More and more requestes
Hey, Defskull here come another pack request.
Note: All spell had only 1 level
Hey, Defskull here come another pack request.
Note: All spell had only 1 level
Index:
-Spells for Warrior
1. Heroic Strike
2. Defensive Stance
3. Slash Storm
-Spells for Archer
1. Forceknock
-Spells for Paladin
1. Holy Revenge
2. Holy Strike
-Spells for mage
1. Magic Barrel
-Spells for Warrior
1. Heroic Strike
2. Defensive Stance
3. Slash Storm
-Spells for Archer
1. Forceknock
-Spells for Paladin
1. Holy Revenge
2. Holy Strike
-Spells for mage
1. Magic Barrel
*Heroic Strike:
Melee range Damage spell. When cast the warrior attack all enemy in front of him dealing damage 35 and a 300 range knockback.
*Defensive Stance
Warrior enters a defensive stance giving him an increase on his armor by 35, 45% chance to parry an incoming attack healing the Warrior by 1% max hp. Upon casts reduce hero's damage by 50%.
*Slash storm
Slashes enemy in front of the Warrior by 5 times. Each time dealing 25 AoE damage within 300 range. Caster should be paused and creates after image for each slash.
Melee range Damage spell. When cast the warrior attack all enemy in front of him dealing damage 35 and a 300 range knockback.
*Defensive Stance
Warrior enters a defensive stance giving him an increase on his armor by 35, 45% chance to parry an incoming attack healing the Warrior by 1% max hp. Upon casts reduce hero's damage by 50%.
*Slash storm
Slashes enemy in front of the Warrior by 5 times. Each time dealing 25 AoE damage within 300 range. Caster should be paused and creates after image for each slash.
*Forceknock
Melee range spell. Knock the target back deals Archer's Str in damage and knock it back for (300 + (Str*2.5))
Melee range spell. Knock the target back deals Archer's Str in damage and knock it back for (300 + (Str*2.5))
*Holy Revenge
Passive melee return damage. Returns 5% melee damage taken. When the Paladin is hit by a spell, 50% chance to shoot out a holy blot out damaging the target by (paladin's max mana*0.6) in damage.
*Holy Strike
Passive spell. The paladin's every attack made gain him a stack at a maximum of 10 stack. When he is attacked when having stack, a holy light is called down to heal him for 25*stack. When he had the max stack(stacks is increased by his talent), he release a mighty attack dealing ((10*stack)+(Str*stack)) in damge and reset stack back to 0.(this spell should have some effect indicates how many stack the paladin have.)
Passive melee return damage. Returns 5% melee damage taken. When the Paladin is hit by a spell, 50% chance to shoot out a holy blot out damaging the target by (paladin's max mana*0.6) in damage.
*Holy Strike
Passive spell. The paladin's every attack made gain him a stack at a maximum of 10 stack. When he is attacked when having stack, a holy light is called down to heal him for 25*stack. When he had the max stack(stacks is increased by his talent), he release a mighty attack dealing ((10*stack)+(Str*stack)) in damge and reset stack back to 0.(this spell should have some effect indicates how many stack the paladin have.)
*Magic Barrel
When cast, create an immobilize shield on a target point. This shield sacrifices its hit point absorbs the damage taken by nearby ally within 800 range. This Shield had 2000 hp. Last until break.
When cast, create an immobilize shield on a target point. This shield sacrifices its hit point absorbs the damage taken by nearby ally within 800 range. This Shield had 2000 hp. Last until break.
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