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Future RP Construction Thread

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Level 24
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We'll accept what you do if you don't mess with time, godmod, make things blow up without telling us that you are launching bombs, and suddenly turn a whole fleet around while the majority is still in a subspace tunnel of sorts.
No time travel or alterations: Absolutely.
Mention launching bombs: Definetely. I don't like my stuff blowing up from mystery charges magically placed across the entire hull in multiple places, as well as inside, capable of rippin git into peices. The Gates are large enough for juggernaughts. Charges or like a pin-prick.
Turning fleet around quickly and rushing back through: Takes forever to turn a fleet around. Especcially when they are still warping in. :p It provides all the blind spots I need as power is diverted to turn your ships around. And with my current defenses, you shouldn't get much of a chance to scream either! :D Not that anyone will here you in space. :p

It's amazing what a combination of strategy and power can do, isn't it, SolMaster? So yes, I think I can take the heat you'll provide. Maybe roast a few marshmellows too! ^^ But really, it's the combination of strategy and firepower that has allowed me to rise to one of the more powerful races (seeing how well I did against a god-mod fleet and the Kraken, ah yes, and against sacrid's Tephra Blade superdestroyer (while all others flailed :/) I think I can beat you. I shouldn't be too surprised with anything you throw at me. I'll find a way through it, ultimately XD)

But, for your information, the data you claimed from Chozo planets is able to be viewed, but the military tech like schematics and various blueprints of ships and stations like the juggernaughts, cracker bomb, myrdin beam cannons, and even the jump gates, are all protected in a voice activated security program of an ancient Chozo language. The voice of a properly ranked Chozo military leader is required, as well as a personal code kept in memory, that each military leader picks for themselves. Other than that, the data is pretty secure, to avoid the loss of military secrets. :p It'll take a long time to bypass it if you manage. But the secure data is kept on Shakuras, not that the Holis or North'throdir leaders know that. :p (secure chozo information: requires voice recognitition and ancient Chozo language, and personal code by military officer. military secrets and schematics kept on Shakuras. Minor data kept on other planets including the havens, in various copies)
 
Level 8
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Hmm I've been reading about said "Monstrosity's" but what are they actually? could someone explain me the concept of them?
 
Level 24
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A bio-metal moon (organic metal, a hybrid of sorts. Flexible but strong) that was actually built as a station. Having the ability to change it's outer shell shell at will, it can use this as it's defense system, even controlling it when seperated. Inside the station is a maze of hallways, traps, and minions, making it almost impossible to reach the core in one peice, without exerting a lot of firepower, resources, and strategy. The same goes for combatting it outside. The core, however, is a single entity, a person from the old days before the Laminari. These entities sit upon an interface thrown, keeping them alive, while merging with them in a way that they can detach if wanted, but otherwise control the station to the molecule. Through disrepair, as they begame the station, their minds warped, twisting towards insanity. With their minds lost, they were labeled Monstrosities, cruel, cunning weapons of an ancient war, lost in the nebulas of the galaxy. Their numbers are unknown, whether they were destroyed by nature, or simply have not been found.

They are the god mod counter, and even with godmodding, it would be very hard to overcome. Even with the tactics I have used, with various weapons of war, from multiple beams melting through the thick hull (i made a dent, but it was not noticable, as the thing repaired itself :/), to even asteroid launchers, (interesting concept there :p) the Kraken, one of the weaker ones, proved to be versatile and cunning, forcing me back time and again. I have yet to find a way to defeat it, when other events interupted my chapter with the Kraken. XD So, it can prove to be a very challenging, and fun encounter, challenging your brain and the ability to think fast to counter the Kraken. Already, I have lost an entire cruiser, and the Kraken reverse engineered my subspace drive to form warp capability on two levels, as well as a warp ripper capable of distorting time dilation fields to nothing. If a bio-metal moon could do that, imagine what it could do with the more dangerous Chozo technology. Oo Beam cannons, missiles, Cracker bombs (bad news if acquired), and various other weapons and technologies including energy shields capable of being used like EMP, or minor defenses. It could likely use an energy shield to protect the core from intruders that managed to reach it. Not even my fortress, the Solar Mining Station, decked out with millions, likely several billions of guns, would be able to withsatand a Monstrosity. The Monstrosity would take a good amount of damage, but unfortunately, the billions of weapons are spread across the hull, all over the sun (it's actually larger than the sun by about 50% but is otherwise hollow. But still, it has a lot of defenses.)

So, they can be very fun to encounter if you are ready for them. :p If you don't want to fight one, the best bet is to run. They can move now. :/
 
Level 35
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It would most likely warp rather quickly upon picking up a time-space disturbance ^^

Or else, while the outer shell of the monster is being sucked in, the large inner core sphere would eject itself like a gull taking wing as the whale it sat upon is pulled into the maw of a whirlpool, where the core would seek to regrow its shell in the solace of a hidden place...and probably come back stronger, after sifting through the data showing how the black hole was formed in the first place....putting a weapon like that in the hands of a besmirched Monster is an idea of cataclysmic proportions! >:D
 
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See? :D See how fun facing monstrosities is? :D One false step and you've made another weapon of epic destruction in the hands of the insane. You might as well be feeding it chematics, technology, and everything to build dangerous weapons. XD That's where strategy plays a excellent role in facing monstrosities. keep your distance, remain fast, moving on a changing course, keep track of it's peices, and make sure you can keep hitting it hard enough it can't counter easily. But, while it was dead in the water, I at least had a good chance of killing it over a long period of time, but now that it's moving... well, it's not pretty. And the pure luck I had of getting the one that willingly shares new technology to it's peers... well that just sucks :/

I'm going to have to find a way to counter it. :/ I don't want to give it more. :/ But think the reputation the Chozo will get for taking out even an inexperianced Monstrosity! :D If I kill the Kraken, then the Chozo will be feared! No one (except Sol) will mess with me! :D (not really. :/) And, the Admiral can put into his book that he led Chozo forces to destroy a Monstrosity! :D That's bragging rights. :p But, the downside to his campaign is equiping every other Monstrosity with more dangerous technology, granting them movement, warp, and warp-ripping technology. Not even a time dilation field will hold it for long. :/ Still, it's the kill that counts, right?! :D (I sense a tinge of Moby Dick going on. Revenge for the crew of the cruiser, instead of a leg, while the Kraken is an enraged Moby Dick on steroids. XD
 
Level 23
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The roles are switched then, instead of the hunter, it's the 'hunted' that's insane XD, anyway, surrounding a Monstrocity with black holes should do it =D (Not that I'll be able to do that, the interferance between the different black hole-devices would make them either be destroyed before anything can be formed, or will just create a circle of wormholes >.>
 
Level 10
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I wonder how it would hold up to a sun. If you can imobilise it and drag it to a sun, I would think that it would melt, and possibly kill the sun. However, you would need a very large fleet to do that and make sure the core doesn't get away. lol

And storm, why 3 races? Why not just one? We have enough races as it is.
 
Level 14
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I going to try to kill the Kraken when it will ever to show up again. The Holis vs the Kraken, what a powerful event that would make. There like a 50/50% of winning against the Kraken. I will come up with a plan before fight the Kraken.
 
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About 60-ish pages. :/ maybe down to 50 or 40. :/ It's been a while, due to interruptions in my territories.

I don't think, SOl, that you have a 50/50 chance of winning. Even the Chozo have a less than 10% chance of winning, and I used brains and brawn. D: But. I guess we'll see how it turns out. If a Monstrosity appears in Chozo space during your attacks on me, I wonder if your forces will reconize it, or if it's the North'throdir, whether they will think it's Chozo weaponry. :p
 
Level 23
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I again get a funny concept idea about the Monstrocities XD, non-laminari or non-monstrocity made creatures on the Monstrocities (as I guess the mass of a monstrocity is enough to create the same gravity of a moon), for example, a lifeform that started to live there when the monstrocities were still dormant, and when the monstrocity awoke, it took them for granted, and didn't see them as a problem, though there should be a kind of atmosphere around the monstrocity =/...
 
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Name:Nork
Home Planet:Zertetor
Controlled Planets:Zertetor, Nefora, Nekro
Life Span:100-150 years
Government: Tyrant
Leader:Lyr
Description: They are scaley creatures. Their scales were always red, but the leaders underbellies were black. They had dragon wings and three clawed feet, the big claws literally were big, like raptor toes. They could live in the hottest of enviroments and survive nearly the coldest of colds. Their eyes could close two different ways. They have tails that arnt that long, the tails have spines on them which could be used for self defence. They have large claws on their hands but not as large as their feet. Their weapons usualy tend to be blades or a scoped and far ranged rifle (rare). They are fast runners and can jump pretty high. They used ships but that was just to get to places, their ships did containe weapons to defend them however the ships were small, and thin, pretty manuverable against any weapon, and nearly undetectable by radars. However they can be shot they just have to be shot at at the right angle.
Other/History: They had alot of wars in their past, and they mostly did it with their fists and teeth. They are very carniviourous and arnt afraid to eat their kill. They are born from eggs from the ceiling, and they have hive queens that raise the young inside caves. They seem to not speak any languasge except bite or snarl at each other to tell them what to do. They arnt mindless, they know how to make weapons, however they love to fight with their teeth and claws.
 
Level 10
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shadow, what are you doing? Surviving the hottest places AND the coldest places? I doubt that. humans are the most adaptable, and even we are hurt by the heat and cold. I reject the race because it sound like a godmod race. thin ships, almost undetectable, and you don't seem to know what you ant them to be and have. swords, guns, teeth and claws? Which is it? I don't see a purpose to ruin the RP with a race of dragons. You could barely describe them, and they don't even talk. If the only communication is snarling and biting, how would they be able to make weapons and ships? I'm sorry, but there are too many inconsistancies, and we really don't need dragons. If you want to see some great race examples, look at Elenai's, gath's, Var's, and my race. We all focused on a few points, but we kept it more realistic. Even with a volcanic race, I made them a wonderful, powerful race. I gave them unique weapons and ships, and made sure they had weaknesses, even if they are resistant. I suggest you get some idea of an orginal race, and google it. Find a good picture of what they looks like, and make the race around that. It's what I did. and honestly, if you have a picture, you don't need to describe their physical features, like horns, scales, and whatnot. However, if they aren't like human physiology on the inside, you will need to address that. It helps to have a history description that isn't "They have a history of war". You need more details. A great example would be telling why they are what they are. If you want, I will help you make a suitable race.
 
Level 10
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I said almost the cold. They dont like cold... If I worded that wrong Im sorry. And yes their ships are small and nearly undetectable, their kind of like stealth fighters... Those are just fighters though. They dont tend to like fighting in space. Since they are dragonic they can survive quite a bit of extream tempurature of heat. However no they cant live on the sun that'd be pathetic... No my race isnt godmodded... they like fighting up close so thats the reason they dont like space... They are not a race of dragons... they are smaller, and are more of the size of an average human. I'd post more but its after 5 in the morning and I am extreamly tired.
 
Level 23
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Oh sure, my race is never called >.> Just becouse it loses every fight it has been in? The rate of winning shouldn't be the same as a race's greatness >.>
(Oh, and hottest enviroments can melt just about every metal, and the coldest of temperatures is 0 Kelvin, and it's impossible to survive that, since all atoms would stand still, though you could be in stasis, like a wintersleep....
 
Level 10
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well, DarkKnight, I salute the idea of being melee, but it has its drawbacks. That's the part where your fleet can be wiped out before it can really get to the enemy. but the benefit is that when you get close enough to do damage, they can't hit you. lol

ShadowDemonlord, you are going to have problems then. If your race isn't good in space, they won't get a chance to fight in physical combat. They'll be shot down as they get to the enemy. and knowing the people here, that's exactly what we'd do. lol
 
Level 23
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Still, it's an RP, not a game, in a game, true, it'd be a bad thing to have so many drawbacks, but in an RP, it is a good thing generally, even though I can't handle it all that well >.> BTW, in RP's, instead of God-modding, I oftenly Slug-mod, in other words, I make myself too weak >.>
 
Level 10
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ok i have choosen a race! The Guardians! but with some elements of Calitros.
Can i do two races or no?

Race:Guardians

Homeworld:(Destoried)

Government:Consitutional Monarchy.

Description:
The Guardians are a race of Reptailien Draconic beings that are a keepers of peace and justice. The Guardians are a race of believers and scentists, thanks to their expert terraforming skills and their ability to harness solar energy, the Guardians live a life of prosperaty. But after the destruction of their homeworld, the Empire was fractured and broken, many elements became indepedent leading into new gaxalies to find a new place to call home. Some elements that stayed are now prospering and have found a new homeworld Nejis, the once war blasted homeworld of the Xel-Naglia. The Element that has arrived in this gaxaly is called the Talinari the smallest of all the explorer forces, with it is a small Caltrios fleet. The Guardians in this fleet are veterans of many of the past wars of the alliance of five. Seperated now from the alliance and casting aside their oaths of loyalty to their orginal leaders, they now follow a Captain and a Adrmial to find a new world to live on. The Expolartion team has at least 100,000 guardians and 50,000 Caltrios.
 
Level 14
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first off storm you left a few categories out like the History and Background and the Controlled Planets just due to that is unapproved. And guys I really don't want any new races in less they are like to say epic. This is getting to hard to manage with so may races. I would really love it if shaodw and storm would make a really good race or perhaps use one of the great races we have now and make a character.
 
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About Protected races

By Darin Konidar

There are people who don't know much about the Protected races, that's why I wrote this.

I will begin with what Protected races actualy are. Protected races are races that are protected by the Koldir empire, in other words, us, we protect them, becouse they haven't developed inter-stellar travel of any kind yet, this does not mean that they haven't been to other systems yet, as our wormhole-bases are also accessable by the protected races that have developed a rather decent space flight.
We protect these races, becouse we think they should be able to experience the interstellar madness by themselves, and shouldn't be harmed until then.

I will now continiue with the most advanced protected race as of yet, the Slitherenes, or as they call themselves "Slithanes", they are an intelligent species, much like ourselves, they have a long, thin body, with no limbs, except a tail, which they use to great extend, they use their head and tail as much as we use our hands. They have a scaly skin, which is dry and has quite a bit of grip to it. A Slithane head is flat, with eyes on the sides, none-visible ears, razor sharp fangs, and a forked tongue with which they smell. If you get bitten by a Slithane, you'd better go to the nearest doctor, becouse they can inject a lethal neural-venom, which shuts down your nervous system.

Their technology is fairly crude, they use step-based rockets to get into space, and use well developed ion engines to move through space. Their weaponry mostly consists of missiles, explosives and heat-rays. Their combat ships are also outfitted with energy shields, which we now use too.

Their civilization is a highly political one, meaning that they change leaders quite oftenly, atleast once every 4 years, even though their empire is being ruled by a single ruler, assassinations in political areas are quite common, and back-stabbing is an everyday thing, though if you're not a Slithane politician, you're safe on their planet, as they have somehow managed to get out all the criminality from the planet, we still don't know how, nor do they know themselves, some say that they think they'll be seen as politicians, and people who aren't such, don't want to be such.

Well then, that where the Slithane, our closest ally if you could say that about a protected race... Now then, next up is a very strange Protected race, one of which we still know very little, namely, the Treeans.

The Treeans live on a planet, which from orbit looks green, and rich in plantlife, however when it's scanned, it appears to be completely devoid of minerals or valuable resources, still, out of curiocity, several science expeditions have been done on that planet.

The first time a Koldir landed on the planet, they immediatly noticed that the ground was increadibly hard, it seemed just as hard as the Elhorns (the horns located on our elbows), another odd thing, was the trees, they had a single trunk, which was long and slender, though had a bit of a thickened part near the branches. It had two branches comming from the Trunk, and every branch had exactly 5 other branches, in between which was a sail-like membraim, the tree was about 2.2 meters tall. When a scientist felt the tree, he said "It feels more like touching thick skin than touching a bark" after examining the bark more closely, he found out that there were little holes all over the bark, he thought this might be to absorb fluids or such.
This first expedition was done by two scientists, they cut down one of those trees for closer examination in a lab on the 'mother ship', they already noticed, that when cutting it, a lot of red fluids were released, and slightly off of the middle, was a yellowish white circle.
While examining the tree, they made a most intriguing discovery, this tree wasn't actually a tree, it had been a more animal-like lifeform before evolving into a tree-like lifeform, as the tree had a spinal cord, ribs, a skull, which had sunk into the ribs rather than staying above it, in the two Branches were arm-like bones, and in the 10 smaller branches, were finger-like bones, however, there were no signs of any muscles. They then examined closer to the surface, just under the skin of this strange lifeform, were hollow chambers, which went over the entire skin, this is where the small holes ended up in, though there was nothing pointing at it being used for absorbing anything realy.
Later studies pointed out, that these holes and chambers made sub-sound through the wind passing by them or going through them, also the little holes in the skin can change in size somehow, changing the sound.

The greatest discovery though, was the brain, yes, they've actualy found a brain, and it was even larger, and more complex than that of us, this would mean, that theoretically, they are actualy smarter than us!

When the scientists came back to the planet though... they were never seen alive again.... though they were seen back again. The searching party that went for them, found them lying dead, but peacefull with their hands on their chest in front of the exit of the shuttle, which scientists now presume to be done by the Treeans, after that, no Treean was hurt anymore, nor was any Koldir hurt.

We hope to be able to communicate with the Treeans someday, for they must be intelligent, peaceful and lawful creatures...

This is all for this part, see the other parts for the other Protected species, and at the last part, there might even be a map of where which protected species lives!
 
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Level 8
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hmm as you people don't want any NEW races i will instead replace my bio'mar race since i'm not completely happy whit them, i'm already working on this new race.
 
Level 10
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Storm, that was actually pretty negative. Just because he decides he doesn't like his race doesn't mean that you should be mean. Give him a break. If he doens't like his race, he doesn't have to use it. Same goes for you. and I did the same with my Luminoth race. They were too peaceful in a peaceful time. So I changed.

DarkKnight, that was actually pretty interesting. A good number of spelling and grammer mistakes, but good none the less. XD
 
Level 10
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Dark thats not exactly what I meant by the hottest and the coldest, by hottest I mean like lava planets, the heat in one not the actual lava. And I already said for one that they cant live on suns... And for coldest temperatures I mean they can live in the artic withought needing a coat... Perhaps even a bit colder. Oh and since the Norks have small undetectable ships from radar if your not paying attention they can easily get the drop on you. If they get in your ship they can easily find different ways of killing off its crew. First thing they might go for would be the engines, maby... If you played Starwars Going Commando, it'd sound like the slavers wouldnt it?
 
Level 23
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I don't like the idea of a race being able to live on the coldest AND the hottest enviroments, to be able to do such a thing, your race should have areas on your planet of origin that is both extremely cold and extremely hot, else evolution couldn't get you such abillity, also, thin ships is equal to either very weak ships, or ships with very little storage space.
 
Level 10
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Similar to Mercury? The cold side of Mercury, facing away from the sun, freezes solid, while the hot side completely melts. I don't think anything would be able to survive those extremes, but if your planet has quite a bit less dramatic variation then that you could pull it off.

Phoonix and StormWarrior2:
Gath_Stormer said he didn't want any more races unless they were of an epic quality, worthy of some great Sci-Fi movie. There are plenty of races to choose from, and you don't need to control a whole race. If you do, however, my Necron are currently unoccupied, and if one of you wants to take them, go ahead.
 
Level 10
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Same goes for my two races, Im commited to staying with the Norks though. I have three races in all.
Ner'Gulth
Kul'Tor and Kentorks (Greater Good)
And the Norks. (Which Im still trying to get approved so far nothing...)

And thank you crazy cow, yes the planet isnt that extream... I didnt know that happened to murcury o_O. But its far enough away that it can be hot like a desert, and cold like the artics.
 
Level 8
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Crazy i already had a race. the Bio'mar remember, tough I'm not totally happy whit them. that is the main reason why i don't have a character yet. but I'm more and more feeling like not creating a new race and just being human. I'm still thinking tough, we'll see.
 
Level 23
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Hmm.. if it's as hot as desert planets on the day side, and as cold as frozen planets on the other side (desert would be 50-150 degrees celcius, and frozen planets would be -50 - -100 degrees celcius I think) then my Koldir could live on the day side =D (The koldir prefer desert-planets, or desert areas, and are comfortable at temperatures of about 50 degrees, though 150 degrees is the max they can handle, but it'd be hard, like humans can handle 100 degrees, but it'd be hard =D)

And with that, I accept it =D, as long as you can't survive on planets like venus (500-600 degrees celsius) or pluto (even though it's not a planet)(-210 degrees)
 
Level 14
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My main problem with the Norks is the ships. I mean invisible to the eye even it has to be bigger than the actual pilot I can't see how that would be invisible to the eye. It has to be a certain size. Is it made of some strange meterial or something?
 
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