Doing that is exactly what I jsut explained.
Inside your 3D modeling package you get your UVW tool, in max it's the Unwrap UVW modifier, in maya you smack a little UV button and Blender I believe has the UVW modifier as well.
This will open the tool where you create your UVs.
These tools also usually contain a button to "render UV" which will produce a wireframe verision as an image for you.
There is an option to import mdx files in milkshape but it'll delete every bone and animations from the model, textures too. It's not worth it at all.I was expecting that but I was not sure, as I've never used these programs, so I just explained it again in case of a misunderstanding
Not owning any of these programs and not wanting to reimport it into milkshape (not even sure if there's an option like that) I had to do it the painful way of screenshoting the wrap in Mdlvis and editing it afterwards.
There is an option to import mdx files in milkshape but it'll delete every bone and animations from the model, textures too. It's not worth it at all.
Anyways, how I was not satisfied with my model for the contest, me and Heinvers agreed to make other model. This time is not human. First wip.
Summoning @Kyrbi0![]()
There is an option to import mdx files in milkshape but it'll delete every bone and animations from the model, textures too. It's not worth it at all.
Anyways, how I was not satisfied with my model for the contest, me and Heinvers agreed to make other model. This time is not human. First wip.
Summoning @Kyrbi0![]()
The problem with the previous models is it won't fit in game models. But I have a version with in game textures and will be uploaded when finished. Also, the animations are the problem for me, as always. Your Sargeras looks great so far, I'm currious what animations did you used/edited for him.Too bad, I really liked the previous one. But trolls are nice too.
There is an option to import mdx files in milkshape but it'll delete every bone and animations from the model, textures too. It's not worth it at all.
Anyways, how I was not satisfied with my model for the contest, me and Heinvers agreed to make other model. This time is not human. First wip.
Summoning @Kyrbi0![]()
It's a fallen warchief.Oh boy. Colour me excited!
Is it a forest troll, jungle troll, or something else?
Wow, nice job you two. Only the stomach looks a little wierdly textures, but I guess that is gonna be changeg later.Just to keep this contest active, here's a wip from us:
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Nice job you too. Looks great so far.Too quiet tho. It looks like people are busy. I'm almost done with the texture, and PROXY's doing well with the animations. And I am pretty impressed with @PROXY 's model work, I love it!
View attachment 270775
Not even I get to see any sneak peak from Chen, :V I wanna see his WIP so badlyNice job you too. Looks great so far.
Yeah, seems like people are busy indeed. We've seen only couple of wips so far...
I feel you, I am waiting for Heinvers to finish the skin. He said he'll post something. But we have a lot of time until the deadline.Not even I get to see any sneak peak from Chen, :V I wanna see his WIP so badly
I feel you, I am waiting for Heinvers to finish the skin. He said he'll post something. But we have a lot of time until the deadline.
Don't you hurry, we have enough time. I'm just saying.
Not even I get to see any sneak peak from Chen, :V I wanna see his WIP so badly
Don't you hurry, we have enough time. I'm just saying.
It looks nice so far. Nice start if you ask me, we'll see the result later.
Dang bang!
About the lips, I think Heinv textured it wrong, they shouldn't be all to the end of the head.Nice start, but there are several things that need work (mainly model wise but there can be done a few things with textures too).
- The lips should end where the tusks end. I guess it's a wrapping problem, so adding one additonl poly there should make it easier.
- Don't hestitate to exaggarate! Wc3 is basically the definition of exaggeration! Models have to be the same way to make them stand out. Especially when comparing your model/texture to the concept, the hair needs to be longer and the ears need to be bigger.
- A few more muscles wouldn't hurt him as well.
- Make that backpack bigger!
- Adjust his proportions. He looks kinda like a troll kid. He definetly needs to be broader and simply more muscular (pointed out above, sigh.. I'm repeating myself apologzie for that).
- Adjust the tusks so they do not have that edgy look. The direction of the vertices are to be blamed for that.
- His face looks a bit dorky. I don't know how you can fix that, but I'm sure you'll find a way.
- I'd add a nother set of bracers at his wrists, just personal taste.
Well, was more of a model wise review then anything else, but I hope there's some useful stuff I said. And I'm in love with the glaive, but I love glaives in general soo...
Too quiet tho. It looks like people are busy. I'm almost done with the texture, and PROXY's doing well with the animations. And I am pretty impressed with @PROXY 's model work, I love it!
View attachment 270775
Far as I'm concerned, I'm finished. I forfeit.
Okay, looks like we are out of this sadly!
If there's anyone out there who needs a panic mode texture artist I will be available untill the end of the competition.
Lack of time to finish animation work.
If there's anyone out there who needs a panic mode texture artist I will be available untill the end of the competition.
You have some texturers left. Even @stein123 can texture for you.Far as I'm concerned, I'm finished. I forfeit.
You have some texturers left. Even @stein123 can texture for you.
I think the team we expected much from is out, sadly, really.
^ Thank you!
Too quiet again. Here's a preview, few model fixes and we're good to go!
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Thanks Stein the thing now is:Summons @CuoreIf there's anyone out there who needs a panic mode texture artist I will be available untill the end of the competition.
Nothing's prepared yet so... I'll be looking forward to seeing the awesome finished entries of the othersThe contest shall begin on 16th of May, 2017 and conclude on 3rd of July, 2017, 23:59 GMT
Thats my thought, the thing is :\ he's not replyingThat'll be your team's decision. There's some days left. What if Chen already finished it but haven't shown it to you yet because he's busy? Well, it's just a guess. XD