1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Kawaii Spell Workshop

Discussion in 'Requests' started by Malhorne, Oct 17, 2013.

Thread Status:
Not open for further replies.
  1. Rheiko

    Rheiko

    Joined:
    Aug 27, 2013
    Messages:
    2,936
    Resources:
    7
    Icons:
    2
    Spells:
    3
    Tutorials:
    2
    Resources:
    7
    daffa, you don't look deadly =P
     
  2. Daffa the Mage

    Daffa the Mage

    Map Moderator

    Joined:
    Jan 30, 2013
    Messages:
    7,731
    Resources:
    28
    Packs:
    1
    Maps:
    8
    Spells:
    17
    Tutorials:
    2
    Resources:
    28
    Don't make me or I will really turn deadly. *earth ripping apart*
     
  3. Haru

    Haru

    Joined:
    Oct 23, 2013
    Messages:
    92
    Resources:
    0
    Resources:
    0
    Disarm

    DDS: None
    Code Type: GUI
    Spell Type: Hero
    Target Type: Single
    Area of Effect: 0
    Number of Levels: 3
    Mana Cost: 100/120/140
    Cooldown: 12/12/12
    In-game Description: The hero strikes with such force that it causes the enemy to drop his weapon.
    How the spell works:
    Level 1- 100 damage + 15% chance to reduce damage by 10
    Level 2- 150 damage + 20% chance to reduce damage by 20
    Level 3- 200 damage + 25% chance to reduce damage by 30
     
  4. Edge45

    Edge45

    Joined:
    May 15, 2013
    Messages:
    2,566
    Resources:
    27
    Models:
    8
    Icons:
    17
    Template:
    2
    Resources:
    27
    Here's another's

    Heroic Leap

    DDS: ??????
    Code Type: Depends
    Spell Type: Hero
    Target Type: Target Point
    Area of Effect: 200/300/400
    Number of Levels: 3
    Mana Cost: 125/150/175
    Cooldown: 30/30/30
    In-game Description: Leap through the air and slam down on all enemies within 200/300/400 radius of the target area, causing 100/125/150 damage and stunning them for 2 sec.
    How the spell works: The caster leaps through the air and then slam down any units within 20/300/400 radius, causing 100/125/150 damage and stunning them for 2 seconds.
    [/box

    Sonic Boost

    DDS: ???????
    Code Type: Depends
    Spell Type: Unit
    Target Type: Single Target Point
    Area of Effect: N/A
    Number of Levels: 1
    Manacost: 250
    Cooldown: 125
    In-game Description: The Zeppelin turns on their sonic boosters into an area. Giving them 3x speed. Any units that attack the Zeppelin will miss and any air units that is in the path of the Zeppelin gets cast aside and will lose 125 hit points.
    How the Spell Works: The Zeppelin targets a single point, Giving it 3x scroll of speed. Any units that attack it will miss and any units that in its way will cast aside and lose 125 hit points. (Recommended model must be the Human Destroyer Zeppelin in Models)
    [/box
     
  5. Daffa the Mage

    Daffa the Mage

    Map Moderator

    Joined:
    Jan 30, 2013
    Messages:
    7,731
    Resources:
    28
    Packs:
    1
    Maps:
    8
    Spells:
    17
    Tutorials:
    2
    Resources:
    28
    Please specify the amount of time for the damage reduction.
     
  6. Haru

    Haru

    Joined:
    Oct 23, 2013
    Messages:
    92
    Resources:
    0
    Resources:
    0
    10 seconds for each level.
     
  7. jakeZinc

    jakeZinc

    Joined:
    Aug 13, 2013
    Messages:
    1,373
    Resources:
    20
    Spells:
    20
    Resources:
    20
    I'll take the heroic leap request by edge45 :3 xD
    @edge45
    Jass or GUI? Why depends?
    Ok I'll make it jass in the core code and GUI in the configuration trigger.
     
  8. SignIn_SignOut

    SignIn_SignOut

    Joined:
    Sep 25, 2013
    Messages:
    6
    Resources:
    0
    Resources:
    0
    ------------------
    Potion of Far Sight
    ------------------
    DDS: None
    Code Type: ANY
    Spell Type: Item
    Target Type: Instant
    Area of Effect: 0
    Number of Levels: 1
    Mana Cost: 0
    Cooldown: 60
    In-game Description: Gain 2000 day/night sight for 60 seconds when used.
    How the spell works: drink the pot, create a dummy with 2000 sight follow user around, but i don know how to move two or more dummy to correct user.

    ---------
    Hurricane
    ---------
    DDS: I HAVE NO IDEA
    Code Type: ANY
    Libraries and other: ANY
    Spell Type: Hero
    Target Type: Instant
    Area of Effect: 0
    Number of Levels: 3
    Mana Cost: 100/150/200
    Cooldown: 16/12/8
    In-game Description: Launches arrows at a tremendous speed.|n|nDamage: 10+Agility |nArrow Per Second: 6/8/10
    How the spell works: when ability start, prevent caster movement and attack, remove hurricane and give a "turn off hurricane" ability which can turn off the spell, turn on a periodic trigger to create dummy arrow and move it forward, while enemy within 150 of arrow then deal damage and remove arrow, i do it before but i cant correctly remove dummy and detect caster is being stunned or not.
    Create arrow at position of caster offset 50 with facing of caster + r degrees
    *r is a random number in +6/+3/-3/-6/0
    Arrow Speed : 1200
    Arrow Range : 600
    Arrow Sight Radius : 100/100
    Periodic timer for arrow : 0.1666666666 / 0.125 / 0.1 ( 6/8/10 arrow per second )
    Play Attack Animation to caster at periodic trigger:xxd:

    Ty and sorry for bad English.:grin::grin:
     
  9. GreeN!X

    GreeN!X

    Joined:
    Oct 20, 2012
    Messages:
    2,346
    Resources:
    2
    Maps:
    1
    Template:
    1
    Resources:
    2
    Why not just order a dummy unit to cast shockwave with missle art as the ballista arrow to wherever your target is? Your way is complicating things too much. :3
     
  10. defskull

    defskull

    Joined:
    Mar 27, 2008
    Messages:
    7,978
    Resources:
    17
    Spells:
    17
    Resources:
    17
    It's because the damage is triggered (AGI calculation), that's why.





    Give the unit a boost of 3x speed OR give them 3 Scrolls of Speed LOL.

    Did you mean knock-backed ?

    This occurs each time the unit is in the way (around) the Zep ?
    Or just occur once per cast ?

    When you target a point, does this mean move the caster to the targeted location while performing all these knock-back and damaging ?
    I was thinking that this spell is like toggle on/off ability or something.
     
  11. Rheiko

    Rheiko

    Joined:
    Aug 27, 2013
    Messages:
    2,936
    Resources:
    7
    Icons:
    2
    Spells:
    3
    Tutorials:
    2
    Resources:
    7
    is it just me or.. WIP table has changed to mood, lol
    glad to see more members =)
     
  12. Ofel

    Ofel

    Joined:
    Mar 29, 2012
    Messages:
    443
    Resources:
    10
    Spells:
    10
    Resources:
    10
  13. BunnyAng

    BunnyAng

    Joined:
    Jun 9, 2012
    Messages:
    824
    Resources:
    1
    Spells:
    1
    Resources:
    1
    Hey guys may i request another one tomorrow? It can be in GUI or vJASS.
     
  14. Ofel

    Ofel

    Joined:
    Mar 29, 2012
    Messages:
    443
    Resources:
    10
    Spells:
    10
    Resources:
    10
    SignIn_SignOut request finished!

    Contact me if you got problem in importing this, or if you have any question (via PM or VM)
     

    Attached Files:

  15. Ofel

    Ofel

    Joined:
    Mar 29, 2012
    Messages:
    443
    Resources:
    10
    Spells:
    10
    Resources:
    10
    @BunnyAng
    Don't request anything that hard to make! :p
     
  16. chobibo

    chobibo

    Joined:
    Sep 24, 2005
    Messages:
    2,700
    Resources:
    0
    Resources:
    0
    @ Ofel, I was thinking the same thing.
     
  17. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,330
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    Defskull if you want there is the second request of SignIn SignOut and the two requets of Edge45 that are free ;)
     
  18. defskull

    defskull

    Joined:
    Mar 27, 2008
    Messages:
    7,978
    Resources:
    17
    Spells:
    17
    Resources:
    17
    I wanna work on Edge45's Sonic Boost but he must answer my question before I can make any move.
     
  19. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,330
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    Ok I'm lurking to do my human PHP job.
     
  20. Ofel

    Ofel

    Joined:
    Mar 29, 2012
    Messages:
    443
    Resources:
    10
    Spells:
    10
    Resources:
    10
    Moose PHP for exactly... :p
     
Thread Status:
Not open for further replies.