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Kriso4os Circle TD v0.29

This bundle is marked as pending. It has not been reviewed by a staff member yet.


Kriso4os Circle TD
Arc I: The Seven Deadly Sins — Beta

A 2–4 player cooperative Circle Tower Defense



⚔ Overview
Embody one of the Seven Deadly Sins and hold the grid against 42 relentless waves. Each Sin is a full army with its own identity, mechanics, and lore — not a reskin. Build together, kill together, and survive the final onslaught.

This is Arc I of a planned four — the first of four race categories. Three more Arcs are on the way.



🎮 How It Plays
  • Enemies erupt from the center and scatter outward, choosing their paths at random — no two waves march the same way twice.
  • Every unit must pass through its entry zone first: fortify the entries to kill early, or blanket the busy inner plots to grind them down.
  • Build on the plots, never the paths.
  • Fully co-op — everyone kills whatever they can reach.
  • Survive to wave 42, then clear the board before the countdown timer runs out to win.



✨ Features
  • 7 fully-realized Sin races — Greed, Pride, Gluttony, Lust, Wrath, Envy, Sloth — each with unique trigger-driven towers
  • All Pick and All Random game modes
  • 3 difficulties that scale enemy HP and the final-wave timer (Easy 5:00 / Normal 4:00 / Hard 3:00)
  • Climactic finale — the last wave becomes a timed board-clear, not a formality
  • Wave-scouting commands — check armor, HP, and wave types before they hit
  • Full quest log & lore for every Sin (press F9)
  • Lore-driven design — each tower's name and mechanic reflects its Sin



⌨ Commands
  • -info — wave summary (air / boss / divine)
  • -info <n> — a specific wave's armor and HP
  • -air / -boss / -divine — list wave types
  • -cam <n> — camera zoom (500–4000)
  • -help — list all commands



📷 Screenshots


392125-c2198f3df81456943d9b0eed0f717df3.webp






Beta v0.29
  • Added Arc I: all 7 Sin races complete (Sloth re-enabled)
  • Added All Pick / All Random mode selection
  • Added difficulty-scaled final-wave victory timer
  • Added wave-info command suite (-info, -air, -boss, -divine, -cam)
  • Added quest log and full Sin lore
  • Full visual overhaul — loading screen, lighting, terrain, atmosphere
  • Sloth performance fixes



  • Design & Development: Kriso4os
  • Systems: Bribe — Damage Engine & Unit Indexer
  • Dollar Icons: Fack0r — BTNDollar
  • Loading Screen Model: Ender Wiggins
Special thanks to everyone who tested and helped balance the Arc.



This is the first public release of Kriso4os Circle TD. Arc I (the Seven Deadly Sins) is complete and playable; three further Arcs are planned. Feedback on balance and performance is very welcome — drop a comment!

Open source? State: Open
Players: 2–4, cooperative.
Previews
Contents

Kriso4os Circle TD v0.29 (Map)

Hello everyone. Would love your opinion on this map. I've tested it a dozen of times with 3 friends. Decided to release it since I got the first Arc implemented. I tried to make the races be played strategically, with multiple strategies and towers to choose from. Still a lot to balance, so some input would be greatly appreciated
 
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