LickMyEyeBall
L
LickMyEyeBall
With the amount of lore you're providing for each regiment its fair to call them legions at this point. Much like roman legions, each has its own story and banners.
Yes.1.) will you include these regiments in the faction sheet so we can find them easier and don't have to like scroll trough the news posts to find them (or maybe to have them easier reading in the faction sheet)
I played Exigo, but... no. If you compare the lore, you will find it to be very different.2.) Maybe I need to take off my tinfoil had but when saw you comment on Jayborinos armies of exigo let's play i had like a Jimmy Neutron brain blast and realized how similiar the factions are: The empire (made of humans,elves and dwarves and stuff) who work together to fight the savage beasts (aka orcs) but soon have to fight a more dangerous threat, The fallen (Who are kinda like the undead except evil) big scary dudes who team up with elves who have noble houses and gain the elves alliance by helping one of the nobles/priests and the beasts and finally the beasts (who are kinda orcs) a race of savages who have been at war with the empire and have to unite the clans and are basically a factions made out of savage species like lizardmen,ogres,goblins etc (tribal dominion)
They are regiments.With the amount of lore you're providing for each regiment its fair to call them legions at this point. Much like roman legions, each has its own story and banners.
@Shar DundredMaybe I need to take off my tinfoil had but when saw you comment on Jayborinos armies of exigo let's play i had like a Jimmy Neutron brain blast and realized how similiar the factions are: The empire (made of humans,elves and dwarves and stuff) who work together to fight the savage beasts (aka orcs) but soon have to fight a more dangerous threat, The fallen (Who are kinda like the undead except evil) big scary dudes who team up with elves who have noble houses and gain the elves alliance by helping one of the nobles/priests and the beasts and finally the beasts (who are kinda orcs) a race of savages who have been at war with the empire and have to unite the clans and are basically a factions made out of savage species like lizardmen,ogres,goblins etc (tribal dominion)
I thought @swarmlord1231's post was about Exigo and Warcraft III, initially.I think there are definitely some uncanny similarities between Exigo and Arkain
126) What was the motivation for you to make Legends of Arkain? I can see that you took a lot of inspiration from Warhammer and Warcraft, is there something else that motivated you?
Motivation
Ironically, WarCraft took quite a lot inspiration from Warhammer, even to a point where some people say Blizzard stole much, but that is neither the place to discuss this nor do I want to.
Well, the motivation was pretty simple. I had already created around 80 campaigns for WarCraft 3 in my younger years. Most of these were parts of a series, I think it was about...I cannot remember how many, maybe ten series?
Anyway, none of them were released, the maps never had a quality that would make them worth releasing - today, all of them are lost anyway. I didn't intend to release any of them either since they were made for me and some friends to play, not to be published. One day, however, I wanted to create a campaign series that I would upload, a campaign series with quality high enough to be approved in the Map Section. That was in 2012. Sadly, my computer got broken and I considered the files lost. I didn't want to start from anew, lost motivation and focused on other things instead. In 2014, I recovered the files and started the Arkain thread (Btw, on Friday, the 11th of August was the 3rd anniversary of the thread).
Inspiration
A question I have been asked a lot in the past already. There is no real inspiration for Arkain.
When I first started Arkain, I didn't know ANYTHING about Warhammer Fantasy, only a small bit about Warhammer 40k. I never really grew to like most of the WarCraft lore that came with WarCraft 3 and afterwards - especially most things related to the Orcs. And let us not even get started about the things WoW changed.
I was, however, a Fantasy fan. For the "base" I took some ideas from, believe it or not, Lord of the Rings.
I didn't take too much from it, though, I think mostly just the East VS West theme. The rest came from my own mind.
However, I had read the Ulldart series (a fantasy series with an intriguing story, sadly only available in german), which had a pretty dark story with much intrigue and plotting, both war and political games.
I liked it, but I often encountered situations where I was like "I would have done that a different way".
I didn't take anything from that series, but I think you could say it inspired me to create my own fantasy universe, along with other factors.
In addition, I have already created my "own" universes in the past (the other series I mentioned above), so I had "some" experience on that.
What makes you think I would limit them to the Second Orc Book?
Yeah, @Mvicio. He will limit them to pictures and forum text.
but what if Largoth/Dark one was telling the truth. Partially at least. Would that sway his blind loyalty? I guess we may never know.
Amari's abilities are interesting. Thunderstorm doesn't seem right as an ultimate for an orc huntress.
The True Story will be chronological rather than sorted by race.Also, will the True Story be going in chronological order, jumping back and forth between races, or was that only for the demo and the full version will have them separated?
That is also one of my concerns about this new mechanic.The Viewpoint Lore mechanic is cool. Though for people who play for the first time, it may be too much information to take in.
True, true.- While very subtle, I think Wrath's rant can be made much more meaningful if he doesn't refer to Greymoore by his first name.
Suits him though.I like new Blen's units! Grey Guard sounds really generic though.
I think there was a reason for doing it this way rather than the other way around but I don't reallyBy the way, I would have probably swapped those chapters. Starting with Blen saying how Selior is his friend and THEN having Selior hating him sounds better than the opposite. Also for new players, it would be better to know who is Blen before talking about him!
I think it is better to consider them different series to avoid confusion.- When True Story is finish. Are you recommending people to play it before or after the others books?
None.Also, knowing that True Story is "better" gameplay-wise, what are your plans for the old books?
I get you, but the alternatives are... well, worse.Concerning your Viewpoint Lore. I think it's a good idea! Although, I don't like reading too much lines on quest logs. It's too small.
Both are correct, actually.-Opening cinematic: It is pronounced "generosity" not "generousity"
That happens on some models (Orc Huntress has the same issue), I think that's related to-For some reason the glow (the ones that come from our Heroes' Auras) on the Warhounds appear above their heads, while on everyone else they it appears beneath their feet as it should
That one will be made clearer later.Those Selior's flashbacks were truly depressing, to say at least. Though that one between Selior and Blen felt somewhat out of place, unless Blen's fiancee was at first asked by Selior and rejected him, or something like that.
I personally don't blame Blen for this. It is just the others' opinion of him that caused most of the problems.
It's not like he'll lose his head over it. Oh wait.A pity we never got, and most likley, won't get the chance to play as Selior. The poor guy had such a sad past and in the campaign he is mostly just a pawn to Aridon's and Largoth's plans.
You sure?Both are correct, actually.
i think the same but maybe their base will be cut off rather than be a prisoners because i don t think the bull regiment will surrenderI think it's Bull regiment General.
Remember chapter two of first human book? There were prisoners. I think it's them!
I think it's Bull regiment General.
Him, or Gardon.
Chapter 5's ending tells the Bull Regiment is engaging another group of Orcs, so I'm pretty sure that will be them who appear.
Those Selior's flashbacks were truly depressing, to say at least. Though that one between Selior and Blen felt somewhat out of place, unless Blen's fiancee was at first asked by Selior and rejected him, or something like that.
I personally don't blame Blen for this. It is just the others' opinion of him that caused most of the problems..
In the optional quests part of the quest log.Also could someone tell me where to read those Viewpoint Lore pieces? It said quest log, but I just couldnt find it there. Or maybe I just didnt recognize it with a glance.
Yeah, I agree with the common sentiment, Selior's flashbacks are devastating.
Think there's a reason its there. Later on we get information about "how Blen couldnt even keep his..." by Selior. The man sees Blen being a jackass while everyone else praises him.
Also could someone tell me where to read those Viewpoint Lore pieces? It said quest log, but I just couldnt find it there. Or maybe I just didnt recognize it with a glance.
That's a WarCraft thing though. I never really cared to change the "original style" of it too much- Upgrades are not interesting. I don't mean you shouldn't do the upgrades you can, I mean that in missions with a base, you can go full upgrades in 5 minutes and never worry about them again. Traditionally in a RTS, the trade-off of upgrades is that it takes precious time from the production buildings and resources, which slows down the critical massing of units. In mission 2 and 3, this isn't a worry at all. I suggest a significant cost increase so that it's bad to research upgrades asap - but also bad to never research them, adding more depth as finding the right timing helps to succeed.
Yeah, the Empire is in the west, that's a typo that I & Kasrkin both did not notice. Good find!- In faction knowledge, Rodan is said to be to the east. But the human kingdoms are on the west of Arkain. I always thought the Empire was to the west, I think you made a mistake in this description.
Oh right, I should change that.The 1M mine was welcome.
Just a small extra area for a "faster start". It's a nice little thing to have, but that's about it.- What were the humans doing guarding the field ? The 250 gold/lumber in the warehouse was useless.
Yeah, Largoth getting his power boost catapulted him on a new level strengthwise, the old- I usually don't like too much missions without a base, but this one was great. Vices vs virtues was very original, the story part interesting, the fights challenging. I could remove half of pride's defender when they followed me after a hit and run, though.
Largoth is a beast now, indeed. ( :- Largoth's area stun is overpowered. I'm bad at microing with many units having spells, but stun+taunt+heal was terrific.
Finally got to do some proper wolficular orcslaughter. Felt sooo good. Will probably bite me in the ass but I decided to give the orcs no quarter and wiped the Goldaxe clan just like all the others.
Hotdog.Hortnog
You turned his wolf into that?Hotdog.
They were a very small base so bribing them felt like a big waste of gold.Am I the only one who bribed them?![]()
Ironically, they were also the sane ones, since they had the idea of returning Vanessa to Volarian.They deserved it. After what they did to Vanessa´s mother... I just feel pity that there will probably not be the Redfist ending in this true story.
Largoth is a beast now, indeed. ( :
Am I the only one who bribed them?![]()
They deserved it. After what they did to Vanessa´s mother... I just feel pity that there will probably not be the Redfist ending in this true story.
On a side note, it would be nice for the Goldaxe Clan to get an ''Improved Pillage'' ability or something of that nature.
They have that.On a side note, it would be nice for the Goldaxe Clan to get an ''Improved Pillage'' ability or something of that nature.
Chapter 5, updated version
- i was playing as the grey guard and got the wolf regiment as my allies when I destroyed the ironthunder base. They sent out a few attacks then just stopped building entirely. They still harvested gold and lumber, but didn't build units or upgraded
That's a WarCraft thing though. I never really cared to change the "original style" of it too much
regarding timing.
With all the attack waves, I wouldn't go so far off my base to kill a bunch of units, especially as losing just one unit eats most of the gold you can gain.Just a small extra area for a "faster start". It's a nice little thing to have, but that's about it.