- Joined
- Apr 13, 2008
- Messages
- 711
Triggers, Interface, Optional Playability is what I and many other people I believe will be looking at.
Craka_J said:Wc3:WoW has recently been revived and is now being worked on by Craka_J, BoneBreaker, Hawkwing, and Skrab. The first things we'll attend to as far as triggering goes will either be the Inventory & Equipment System or the arsenal of bugs we have yet to fix. Most likely we will fix the heap of bugs that lay around in Wc3:WoW to make BETA testing more pleasing for our testers and an easier experience for us to smoothly test and develop our own works. This means the Inventory & Equipment System will have to be put on delay, but since the project was inactive for so long anyway, we doubt that will impact many of you as surprisingly uncalled for. We will continue to work on the Inventory & Equipment System after a good number of bugs have been fixed or at least tinkered with to make less noticeable in the game.
...wait the areas are gonna located like exactly in the Real WOW?...
The Escape Key is being used as a key to toggle through camera modes.
~Craka_J
Sounds like a good plan to me...so if you show up out of the blue wanting to test our project, it simply won't happen.
~Craka_J
Helping with models, textures, and animations is very helpful too. I'll make a public list of models that need to be made.
~Craka_J
SO you going to re-do the Valley of Trials still? It was nothing like the real thing.
In other news, I've been making tremendous progress on Arathi Basin and it's almost done already. I'll show off screenshots when I feel comfortable with it. Hawkwing has made a Horde, Alliance, and Neutral banner for Arathi Basin for when players need to capture areas. He has also been working on some building textures and a new Stormwind tileset. Screenshots will be shown off soon!
[EDIT]: Attached a screenshot of Hawkwing's three new flag models/textures made for Wc3:WoW's Arathi Basin battleground.
~Craka_J