Guys, all this is looking great!
I see it's WIP time, so let's go.
As you can see, the boss is Deathwing. It's a little regular, but I think I have some good ideas for it. The heroes are a Red dragon (dps/healer) and a blue dragon (spellcaster dps), the tank role should be divided between both.
At the beggining, `players will have a minute to buy some stuff, and then they will be throwed to the boss's 1st phase, that involves the entire map. There is much more there (that you should play to see

), but, as a base, the boss will bechaoticly moving around the entire map, fighting against what attacks him, but not being too much aggresive. Because of his metallical armor, he will have an insane armor, so players will only end first phase when they manage to destroy all the armor pieces.
The players aren't alone (they would have a fast death). Every 30 seconds, they will receive 1 of the Dragon blessing, coming from the dragonflight leaders (Thrall takes the place of Deathwing), that gives them extremely powerful buffs.
Also, I am working on a new moving/attacking/everything system. It isn't as complex as other things I have seen there, but hope it will make the map a little bit more interesting.