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Racecourse

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Chinese Name Of Map: 跑马场

English Name Of Map: Racecourse

Map Version Information: 1.24

Map Size: Huge (224×224)

Map Sandbox Template: Lordaeron Summer

Number Of Map Players: 6v6

Map Overview Description:
  If you flatter at a slower pace than others, others' hooves will step over your body. The real game is war.

Map Structure Desig:
-038 Gold Mine
-002 Goblin Merchant
-002 Fountain of Health / Fountain of Mana
-002 Goblin Laboratory
-002 Mercenary Camp (Lordaeron Summer)
-004 Tavern
-001 Marketplace





Acknowledgement

Special thanks to all of the following people (Custom image creators):
Kuhneghetz
I3lackDeath
Eagle XI
BLazeKraze
loktar

Special thanks to all of the following people (Custom model creators):
Kuhneghetz
Hoth
Infrisios
loktar
Hayate
DarkEvil
Mike
MassiveMaster
Mechanical Man
iristle





Explain

  The idea of the map came from a dream I had in April this year. I dreamed that in a map of "Warcraft III", there were groups of centaurs running around an oval field, and the dust was flying. At first, I planned to use "barren land" as the terrain, but considering the color difference, I finally chose "summer in Lordaeron" as the terrain; In consideration of the balance of the game, the "Centaur" was replaced by the customized animal unit "Mustang". The structure of this map is more like a school playground. Players can race horses, bet on horses, and hire corresponding horses and cavalry to fight.






ZLY199377
July 17, 2022
Previews
Contents

Racecourse (Map)

Reviews
deepstrasz
This is more close to melee than altered melee but both are badly designed. The terrain layout is not melee friendly at all with too many narrow spaces and neutral units blocking movement as well as close starting locations (that force multiplayer...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,883
This is more close to melee than altered melee but both are badly designed.
The terrain layout is not melee friendly at all with too many narrow spaces and neutral units blocking movement as well as close starting locations (that force multiplayer and) that enable ugly rush tactics.
From an altered melee standpoint, there is not much that is either creative or deviating from the original gameplay.

Substandard.


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