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Round Table of Arkain

Discussion in 'The Legends of Arkain Series' started by Shar Dundred, Aug 11, 2014.

  1. Shar Dundred

    Shar Dundred

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    Until 17th of March 2018, this thread used to be the main project thread for the Legends of Arkain series.

    Now it shall be used to discuss various topics that aren't fitting into any other existing threads - or the topics that people want to discuss without creating a new thread for.

    Consider this an Arkain-themed discussion thread without a specific topic, to sum it up.
     
    Last edited: Mar 17, 2018
  2. Theoden of KoMe

    Theoden of KoMe

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    Looks really nice developed.I support your project mate
     
  3. Chen

    Chen

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    Looks interesting :) and Arkain is..is it based of Arcane? Anyways, Good Luck!
     
  4. youness

    youness

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    Awesome. R those campaigne are sequel.
     
  5. Kasrkin

    Kasrkin

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    Oh yeah, definitely going to keep an eye on this.

    Edit: I seem to have found a bug,
    in the section where I took control of Harmos and my previous forces switched over to the Imperial Army Blen ended up dying and I wasn't able to revive him when I got control back from the AI. When I looked at the altar I wasn't given the option of reviving him even though he was dead. *Shrug*
     
    Last edited: Aug 12, 2014
  6. Shar Dundred

    Shar Dundred

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    Thanks, man. :)

    Thank you. :)
    Arkain and Arcane? Well, I honestly didn't realize that similarity although I pronounce it kinda the same way. Still, it's complete coincidence. Sorry to disappoint you. ;)

    Thanks!
    And yes, it's actually planned to be three campaign series. In fact, there will be either 6 or 9 campaigns when I'm done.

    Glad you liked it. :)
    And thanks for the report. I think, I have fixed it now. I'll update the demo to the fixed version.

    Edit: The updated version is now available. The next update will come, when I'm finished with Chapter Three.
     
  7. kakuzu

    kakuzu

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    WoW , it is a great project
    , the story is interesting , the gameplay is prety good . Good luck with it and i have a question : Will you use some of the wc3 characters , such as Uther , Antonidas , Thrall , Grom , Kel Thuzan ?
     
  8. BandolXD

    BandolXD

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    I'll test this next time if I'll able to get Warcraft c:. Looks Epic ! +[​IMG]
     
  9. Shar Dundred

    Shar Dundred

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    Thanks. :)
    Since this campaign series doesn't take place in the Warcraft universe, there won't be any WC characters.

    Glad to hear that. And thanks for the cake. ;)

    Edit:
    I managed to continue working on Chapter Three and the first Interlude. Since I only have to edit my old maps right now, adding new content won't take too long. However, from Chapter Five on, I'll need much more time to finish the maps and won't be able to add new content as quick as I'm right now. So don't be surprised that everything is going so quick now, it's going to change later. ;)
    Also, I might have to revise on Chapter Three later. But I'll explain that with the next update.
     
    Last edited: Aug 13, 2014
  10. Shar Dundred

    Shar Dundred

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    Version 0.20 released.

    Chapter Three and Interlude One have been added.

    Changelog 0.20

    Prologue:
    - Disabled experience gain for all heroes
    - Minor dialogue improvements

    Chapter Two:
    - Changed loading screen

    Chapter Three:
    - Completed Chapter Three

    Interlude One:
    - Completed Interlude One


    I also added two screenshots from the third chapter. Atm it has some AoS elements. I tried to add some diversity to the campaign but I'm unsure if I keep it or replace it with an AI instead.
    Please tell me what you think about Chapter Three and whether you like its style or not. Any suggestions are welcome, as always.
     
  11. BandolXD

    BandolXD

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    This one looks keep growing and growing ! What things do you planning for the Last Chapter ? [​IMG]
     
  12. Shar Dundred

    Shar Dundred

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    Chapter Eleven will be a large battle. I don't want to post too many spoilers, but I can tell you that you'll decide yourself who is your enemy and who is your ally - indirectly, that is. Some of the decisions you make during the campaign will affect this chapter and the storyline in the next book as well.

    I also reuploaded the campaign for a little update. Those who already played Chapter One and Two won't have to replay them any more. Until the final release, all campaign buttons will be visible from the very beginning.


    Version 0.21

    General:
    - Made all campaign buttons visible

    Interlude One:
    - Replaced all Riflemen with Crossbowmen
     
  13. BandolXD

    BandolXD

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    This one looks very promising ! You can finish the campaign with two different version :D. You got my support :) ![​IMG]
     
  14. Kasrkin

    Kasrkin

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    Currently playing the mission right now but something happened when I destroyed the Unknown base, I got control of Aedale and her soldiers... and was able to break out from within the prison.

    Restarting the mission and I'll tell ye' if I encounter anymore bugs if not then this post will remain unedited.

    Edit: I know this is me being nitpicky but the Captains in Mission 3's end cinematic were all facing the wrong direction I'm not sure if that was just my game though.

    (Forgot to mention this with the edit woops) Freeing Aedale first then destroying the Unknown Base does not cause any other bugs from what I saw.
     
    Last edited: Aug 16, 2014
  15. Shar Dundred

    Shar Dundred

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    Thank you for your report, Kasrkin. I'll take a closer look at this and this will be fixed with the next update. ;)
     
  16. Shar Dundred

    Shar Dundred

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    Just a little progress report.
    Chapter Four took more time than anticipated. Many parts of it were so unsatisfying that I had no other choice but recreating most of it.
    I'll update the campaign when I'm done with both Chapter Four and Chapter Five since both belong more or less together and Chapter Four can be kinda short depending on your choice.
    And yes, Chapter Four will be the first chapter where you can decide how you want to get through it. The shorter variant might be a bit... well, I'm not going to reveal anything. You'll see soon enough. ;)
     
  17. Theoden of KoMe

    Theoden of KoMe

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    Thats good news.I hope for an update soon so i can test it.
     
  18. Shar Dundred

    Shar Dundred

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    Version 0.30 released

    Chapter Four and Five have been added. I'll add some screens later.

    Version 0.30

    General:
    - Replaced all loading screens
    - Minor improvements

    Chapter Three:
    - Fixed quest bug
    - Fixed cinematic bug

    Chapter Four:
    - Completed Chapter Four

    Chapter Five:
    - Completed Chapter Five


    And here's a little spoiler for the following chapters:

    Secret

    There will be a secret chapter which you can get only, if you make certain decisions in two other chapters - if you really want that. It's not the "good" way. ;)
     
  19. Theoden of KoMe

    Theoden of KoMe

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    I will dl and play
     
  20. Shar Dundred

    Shar Dundred

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    Another quick update. Mostly cosmetic stuff. I added some icons made by Heinvers.


    Version 0.31

    General:
    - Replaced Gardon icon
    - Replaced Swordsman icon

    Chapter Five:
    - Added Boolean for Devilish Influence Side Quest


    I also wanted to ask what you think of the reinforcement system in Chapter Five. I'm considering to use it again in the future.