Questions
1. Will you be adding in an auction house like the real WoW?
2. How many classes are playable now?
I put in a pic of what the real stormwind canal's look like and i took a picture from about the same angel as one of your arathi basin ones.
Aslo i put in the loading screen u wanted.
1. Eventually, most definitely. It will be a very difficult system to make and I expect it to take a while to create and polish. However, I have a few ideas up my sleeve to ensure that such a project is possible to create; at least for a single player campaign. The Auction House is a very big element of Wc3:WoW. Almost all WoW players have go to or often visit it to purchase and sell items for fast and easy money and gear, rather than having to grind for it all. Of course though, it is entirely your choice as to whether you use the Auction House or not. The game will never require you to go there, but will often be a very useful source for income and purchasing near equipment.
Not all gear will be available in the Auction House, however. Items such as Quest Items (Though there are a few exceptions) and certain types of instance gear sets may not be available, to ensure that our instances and dungeons are run through and are not just set aside all the time in favor of the Auction House. We haven't started on this system yet and I am not sure exactly when would be the best time to do so. There are greater priorities for us to handle first before tackling a complex system like this.
2. At the moment, the playable classes are:
- Warrior
- Rogue
- Shaman
- Druid
- Warlock
- Priest
- Hunter
Though these classes are playable, only the Warrior, Rogue, Priest, and Warlock have had actual refining done with them. The rest of the classes are hardly started or haven't been started on yet.
Today I started reterraining the Valley of Honor in Orgrimmar. It's looking much better and I would like to thank
Grummie for the Orgrimmar terrains he had done, which I used for references. I also did a lot of work on Central Mulgore (Bloodhoof Village mainly) and tried to make it more accurate. It's looking very nice so far. As for Thunder Bluff and the rest of Mulgore and Durotar, I'll keep you all posted. Keep in mind that BoneBreaker will be taking the campaign on Saturday to start fixing bugs, adding systems and features, and much more. That's why I'm trying to get a lot of terrain done lately, so hopefully I'll have a few areas nearly finished by the time he gets it, including Arathi Basin.
~
Craka_J