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Second Human Book of Arkain (Patch 1.29.2 or newer!)

This bundle is marked as director's cut. It exceeds all expectations and excels in every regard.
arkain_2020_x200-png.369838

! No longer updated !
Check out the
True Story of Arkain for updates !


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A Campaign Series made by Shar Dundred

! Requires Version 1.29.2 or newer !
You are not allowed to publish any edited version of any Arkain map! This includes but is not limited to Reforged edits!




Story

Betrayed, invaded, defeated.... The Humans of the Empire suffered greatly in their fight against the Demons. They have now lost another kingdom in the war against the Demons and the inner conflicts are just about to start. Only a strong hand and leadership can lead them to victory against these odds.
Command the cruel General Gardon Bloodclaw and unite the estranged factions of the Empire by any means necessary. Withstand your enemies, both inside and outside, and face the horrifying Demons.
The question is... how far are you willing to go for absolute victory? Will you have to sacrifice your humanity in order to achieve victory? Only time will tell.


Campaign Series Info

The Legends of Arkain is a campaign series which takes place on the world Arkain.
The races of Arkain fight against the demon invaders, who try once again to enslave every being on Arkain. The Humans, the Orcs and the Undead will have to make a stand against them... or face complete annihilation or enslavement by the Demons.
This campaign series will consist of actually three different series. There will be a Human, an Orc and an Undead campaign series. They will all run in the same timeline but will present three different stories and outcomes. When they are all finished, it's completely up to you, who wins this conflict.
Those, who win the war, will write the history.

You like the campaign?
Click here to see the progress of the series!

Click here for the First Human Book!
Click here for the First Orc Book!
Click here for the First Undead Book!


Click here for the Second Orc Book!
Click here for the Second Undead Book!

Let's Play made by @Jayborino!
Features

- Three different storylines/campaign series
Take control of one of the three factions, the proud Humans of the Empire, the plundering and strong Orc Clans or the mysterious Undead Nexus and their endless army of the dead, and face the demonic invasion as well as other struggles that await you.
- New units
Command units, you already know, as well as completely new units with new upgrades and abilities.
- Decide the fate of Arkain
At some points of the campaigns, you'll have the opportunity to decide things, that affect the storyline, characters and sometimes even the chapters you play or how you have to play them. By doing or, well, not doing certain side quests, you can also affect the campaign.
- Three difficulties
You can play the campaign in either easy, normal or hard difficulty, just like in the original WC3 campaigns. It will impact on the AI difficulty and scripting as well as other minor changes.
In easy version, for example, the AI won't rebuilt lost buildings.

- Full Jass AI
In this campaign series, every single AI is written in Jass instead of being created with the AI editor. This makes the AI more intelligent.
- Universal hotkeys
All abilities, units and buildings use QWER hotkeys.
- Race Mechanics
Every available race has its own unique race mechanic to improve gameplay - and, in some cases, to add new ways influencing the story.

Characters

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General Gardon Bloodclaw
General Gardon is the most ruthless and merciless general in the Empire. He is known for using every available weapon against his enemies without showing any pardon. His background is a mystery. He simply appeared out of nowhere and became general. He proved very fast, that he got that position for a good reason, destroying the enemies of the Empire with fast, merciless effectiveness. He is the commander of the Ironfist, an elite force of the Empire, which often carries out top secret missions for the Emperor himself. According to rumors, Gardon himself enjoys the favor of the Emperor - much to the frustration of many higher-ranking Imperials. Yet none would dare make a move against him, as in the past, such attempts ended in disaster.
The fact that Gardon was forced to retreat because the inner conflicts of the Imperials had weakened them too much, infuriated him a great deal and he longs for a chance to take revenge on the traitors.

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Admiral Merlon Seabright
Both in the Imperial and Royal Fleets, Admiral Merlon Seabright is a living legend. It is said that he was the captain of the ship that killed the Terror of Feraldir, a gigantic, demonic sea monster that had terrorized ships for thousands of years. Merlon dislikes staying on the shore for longer than absolutely necessary, for the sea is his true home. He is said to have been a critic and even an enemy of Gardon Bloodclaw until the two of them were assigned to a special mission. After that mission, Merlon remained silent about Gardon and even proclaimed to assist Gardon whenever he was needed.
Today, he is Gardon's most loyal ally who is not part of the Ironfist.

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Larine the Exile
Larine used to be the personal guard and a good friend of the elven queen. However, she began criticizing the fact that the Elves were hiding in their woods instead of fighting side-by-side with the Imperials and Dwarves. She blamed the Queen for the fact that the Elves were despised by many of the Humans who had been forced by their surperiors to defend them. She left the Elven Kingdom and was later exiled. She went to the court of King Dorten of Kerrel and started working for him, gaining his respect. Trained in both archery and nature magic, she is ready to fulfill her surperior's every command.

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Lady Cora Redfist
Following her father's wishes reluctantly, Cora joined the Imperial Army instead of continuing her studies in the Imperial Academy. Having proven herself as a valuable asset of the army, she was given the offer of joining the Imperial Navy. She had always loved the sea and knowing that the Imperial Navy would enable her to progress further in her studies of water magic, Cora accepted the offer and became a member of the navy, later serving as the liaison officer between the Imperial Navy and the Golden Guard.
Over time, she developed a certain dislike for Renald van Durce, the general of the Golden Guard, considering him arrogant beyond measure.

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Lord Brian the Fallen
Long ago, before the Empire had set sail over the sea, Lord Brian was a high-ranking member of the Emperor's court. People were afraid of the lord in dark armor who was said to study the forbidden dark arts of Shadow Magic. One day, he and his family disappeared without any trace of their whereabouts. Since he didn't return after many years, people started to believe he had died. However, in truth, he had discovered ancient secrets and power. Whatever happened to him, it made him immortal and gave him unknown power and knowledge. It remains a mystery what he has done over the past centuries.

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High Lord Inquisitor Renald van Durce
Being one of seven younger brothers of the former emperor and therefore one of the uncles of the current Emperor, Renald could have lived a peaceful life of luxury in the Imperial palace. However, he loathed his other brethren for letting the luxury make them become lazy and corrupt. Becoming a great warrior-priest and leader, he himself led the final assault that removed all Demons from the continent of the Empire. Renald had always been arrogant, but his success made it even worse. However, his loyalty towards the Emperor is almost limitless and only the Emperor himself can command van Durce. Whenever he and his Golden Guard are sent on a mission, the Emperor sends his finest, most loyal and most arrogant soldiers.
His full title is:
High Lord of the Imperial Court, Lord Inquisitor of the Order of the Righteous, Lord Consultant of the Emperor, General of the Golden Guard.

Click here to learn more about the other characters!


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Initial Release

General:
- After finding out what caused the game to crash in the current iteration of 1.30, I fixed the Angelic unit, selecting it should no longer cause any crashes (Don't worry, I have fixed this with a 1.29 iteration, you do not have to update to the latest patch and I still advise against doing that, but those of you who already patched should be better off now)
- Increased the durability of Lord Brian the Fallen
- Armor of the Holy Bastion now also increases the hit points by 500 in addition to its 15 armor bonus
- Fixed Spears of Pain icon

Chapter Twelve:
- Added Resistant Skin for the Purificator in both A and B

Chapter Thirteen:
- Increased hit points of Krogar the Conqueror by 500

General:
- Replaced Krogar's Stampede with The Horde, summoning a group of permanent Moghtar warriors
- Praxeus gained the Memory of the Past ability
- Plating no longer increases armor and reflects damage, instead it now reduces all inflicted damage
- Lord of the Shadows no longer splits Brian, instead it allows him to summon up to four permanent Shadow Creatures from corpses
- The amount of trainable Black Dragons is no longer limited to 2, go train more, go nuts
- Replaced Horgar's Barrier ability with Lightning Rune, summoning a rune that attacks enemies
- Changed the model for the Healing Rune
- Horgar and Zarin have both received Spell Resistance
- Changed Gardon's title from Butcher to Warmonger
- Gardon and Praxeus now both have a new permanent item

Chapter Seven:
- Changed a few epilogue lines for the Undead if Larine becomes queen

Chapter Eleven A and B:
- Slightly edited and fixed some dialogues
- Added new dialogues

Chapter Eleven A:
- Fixed the issue with Zarin's portrait not appearing when speaking

Chapter Eleven B:
- Added more enemy Black Dragons and Black Drakes to make sniping the enemy bases with Destructors less efficient

Chapter Twelve A and B:
- Removed the lines coming from the three liches in the intro cinematic

Chapter Fourteen A:
- Salana and Larine may both now call on the Elven Forces (Salana may even call upon a certain hero if she is still alive)

Prelude:
- Adjusted the lines at the beginning of the map regarding the choice system from the First Human Book

General:
- Fixed the description of the Old Amulet

Chapter Nine:
- Praxeus should now start with his proper item, the Old Amulet, rather than the Ring of the Exile

General:
- Fixed the tooltip of Lightning Rune
- Vail's leadership bonus now correctly states that the increase is permanent
- The campaign no longer uses the latest melee patch due to several balance changes messing up things, a few unit changes still apply to the campaign however
- New icon for the Bowman
- Increased the hit points of Knights to 840
- Some grammar fixes
- Dark Secrets now displays the duration
- Fixed the hotkey for Lord of the Shadows

Prelude:
- Fixed the issue with the prelude finishing too early

Interlude Two:
- Fixed the skipping issues related to this cinematic

Chapter Nine:
- The hotkey for sending Marin lumber has been removed

Chapter Thirteen:
- Fixed the tooltip for Korgar's ultimate

Chapter Fourteen A:
- The hint now tells you that Salana/Larine can also summon a wave of allies

Chapter Fourteen B:
- The Old Amulet item should no longer lie on the ground

General:
- New upgrade "Skull Shield" available from Chapter Seven on

Chapter Eight:
- Replaced most units of the Order of the Flame with new, Order-specific ones

Chapter Five:
- Replaced the hero in the yellow base with a weaker hero to decrease difficulty

General:
- Upkeep reworked: Low Upkeep now gives you 8 instead of 7 gold and High Upkeep now gives you 6 instead of 4 gold

Chapter Seven:
- The items you get from Larine if you chose Salana are now the ones from Chapter Six instead of Chapter Five

Chapter Twelve:
- Replaced the building models used by the Dominion to better showcase their new organisation
- Changed the names of some edited buildings

Chapter Thirteen:
- New model for Orie Redfist
- New model for Red Mages

Chapter Fourteen A:
- Replaced the building models used by the Ironfist to better showcase their new organisation
- Replaced the models used by Peasants and Militia
- Changed the names of some edited buildings

General:
- Most maps now have their own unique loading screen made by @Rhapsodie

General:
- Shieldbearer Changes:
* Decreased the damage dealt by Shieldbearers by 3
* Decreased hit points from 1500 to 1100
* Increased food cost from 4 to 5
- Reduced the movement speed of Warmechs in air form
- Increased the food cost of Black Dragons from 8 to 10
- All workers now start with Repair activated automatically
- New model & icon for Sir Praxeus "The Holy Bastion" Braelon
- New icon for the Order of the Holy Bastion leadership bonus

General:
- Several tweaks and fixes (including changes that fix some bugs caused by newer Blizzard patches)
- Changed & Replaced several unit types and hero models to fit their kingdom/faction
- New models for Thanok & Claire (courtesy of @deepstrasz)
- New model for Shieldbearers (courtesy of @HerrDave)

Chapter Eight:
- Replaced Brutes with Firestarters

General:
- New model for Duke Redfist (courtesy of @Rhapsodie)

General:
- New model for Sir Jay Bubblerino (courtesy of @deepstrasz )

Chapter Eleven:
- Fixed the loading screen of Chapter Eleven

General:
- Fixed the food cost for Black Dragons (was 8, should have been 10)
- Fixed the button positions of Dragonhawk Riders and their Cloud upgrade



Models & Skins:
Blizzard Entertainment
67chrome
epsilon
Wandering Soul
infrenus
Tauer
AndrewOverload519
Mephestrial
Dojo
PrMosquito
Hawkwing
Em!
dickxunder
acagnip
Uncle Fester
Frankster
Mc !
IamMclovin
AhhFreshWeeD
Sin'dorei300
Elenai
Kuhneghetz
CloudWolf
alreadyused
Dark Hunter1357
Dmitry Rommel
Kitabatake
Shar Dundred
RazorClawX
Uljimasa Hojo
eXciTe
Sellenisko
frostwolf
-Grendel
Skipper
Deolrin
gookywooky
Callahan
BlinkBoy
Hueter
Coinblin
supertoinkz
SuPa-
Tarrasque
Power
Afronight_76
chr2
olofmoleman
imforfun
Deolrin
Pyramidhe@d
HerrDave
Meteor_demon
kangyun
Kael Theron
PROXY
JetFangInferno
JesusHipster
Makoodzaka
Rizz_Boomer
Arowanna
Rhapsodie
deepstrasz


Icons:
Blizzard Entertainment
Uncle Fester
CloudWolf
xylign
SkriK
CRAZYRUSSIAN
Darkfang
GreyArchon
67chrome
Fjury
PrMosquito
INSEKT
Muoteck
dickxunder
Frankster
CloudWolf
Kuhneghetz
Elenai
Heinvers
Shar Dundred
Uljimasa Hojo
SinisterX
Darkfang
Hemske
Palaslayer
NFWar
Hellx-Magnus
Justicebringer
Sin'dorei300
sigelang
Mr.Goblin
Mythic
antihero
Sellenisko
-ToasT
jigrael
Just_Spectating
APproject
Pins
Eagle XI
kangyun
-Grendel
BLazeKraze
Mc !
Kael Theron
Stanakin
JollyD
The_Silent
-Berz-
chr2
olofmoleman
San
Scias
Akolyt0r
Peekay
Edge45
ChevronSeven
4eNNightmare
Arowanna


Music:
Bastian Kieslinger - Tears of the Mire (used in Interlude Four)

Campaign Preview Screen:
Heinvers

Campaign Logo:
Mythic

Loading Screens:
Rhapsodie

Campaign Chief Development Tester and Grammar Genius:
Kasrkin

Additional Testing:
Championfighter25

Terrain Improvement:
Imperator (Prologue, Chapter Four, Nine, Eleven, Twelve)
Heinvers (Chapter Three & Chapter Eight)


Everything else made by:
Shar Dundred

First Supporters:
Theoden of KoMe
Chen
youness
Kasrkin
kakuzu
BandolXD
Heinvers
Imperator
Veritas 117
PlankingWolf


Please contact me via PM if I forgot to give you credit for your resource!



To Blizzard Entertainment for this great game.
To Turnro whose great campaigns inspired me to revive this old project.
To Jayborino for his enjoyable let's play projects of the Arkain series!
To all who supported this project!
To all who reported bugs and gave/give constructive feedback both during and after the development!
And very many special thanks to Kasrkin, who supported the creation of this project in many, even countless ways!



Feel free to post your suggestions, opinions and questions!
Please report any bugs!

Keywords:
Arkain, Legends, Legends of Arkain, LoA, campaign, series, Gardon
Contents

Legends of Arkain Second Human Book (Campaign)

Reviews
2016-04-10 Rufus: Rufus ReviewMap ScoreGameplay:25 / 30Aesthetics:20 / 20Total:45 / 50 Rating Chart 45-505/5 Highly Recommended35-444/5 Recommended25-343/5 Useful15-242/5 Lacking0-141/5 Unacceptable Gameplay That was one damn good first...
StoPCampinGn00b
Restricted under author request / work in progress rule.

Pick your favorite character


  • Total voters
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Level 22
Joined
Apr 9, 2017
Messages
1,681
What if I told you that Gardon was the Neil Patrick Harris of Arkain?

Women on screen but off screen... :ain:

GardonXRenald confirmed?? ;)
GardonXRenald has already happened in the worst way possible,written by me.it's only a fanfic but still it will do.:D
Gardon and his ''love'' were on they're honeymoon.Merlon was the captain of the all inclusive cruise.
His wife was with her veil so Gardon couldn't see her.He wanted to know who it was,since he just chose her on the go.
So it was finally time to see,was it the princess of Toran,maybe Pyrru.He didn't really care,but he atleast wanted to see what she looks like.
So he called all the boys to see the epic reveal.
Gardon:Alright you idiots,now you will see my wife.I don't really care about her since she isn't my true love.IS THAT CLEAR?
EVERYONE:YES,KING GARDON!!
Gardon:Good now it's time *lifts the veil*
Renald Van Durce:ITS ME GARDON.
Brian:AWWWW,SON OF A BITCH!!!
Renald Van Durce:ITS ME GARDON.IT WAS ME ALL ALONG GARDON.
Gardon: DAMN I CANNOT BELIEVE THIS!!!!
Renald Van Durce:I TRICKED YOU ALL,I TRICKED YOU ALL,EVEN ARIDON,EVEN THE ALL KNOWING ARIDON THOUGHT I WAS YOUR WIFE.
I DIDNT WANNA DO IT,JUST KIDDING I ALWAYS WANTED TO DO IT,THEY DONT CALL ME RENALD VAN DOUCHE FOR NOTHING.
NOW SINCE YOU'RE HEART BROKEN I WILL TELEPORT AWAY
Gardon:HAHAHAHAHAHAHAHAHAHAHAHAHA you know what when i atleast kill you i will laugh,because you think i actually care.
Renald Van Durce: DAMN YOU GARDON.THIS WAS NOT PART OF THE PLAN.*Teleports away*
Gardon:WELL NEXT TIME I WILL SEE MY WIFE BEFORE I MARRY HER.WHO WAS THE IDIOT WHO WANTED A FAST MARRIAGE?
Merlon:Ummm,Gardon it was you.
Gardon:WELL SINCE YOU TOLD ME THAT YOURE DEMOTED,SEAMAN RECRUIT SEABRIGHT.NOW SINCE THIS IS OVER LETS GO TO WAR AGAIN
Gardon is in no way homosexual,he just got tricked.Van Durce always wanted to troll him and he did.:D
 
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Level 3
Joined
Dec 22, 2015
Messages
15
I was wondering, A lot of my choices haven't crossed over. Did I do something incorrectly? Is there anyway to reset my choices so I can retry it? Along with that, Aridon is dead? Wasn't he an important character? Unless they are lieing. Also I cant seem to find a way to prevent the corruption of... girls whos name I forget. Anyway, theres just so much I feel seems to be missing or forgotten, along with being retconned without us casuals on the forums being unaware. If someone could fill me in, I'd be very glad!

Thanks to whoever responds.
 
Level 29
Joined
Mar 28, 2015
Messages
2,678
Hmm. I was wondering, A lot of my choices haven't crossed over. Did I do something incorrectly? Is there anyway to reset my choices so I can retry it? Along with that, Aridon is dead? Wasn't he an important character? Unless they are lieing. Also I cant seem to find a way to prevent the corruption of... girls whos name I forget. Anyway, theres just so much I feel seems to be missing or forgotten, along with being retconned without us casuals on the forums being unaware. If someone could fill me in, ID BE GLAD!!!

Thanks to whoever responds.

Maybe you should replay the first human book again. I don't think Aridon is dead, I mean, come on! The only way to prevent her corruption is by avoiding the absorption of the first shard, otherwise, she will absorb the second even if you avoid it.[/QUOTE]
 
Level 22
Joined
Apr 9, 2017
Messages
1,681
Her name is Aedale btw and as @LISBOAH stated you need to not absorb the shard in chapter 6 and the artifact in chapter 10.She will get corrupted regardless,but atleast she will be more of a human.Before trying to replay the campaign i would suggest watching the intro for the second book and don't skip it,because it is required to import the choices from the first book
 
Level 29
Joined
Mar 28, 2015
Messages
2,678
Her name is Aedale btw and as @LISBOAH stated you need to not absorb the shard in chapter 6 and the artifact in chapter 10.She will get corrupted regardless,but atleast she will be more of a human.Before trying to replay the campaign i would suggest watching the intro for the second book and don't skip it,because it is required to import the choices from the first book

Oh she gets corrupted even if I don't absorb the shard? I thought she would stay uncorrupted and be imprisioned just for her interest in demonic magic.
 
Level 22
Joined
Apr 9, 2017
Messages
1,681
Oh she gets corrupted even if I don't absorb the shard? I thought she would stay uncorrupted and be imprisioned just for her interest in demonic magic.
Nope sorry man.I think this will explain it perfectly:
Power path(consuming the shard,the artifact or both)-->First Book good, other books bad.
Non-power path(not absorbing the shard and artifact)--->First Book okayish, other books slightly better.
They imprison her and Lisara makes her turn to demon magic and the dark side no matter what you do,i think although this is just speculation if you chose the non-power path she may have a chance to be redeemed.
@LISBOAH Hey no problem man im always glad to help anyone who has questions.
 
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Level 22
Joined
Apr 9, 2017
Messages
1,681
It got deleted for violating the rules,i guess.There was no need to share it anyway,it was completely off topic,terrible,was undirecly posted to say Aedale's father isn't so bad and people wanted it gone.Plus it shared the rape story too.
 
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Level 10
Joined
Jan 31, 2017
Messages
377
Oh, I thought the author was trying to make a (terrible) pun around the fact that the guy was called the monster, and that's what basically is said to be your adversary in one of the chapters
 
Level 16
Joined
Mar 24, 2017
Messages
827
I think it was just meant to show us that Aedale's dad isn't the world's greatest father after all (yes he probably isn't even top 50, unless you're talking about the fathers in the Arkain universe), but the thing had a warning label
 
Level 22
Joined
Apr 9, 2017
Messages
1,681
Anway what do you think the next chapter holds, and who is the monster (seriously)
I have an idea who is the monster,i will edit this post shortly.
Edit:Alright i made a breakthrough,Shar is trying to trick us it's a human,boxer,demon,even Aedale's father,but it has to be something that even our main characters Merlon and Gardon cannot defeat.Of course it has to be monster dog from the movie monster dog.Look at Gardon and Merlon they have no chance against this monster:D
 

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Level 10
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Jun 8, 2015
Messages
759
I have an idea who is the monster,i will edit this post shortly.
Edit:Alright i made a breakthrough,Shar is trying to trick us it's a human,boxer,demon,even Aedale's father,but it has to be something that even our main characters Merlon and Gardon cannot defeat.Of course it has to be monster dog from the movie monster dog.Look at Gardon and Merlon they have no chance against this monster:D

No, it cant be. Met him just a week ago, said hes got a new job somewhere in Mexico. Something about "wall demolition squad".
 
Level 22
Joined
Apr 9, 2017
Messages
1,681
No, it cant be. Met him just a week ago, said hes got a new job somewhere in Mexico. Something about "wall demolition squad".
I was so sure it was monster dog.It's sad we won't see him in arkain,but in dog demolition squad.Anyway in the next chapter when we face Van Douche himself it would be cool if we could steal the stationary cannon that his engineer Lord Marin made(if he has finished it that is)and use it against him or the demons in a future mission.If you have no idea what im talking about just watch the interlude true colours.
 
Last edited:
Level 10
Joined
Jun 8, 2015
Messages
759
I was so sure it was monster dog.It's sad we won't see him in arkain,but in dog demolition squad.Anyway in the next chapter when we face Van Douche himself it would be cool if we could steal the stationary cannon that his engineer Lord Marin made(if he has finished it that is)and use it against him or the demons in a future mission.If you have no idea what im talking about just watch the interlude true colours.

Funny thing. Wall building and wall demolition teams are most sought after both in Arkain and in Northern American continent. Donald Trump is both the dark influence over emperor and the leader of demons!
 
Level 22
Joined
Apr 9, 2017
Messages
1,681
Funny thing. Wall building and wall demolition teams are most sought after both in Arkain and in Northern American continent. Donald Trump is both the dark influence over emperor and the leader of demons!
So it was Trump all along.Illuminati in arkain confirmed!
I could have certainly used some wall demolishers in chapter 4 though,i'd trade the elites for them anyday.
 
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Level 22
Joined
Apr 9, 2017
Messages
1,681
So that means you are the ultimate demonic lord of all the legions?Who knows.Btw im gonna post some arkain gameplay suggestions in a moment,mind taking a look at them and tell me what you think?
-Gardon's Q needs a buff.I would suggest lowering it's mana cost to 50 or 60 and making it do 100/170/240 damage and reduce armour by 5/7/9
-Although it's a little thing there is no need for Gardon's E to say ''gains 33/66/100% hit points of attack damage''.Just shorten it to gains 33/66/100% lifesteal.
-Brian's ult splits him into 3 shadows.Instead of 1 shadow creature and 2 shadow torturers,you can remove 1 of the torturers and replace it with a brand new shadow to give him a bit more flexibility in battle
-Larine's Q is just a weaker holy light and while holy light heals immediately for 65 mana,her heal does a way worse job for 80 mana.At least lower the mana cost?
-Shadow stalkers are an interesting dark templar like unit.Why not make them trainable after chapter 4?Are they too op maybe or do you think they are weak?
-Make Thanok a mini-hero.This will help the player a bit in chapter 3 and a lot in chapter 4.What skills will he have and what stats is up to you.
-You mentioned a destructor nerf,why not a destructor rework?You can make his attack speed slower and make him longer ranged.Kind of like the tempest from sc2.
-Chapter 4 is already hard enough,why not have all the upgrades from the blacksmith,lumber mill and arcane sanctum right away,it won't break the chapter.
-Although chapter 5 is already ridiculously easy and there is no need for it make elites trainable.Also you can add a side quest that has you repair all 12 trebuchets to have them for a future mission involving the capital.
-In chapter 3 you can add a way to outflank the rebels.The chapter is already painful and adding this will make it a lot more interesting in terms of gameplay.Also aren't the rebels supposed to be badly armed why do they have weapon and armor upgrades at 1,i get it for retka's elite army to be well armed,but i don't get it for the militia
-In chapter 6 the side quest ''diamonds are a girls..'' only gives you a funny interaction between Thanok and Merlon in the end.Why not make the guards drop at least 1 tome of strength+2 and 1 tome of agility+2 to make the quest a little bit more worth it to do.
-Again this is a little thing.In chapter 2 when you destroy the demon gate on the top-right of the map
you get a ring of protection +4.Why not make it a ring of protection+5,just for the slight buff?
I know you won't like most of them,but again they are just ideas.
Don't worry man i won't be MouMou or will i be who knows?
 
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Level 10
Joined
Jun 8, 2015
Messages
759
Suggestions are welcome.
Unless they include people asking for rape or porn.
We already had that kind of nonsense suggested, else I would not be writing this.

If you want to be supercool and superjuicy, you can change that building a bit. Instead of building fortifications why not use the system of travelling army? Build tents to accomodate your forces, from the tents you can call soldiers (limited tents, limited units per tent in one moment, units replenish over time). It would make more of the "army on the move" atmosphere, especially in the first few chapters of the first book. Maybe allow players to build spike barricades and instead of fortified towers some wooden watchtowers. I know its a lot of work, but it will entirely change the feel of certain missions. Just if you someday feel bored.

Btw Salana x Larine fanfic forever! :D
 
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If you want to be supercool and superjuicy, you can change that building a bit. Instead of building fortifications why not use the system of travelling army? Build tents to accomodate your forces, from the tents you can call soldiers (limited tents, limited units per tent in one moment, units replenish over time). It would make more of the "army on the move" atmosphere, especially in the first few chapters of the first book. Maybe allow players to build spike barricades and instead of fortified towers some wooden watchtowers. I know its a lot of work, but it will entirely change the feel of certain missions. Just if you someday feel bored.

Btw Salana x Larine fanfic forever! :D
I like you're idea.This will be good in large maps like chapter 3 and maybe in the coming chapters.
 
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I like you're idea.This will be good in large maps like chapter 3.

Imagine that you get limited amount of troops to deploy in all 3 chapters together. Like you start at a 500 in chapter 1, you lose 35. So next chapter you start with only (500-35=)465. You lose 70 men. Third chapter only 395 men to deploy. Excluding heroes. It would force the player to really use strategy and tactics to minimize casualties instead of the usual zerg them with units.
 
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Imagine that you get limited amount of troops to deploy in all 3 chapters together. Like you start at a 500 in chapter 1, you lose 35. So next chapter you start with only (500-35=)465. You lose 70 men. Third chapter only 395 men to deploy. Excluding heroes. It would force the player to really use strategy and tactics to minimize casualties instead of the usual zerg them with units.
Ahhh,i can't approve of this idea in the normal campaign,maybe in kasrkin mode,but not in the normal campaign.Adding achievements if you manage to do this would be awesome though.A true test of skill.
 
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Ahhh,i can't approve of this idea in the normal campaign,maybe in kasrkin mode,but not in the normal campaign.Adding achievements if you manage to do this would be awesome though.

Agreed. This should be reserved for special mode. Though its all up to Shar to decide.
 
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Shar Dundred

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Once I am done with the tens of thousands other things I gotta do, I will consider it.
Like the concept, though.

@Championfighter25: Yep, already read that list, forgot to respond.
Some of the things are reasonable, some are already planned, some will not happen (*cough* Thanok Mini-Hero *cough*). :)

But feel free to post more whenever you want to. ;)
 
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Once I am done with the tens of thousands other things I gotta do, I will consider it.
Like the concept, though.

@Championfighter25: Yep, already read that list, forgot to respond.
Some of the things are reasonable, some are already planned, some will not happen (*cough* Thanok Mini-Hero *cough*). :)

But feel free to post more whenever you want to. ;)
Well they are just ideas.Not making Thanok a mini-hero kind of disappoints me,but @Siler who wants wants him as a fully-playable hero,just got his dream destroyed.Why you have to be so cruel to him?:(
Also when we strike Van Durce in the next chapter it would be funny if the fortress we are going to attack is named VanDurcegrad.He would sacrifice thousands of men do defend his own ego and vanity.Not that he doesn't do it right now,but just saying.
 
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Once I am done with the tens of thousands other things I gotta do, I will consider it.
Like the concept, though.

@Championfighter25: Yep, already read that list, forgot to respond.
Some of the things are reasonable, some are already planned, some will not happen (*cough* Thanok Mini-Hero *cough*). :)

But feel free to post more whenever you want to. ;)

We are all eager to see the end of 2nd human book!
 

Shar Dundred

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Chapter Eight brings the Fire.
Chapter Nine brings the Hate.
Chapter Ten brings the Aid.
Chapter Eleven brings the Desire.
Chapter Twelve brings the Slaughter.
Chapter Thirteen brings the Monster.
Chapter Fourteen brings the Truth.

And there will be an Interlude that brings the Love.

So sayeth the wise Shar Dundred
What do you think, people, can you figure out what the chapters will be about? ;)
 

Kasrkin

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The player has never directly controlled Thanok, in chapter four he was in charge of one portion of the Ironfist while you were in charge of the other. His presence has mainly been in cinematics and in game dialogue.
 
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Ch8-it will feature Harmos and Gardon vs Van durce and Progaderas the smoking In a winner takes all loser gets buried in a volcano hell in a lava pit inferno match
Ch9-it's gonna be the return of the orcs and the fury of Rath wolfscar.
Ch10-no idea,maybe improved healers.
Ch11-gardon's love
Ch12-will bring us Gardon's arkain battle plan.Read the official wiki for the haiku.Written by me.
Ch13-will feature a monster
Ch14-will feature the truth
Do i get a prize now?:D
 
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Your words deserve to be in a top 10 anime betrayals list.Still waiting for you to reveal the monster though.Said it a million times already,but i think it's the terror of Feraldir.And me believing when said it is dead,it's like me believing you say Aridon is dead.It's all part of you're master plan to get us hyped and tricked.
Edit:Well it looks like the oder curse plagues all of the first books aswell.Guess you gotta fix them too,once you fix them i will again remove this part of the message.
 
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Shar Dundred

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@Championfighter25: I know, I have that since 2014 without anyone ever noticing.
I will fix it for the other books when I update them the next time, I don't want them to appear on the first page of Map Section just because of a small edit like that.
Thanks for pointing it out, still!
(Since I replied, your message can remain unedited. ;-) )

ANYWAY

Here another little pic from the upcoming chapter (WIP)

full
 
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Shar Dundred

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Gentlemen, I am feeling generous enough to provide yet another spoiler for the upcoming hot chapter.
By the way, did I mention it will include much fire? No? Well, too bad.

Meet Vail, another main character for the upcoming chapter!
Vail is the descendant of an ancient family that ruled the oppressive nation Zyainor until it
collapsed many centuries before the arrival of the Empire, spawning the Human Kingdoms.
Hailing from a family hated by society, Vail lived away from other Humans for a long time until
she saved Prince Toraes of Kerrel one day and became his personal guard and agent.
Read more about it in Kasrkin's short story "Fate's Hand".
full


Vail's starting item will be the Seal of Zyainor, an ancient heirloom of her family, that increases her Strength, Intelligence and Agility by 5.

Harmos' starting item is the Staff of the Guardian, one of the powerful staffs created for the Guardians of Elements, that gives him Brilliance Aura and increases his mana by 100.
 
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Gentlemen, I am feeling generous enough to provide yet another spoiler for the upcoming hot chapter.
By the way, did I mention it will include much fire? No? Well, too bad.

Meet Vail, another main character for the upcoming chapter!
Vail is the descendant of an ancient family that ruled the oppressive nation Zyainor until it
collapsed many centuries before the arrival of the Empire, spawning the Human Kingdoms.
Hailing from a family hated by society, Vail lived away from other Humans for a long time until
she saved Prince Toraes of Kerrel one day and became his personal guard and agent.
Read more about it in Kasrkin's short story "Fate's Hand".
wc3scrnshot_080217_003153_01-jpg.275524


Vail's starting item will be the Seal of Zyainor, an ancient heirloom of her family, that increases her Strength, Intelligence and Agility by 5.

Harmos' starting item is the Staff of the Guardian, one of the powerful staffs created for the Guardians of Elements, that gives him Brilliance Aura and increases his mana by 100.

Fascinating...
 
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Gentlemen, I am feeling generous enough to provide yet another spoiler for the upcoming hot chapter.
By the way, did I mention it will include much fire? No? Well, too bad.

Meet Vail, another main character for the upcoming chapter!
Vail is the descendant of an ancient family that ruled the oppressive nation Zyainor until it
collapsed many centuries before the arrival of the Empire, spawning the Human Kingdoms.
Hailing from a family hated by society, Vail lived away from other Humans for a long time until
she saved Prince Toraes of Kerrel one day and became his personal guard and agent.
Read more about it in Kasrkin's short story "Fate's Hand".
wc3scrnshot_080217_003153_01-jpg.275524


Vail's starting item will be the Seal of Zyainor, an ancient heirloom of her family, that increases her Strength, Intelligence and Agility by 5.

Harmos' starting item is the Staff of the Guardian, one of the powerful staffs created for the Guardians of Elements, that gives him Brilliance Aura and increases his mana by 100.
Interesting
Why not make his staff give him 6 integence too.He is a mage.I hope to see some new fiery and explosive spell from Harmos btw.Anyway i think thats enough things said about this chapter for now.I have just 1 question about the campaign,you mentioned somewhere that you replaced Zarin with Merlon as a main character,since Merlon is more of a main character than Zarin.That doesn't exclude his return does it,because having him,the dwarves and they're OP engineering skills would help a lot in the next missions.Hope to see him return!
 
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Shar Dundred

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Because I want him to have the Brilliance Aura he normally does not have access to and I don't want to have an item give an aura that boosts mana regeneration and also increases Intelligence which, too, increases mana regeneration.
Also, yes, he has something new.
No, Zarin being no longer listed as main character in the description does not automatically exclude an appearance.
 
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Because I want him to have the Brilliance Aura he normally does not have access to and I don't want to have an item give an aura that boosts mana regeneration and also increases Intelligence which, too, increases mana regeneration.
Also, yes, he has something new.
No, Zarin being no longer listed as main character in the description does not automatically exclude an appearance.
Yeah i didn't think that through all too well.An item like this would be OP.The only thing i would want though is that banish spell from the first book replaced with something a bit more explosive;)
Also a gigantic oppressive nation?Sound like what people think Gardon's future kingdom will turn out to be.
 
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@Verb8im Except the 2 trebuchets you get once you kill the guard,i don't think you can get anymore.You can repair them all in chapter 5,however.I don't remember a version where you can repair them in chapter 4.Maybe you are mistaken?
 
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