World of Warcraft Chronicle volume II said:
When he (Arthas) reached the northern coasts of Quel'Thalas, he dipped the runeblade into the foaming sea.
The water around the weapon froze, and the ice gradually spread across the ocean until a makeshift bridge formed.
As Arthas and the scourge marched toward Quel'Danas, King Anasterian steeled himself for battle. If the elves had any chance of surviving, it lay with him.
Anasterian was elderly be he was wise and crafty. And like Arthas, he wielded a great weapon; an ancient sword known as Felo'melorn.
The king dueled Arthas on the frozen shores of Quel'danas.
The keening of their two blades shook the sky like thunder.
Foreword
Although I originally intended to make the setting as close to the official lore as possible, I realized that a battle on the frozen sea would be extremely dull in terms of terrain and as this is a contest I felt obliged to make something more advanced for a higher terrain score.
Thanks to this, some minor edits/retcons were needed in the intro cinematic to justify setup.
I did my best to put the pieces where they should end up so even if the battle takes place a bit earlier it would fit in relatively well.
Dynamic Difficulty
Instead of choosing a set difficulty on map start, this map will become easier each time you lose. So the 'hardmode' of this boss is simply to kill the boss on the first attempt.
After each battle loss each player will gain <yet to be determined currency> which can be used to buy one item of choice from a shop. These items are not damage stat-sticks for the most part and focus on utility or ability empowerment.
Item Examples
(not nececarily ACTUAL examples, but more to showcase what kind of things I had in mind when designing it)
- Item with blink on active
- Item which grants a one-time reincarnate
- Kel'thuzad's Frost Nova now stuns for 1 second
- Death Coil can be used on self
- Item which gives the wearer 25% damage reduction below 25% hp
Playable Characers
(icons are not the actual ones ingame)
| Arthas Menethil | | |
|
| Death Coil | Deals damage an enemy living unit or heal a friendly undead unit. |
|
| Shockwave | Sends out wave of force that ripples out from the Hero, causing damage to land units in a line |
|
| Asphyxiate | Silences the target for X seconds |
|
| Blood Aura | Every time an ability is cast by a friendly unit near Arthas he gains x% of his max hp |
| Kel'thuzad | | |
|
| Shackle | Freezes the target, dealing damage, slowing and reducing their attack speed. |
|
| Necromancy | Summons two skeletons to fight for you |
|
| Unholy Arts | Kel'thuzad's attacks do not deal damage, they do however refund 5 mana |
|
| Mana Shield | Channel mana to a friendly unit, reducing the target's damage taken by x% |
The boss
| Anasterian Sunstrider, the sun king, last lord of the high elves |
Music
Silvermoon part 1 - Giorgos Lorantakis - Fire, Ash And Dust -
link (might have to change this to something Blizzard owned)
Silvermoon part 2 - Blizzard Entertainment - Anduin's theme -
link
Lobby - Blizzard Entertainment(Ramin Djawadi) - Lothar -
link
Boss Battle - Blizzard Entertainment - Why do we fight? -
link