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Paired Modeling/Texturing Contest #3 - Leaders

Discussion in 'Contest Archive' started by HappyCockroach, May 15, 2017.

  1. Hayate

    Hayate

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    Noticed that as well, gotta buff up his leg, and after that, probably will be a while until my next wip, hopefully can dig another free time to continue this before deadline reaches
     
  2. PROXY

    PROXY

    3D Modeling Reviewer

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    Holy shit, good thing we didn't go for the Archdruid concept, was one of our ideas too :D Looking forward to it!

    Like it, hopefully you will find somebody!

    Really excited, wanted to see a model of him a long time now.
     
  3. Just_Spectating

    Just_Spectating

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    [​IMG]
    Thought I saw that sword somewhere before
     
  4. ~Nightmare

    ~Nightmare

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    That was actually the concept :p
     
  5. PROXY

    PROXY

    3D Modeling Reviewer

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    First basic WIP of the mesh.
     

    Attached Files:

  6. Mike

    Mike

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    So cool WIPs. Seems that would be really great models in this contest.
     
  7. Stefan.K

    Stefan.K

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    So I finally had some time to spare and started making mesh. First wip.
    Edit: added second wip.
     

    Attached Files:

    Last edited: Jun 1, 2017
  8. Hayate

    Hayate

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    Make the leg Bigger and some minor changes
    slap in the AO for fun

    Pass my turn to Chen now :V
    Kurtalos Turnover.gif
     
  9. PROXY

    PROXY

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    sargeras2.JPG

    Mesh is nearly done now. Only a few tweaks here and there, a head (lol) and maybe wings.
     
  10. Murlocologist

    Murlocologist

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    Murlocologist and @FerSZ and ''Team N° 5.0 FM''
     
  11. FerSZ

    FerSZ

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    Those WiPs look amazing. It'll be a hard competition.
     
  12. Freddyk

    Freddyk

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    Here is the WIP of A.R. and Freddyk's team:

    WIP01.jpg
     
  13. Deadly Nightshade

    Deadly Nightshade

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    Omg! Competitors are legendsss.. Excited who will win :)
     
  14. PROXY

    PROXY

    3D Modeling Reviewer

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    Looks awesome guys, keep it going!

    wip2.JPG

    Small WIP from our side to keep this thread active. Model has been rigged and wrapped, Nightmare is already working on the texture.

    I'm currently experimenting with special effects and editing ingame animations to fit togehter. Matrix Eater be praised <3
     
  15. Stefan.K

    Stefan.K

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    Could anyone help me out with something? Is there a specifif way/tool to unwrap model or? I didn't done this before and I have no idea how to do it.
     
  16. Traggey

    Traggey

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    Any 3D modeling package will contain Unwrapping tools.

    Simply make a google search for "UVW mapping (Insert modeling software you use here)"
     
  17. PROXY

    PROXY

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    Hes talking about creating an actual unwrap from scratch and making a texture out of it I believe.
     
  18. Stefan.K

    Stefan.K

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    Yeah, that.
     
  19. Traggey

    Traggey

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    Doing that is exactly what I jsut explained.

    Inside your 3D modeling package you get your UVW tool, in max it's the Unwrap UVW modifier, in maya you smack a little UV button and Blender I believe has the UVW modifier as well.

    This will open the tool where you create your UVs.
    These tools also usually contain a button to "render UV" which will produce a wireframe verision as an image for you.
     
  20. Stefan.K

    Stefan.K

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    I believe there is not an option for that in Mdlvis. I'll check again. And in Milkshape I didn't tried to look for that. I will now.
    Many thanks for the answer.