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Kriso4os Circle TD v0.29



Kriso4os Circle TD
Arc I: The Seven Deadly Sins — Beta

A 2–4 player cooperative Circle Tower Defense



⚔ Overview
Embody one of the Seven Deadly Sins and hold the grid against 42 relentless waves. Each Sin is a full army with its own identity, mechanics, and lore — not a reskin. Build together, kill together, and survive the final onslaught.

This is Arc I of a planned four — the first of four race categories. Three more Arcs are on the way.



🎮 How It Plays
  • Enemies erupt from the center and scatter outward, choosing their paths at random — no two waves march the same way twice.
  • Every unit must pass through its entry zone first: fortify the entries to kill early, or blanket the busy inner plots to grind them down.
  • Build on the plots, never the paths.
  • Fully co-op — everyone kills whatever they can reach.
  • Survive to wave 42, then clear the board before the countdown timer runs out to win.



✨ Features
  • 7 fully-realized Sin races — Greed, Pride, Gluttony, Lust, Wrath, Envy, Sloth — each with unique trigger-driven towers
  • All Pick and All Random game modes
  • 3 difficulties that scale enemy HP and the final-wave timer (Easy 5:00 / Normal 4:00 / Hard 3:00)
  • Climactic finale — the last wave becomes a timed board-clear, not a formality
  • Wave-scouting commands — check armor, HP, and wave types before they hit
  • Full quest log & lore for every Sin (press F9)
  • Lore-driven design — each tower's name and mechanic reflects its Sin



⌨ Commands
  • -info — wave summary (air / boss / divine)
  • -info <n> — a specific wave's armor and HP
  • -air / -boss / -divine — list wave types
  • -cam <n> — camera zoom (500–4000)
  • -help — list all commands



📷 Screenshots


392125-c2198f3df81456943d9b0eed0f717df3.webp






Beta v0.29
  • Added Arc I: all 7 Sin races complete (Sloth re-enabled)
  • Added All Pick / All Random mode selection
  • Added difficulty-scaled final-wave victory timer
  • Added wave-info command suite (-info, -air, -boss, -divine, -cam)
  • Added quest log and full Sin lore
  • Full visual overhaul — loading screen, lighting, terrain, atmosphere
  • Sloth performance fixes



  • Design & Development: Kriso4os
  • Systems: Bribe — Damage Engine & Unit Indexer
  • Dollar Icons: Fack0r — BTNDollar
  • Loading Screen Model: Ender Wiggins
Special thanks to everyone who tested and helped balance the Arc.



This is the first public release of Kriso4os Circle TD. Arc I (the Seven Deadly Sins) is complete and playable; three further Arcs are planned. Feedback on balance and performance is very welcome — drop a comment!

Open source? State: Open
Players: 2–4, cooperative.
Previews
Contents

Kriso4os Circle TD v0.29 (Map)

Reviews
deepstrasz
Somewhat different than others in what the thematic towers are concerned but overall scope is pretty simple. Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules Map Submission Rules M...
Hello everyone. Would love your opinion on this map. I've tested it a dozen of times with 3 friends. Decided to release it since I got the first Arc implemented. I tried to make the races be played strategically, with multiple strategies and towers to choose from. Still a lot to balance, so some input would be greatly appreciated
 
Somewhat different than others in what the thematic towers are concerned but overall scope is pretty simple.
Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

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