare

    Texture Reviewer

    Joined:
    Jan 25, 2011
    Messages:
    2,007
    Resources:
    138
    Models:
    2
    Icons:
    105
    Packs:
    5
    Skins:
    26
    Resources:
    138
    Any creature that's mossy, muddy or is living on a swamp. Like a muddy monster with a catfish head. Or a mud monster with branches and stones. The picture on the contest tells about the theme. :D
     
  12. Arowanna

    Arowanna

    Joined:
    Dec 30, 2007
    Messages:
    1,157
    Resources:
    11
    Icons:
    4
    Skins:
    6
    Tutorials:
    1
    Resources:
    11
    There must be a way to force dragons into this..!

    And I will go off-topic now, because I truly do not understand this.
    Why is reviewing/critique considered teamwork, when was this rule added and why was it added?

    I might have a completely different outlook on how to approach online contests, but isn't the main goal to improve? Compare this to Polycounts 'Noob Challenge' - nowadays just know as the Monthly X Challenge - where they actively push participants towards giving each other feedback, tips, critique and teaching each other techniques and tricks.

    Whilst Polycount approach the idea of a challenge/contest as cooperative boot camp training, this approach seems to stem more from the idea that it is a chance for people to show off their talent and grow their E-penis. And I ultimately fall on the question, what is the point of that?

    I might concede a single point of concern, that there could be an unfair distribution of "reviews" during the contest, but this can be countered by actively encouraging contestants to actually help each other along the way instead of seeing each other as unnecessary rivals. We are not fighting for the 200 or so Concept Artists positions in the game industry here.

    Has this been discussed somewhere else? What triggered this, in my opinion, negative response to the idea of helping each other out? Any links that can help me understand the situation?

    @~Nightmare please don't take this as an attack at you personally! I just want to understand where this came form.
     
    Last edited: Apr 23, 2018
  13. aeman

    aeman

    Joined:
    May 14, 2014
    Messages:
    594
    Resources:
    0
    Resources:
    0
    im still having an argument with these but are they belong to the swamp dweller-type creature?

    [​IMG] [​IMG]
     
  14. ~Nightmare

    ~Nightmare

    Texture Reviewer

    Joined:
    Jan 25, 2011
    Messages:
    2,007
    Resources:
    138
    Models:
    2
    Icons:
    105
    Packs:
    5
    Skins:
    26
    Resources:
    138
    That was the new format of contests sadly, that I can't answer. Maybe @Naze could answer that. I think that rule was probably created becaause of the paired contest I don't know. I just copy pasted the template sorry.
    Doesn't look swampy. It could if it was a bit muddy or something that lives in a swamp which was mutated or something.
     
  15. Abovegame

    Abovegame

    Joined:
    Jan 2, 2016
    Messages:
    425
    Resources:
    1
    Maps:
    1
    Resources:
    1
    I'd love to see what comes out of this.

    Swampy should be something muddy, dark coloured perhaps, wet ofc, maybe has branches/swamp flora integrated with the body.
     
  16. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    7,243
    Resources:
    1
    Models:
    1
    Resources:
    1
    @Arowanna No time to elaborate, but in a nutshell: it's a change brought about by the new Arena mod regime, and one of my least favorite/most frustrating changes (for all the reasons you posted & then some).
     
  17. Arowanna

    Arowanna

    Joined:
    Dec 30, 2007
    Messages:
    1,157
    Resources:
    11
    Icons:
    4
    Skins:
    6
    Tutorials:
    1
    Resources:
    11
    And we've to obey by these rules, I guess? Or can people discuss these topics for each contest held..? Because I'm in strong opposition to this ruling.
     
  18. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    7,243
    Resources:
    1
    Models:
    1
    Resources:
    1
    When it's been talked about before, it was often done in-thread, and there was some pushback about that being an inappropriate place. I have not yet had the time and motivation to marshall my efforts, but I imagine we need to make a post in the "Moderator Suggestion" forum to avoid being swept under the rug.

    Anyway, on-topic: does it have to be a literal "swamp monster"? Can it also be a denizen of the swamp (a creature, or a playable race)?
     
  19. Naze

    Naze

    Off-Topic Moderator

    Joined:
    Nov 12, 2007
    Messages:
    2,134
    Resources:
    6
    Icons:
    4
    Skins:
    1
    Maps:
    1
    Resources:
    6
    Hey @Arowanna and @Kyrbi0! Yes this new wording of the teamwork rule is kinda recent. It was discussed internally though, at the time it came up. This is currently getting a wider discussion within the staff right now though.

    I'm not detailing any pro and against arguments here because I'm certain this will derail the thread into a hot off-topic discussion, and that's what everyone wants (even me! Except my moderator side). Also yes, anyone is free to bring this up in Site Discussion... It's always better than having this conversation lost in the pages of contest threads.

    I second this question!
     
  20. Sharkarsh

    Sharkarsh

    Joined:
    Jun 11, 2017
    Messages:
    78
    Resources:
    7
    Models:
    1
    Icons:
    5
    Skins:
    1
    Resources:
    7
    hello [​IMG]
     

    Attached Files: