Haha nws can't wait to work on your maps again Btw is Temple of Furize ready? I might release it onto b.net
And My Opinion is that you raise the level cap of temple of Furize because players will get bored if you dont (If you're putting save/load in) but thats just my opinion
Naaah, for "RPGs" type game, you must work hard to gain LVL, Items, etc.
If you had maxed out your LVL by only 5 minutes, people tend to get bored over time, making your gameplay boring.
I played an RPG which has caps at 200 LVL, I played it for a week or so and I get my Hero to LVL 150++, it was intense and fun and you feel worth it when you actually lvling your character instead getting maxed LVL in a short period.
Yeah it's okay but you must have many idea to every jobs so the map can finish fast i can help with skill idea...
And the damage type must be different every hero dark/holy you must make your own decision to make Ex:Holy priest damage=105-130,Shadow priest damage=125-140