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Modeling Competition #5 - Neutral Structure

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Deleted member 126647

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Deleted member 126647

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7th of September, no exceptions.
 
Level 11
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It's a cube. A cube. Is it really that amazing? :p

Anyhow, a couple of the models I made won't show up in game but work fine in the model viewers I use. Is this some mdl exporting problem or setting the extent things wrong or do I need to do something in finalizing?
 
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Level 11
Joined
Aug 3, 2004
Messages
426
Here you are Donut. The paths are all fine, and both model viewers I use display them, but not in game.
 

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  • mengsktower.mdx
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Dude, fuck off, I don't give a shit how Daedric it actually is.

Now, for my main building submission...

Before time began, there was… the cube. We know not where it came from, only that it holds the power to create worlds and fill them… with life.

I love you.

And guess what? That might just be the lowest poly model ever, since its a cube and all. 6 polygons FTW!
 
Demon King Statue (+ Demon Pillar)

Final version of the Demon King Statue model is submitted to the contest, and a Demon Pillar is also inserted!

Plus a little info inserted in this quote:
Demon King Statue + Demon Pillar

Model by: Dan van Ohllus (aka Kuhneghetz)

Descriptions:
The Demon King Statue might be useful for various things in your map, like a Demon Town Hall, a Demon Altar or maybe some kind of a worship statue.

The Demon Pillar can have a usefulness as an extra pillar for the Demon King Statue model or maybe some kind of a Guard/Watch/Attack/Something Tower for Melee and Tower Defense maps.

Models were made from scratch, but uses the animations from a Human Shipyard model plus a Birth animation I've tweaked up. Models use in-game texture, meaning their file size are low and making them more useful.

YOU MUST GIVE ME CREDITS IF YOU USE THESE MODELS IN YOUR MAP!!!

Please DO NOT distribute or modify this resource without asking for permission.

Enjoy! ;)

Disabled icons should be inserted into this path to work correctly:
ReplaceableTextures\CommandButtonsDisabled\*insert disabled icon here*

No certain paths required for the models, because these models don't need custom textures.

Vertices (DemonKingStatue): 1918
Faces (DemonKingStatue): 1968
Vertices (DemonPillar): 234
Faces (DemonPillar): 273
 

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  • DemonKingStatue-InGame.jpg
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  • DemonKingStatue.mdx
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  • DemonPillar.mdx
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  • DemonKingStatue-Icons.zip
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