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Modeling Competition #8 - Cavalry

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Here be a WIP of my dragon rider

The dragon so far
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Oh, that's rather nice, Pyramid.
Might I ask what you'll do for the face?

that thing is the face. its flat because its like a flat one piece of armor, not an actual face. its like one of those medieval knight armor,
kind of like this
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this guys meant to be a knight afterall
guess i havent done it great. i will redo it later
 
looks cool but why does it have guns? guns don't fit at all!

anyways. RED???? wow I am a lot more colourblind than I thought ,sorry guys, I meant for it to be like black with a tiny bit of red thrown in! is this better? do the clothes look good?
Its orange now.. :ugly: Good model though.

EDIT: Maybe I missunder stood what part you were talking about, upper part is black yes.
 
New Update

Removed some unnecessary vertexes, still some twinking to do. polycount so far is 703, any tip on what to improve ?

/MadseN
 

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Another Update, might be the last before i start to animate it. any tip what i should improve before i start to animate ?

/MadseN

from looking at it, it looks almost too "blocky" if you could go around and delete some edges that are not needed and smooth it out more. i could be wrong but looking at your model you may have difficulty animating it.
 
It's different meshes so no worries, started to texture the model before i animate it. Still an early stage and im still learning lods of stuff along the way as i work so the pace is a bit slow atm.

Just the Unwrap on the Knight took more then 1 h, the cold one will be pure terror...

Anyway here's a new WIP

/MadseN
 

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nicly done man looks sweet smooth, you just smoothed it once right?

Edit: two new animated gifs of the Bell Toller, one is a pointlessly animated closeup of face without the mask, crits please
 

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