If the current Reforged beta editor is anything to go by, I suspect we might encounter a lot of issues with our maps. I tested mine today in the SD version of the editor and checked the "SD only" mode in map descriptions, and I encountered:
- Weird volume levels for custom sounds (some were insanely loud)
- Details and colors missing in special effects (glow effects seem absent, which affects custom lighting)
- Particle effects not loading properly in custom special effects (they appear as colored squares, one example is the trail effect of
Orb of Wind showing up as floating gray boxes)
- A black box where the bottom part of the UI is located, the upper part works as intended (I've made the entire UI transparent by tweaking the alpha levels, which works perfectly in the current classic version)