Ember Forge & Ember Knight

This bundle is marked as approved. It works and satisfies the submission rules.


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The gravesman calls the spades
A voice to the unnumbered
Lost in the new age

It's an aspiration
He's what he fights against
A servant of the flames

All that's done will be unmade
Servant of the flames



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Forge:
  • Hand attachments

Knight:
  • 3 Animated Sprite attachments
  • Permanent weapon trail

Common:
  • Fireworks for all
  • Enough ribbons to tie you up


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14/9/19
- Uploaded


15/9/19
Forge
- Added cauldron omnilight
- Polished Spell Channel and added previews
- Added a sound for Spell One

Knight
- Added omnilight for all Spell and Death animations
- Spell Channel Second renamed to Stand Walk Alternate and polished
- Spell Channel Third renamed to Spell Channel Second

15/2/20
- Added icons

25/07/20
- Cut down MDXs from 983 kb to 570, thanks to loktar's Optimizer
- Added Fire Stream weapon ribbons as an attachment


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Feel free to modify for personal use. Give credits.

Suggested Build Time for the Forge is 40 seconds.

Suggested Death Time for the Knight is 2.2 seconds.


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Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Contents

Ember Forge (Model)

Ember Forge Icons (Icon)

Ember Knight (Model)

Ember Knight Icons (Icon)

Fire Stream (Model)

Reviews
General Frank
A wonderful pack of effect models and a hero. Awesome job.
Level 12
Joined
Apr 30, 2018
Messages
348
I think the only issues are that the Knight's legs move/slide weirdly in a few animations, namely Attack 3, Spell throw first and Spell slam fourth, and his feet clip into the ground in Attack slam 1, Walk and Spell one.

Other than these, the models are pretty awesome. The effects are really fantastic. The Knight's texture is very neat too.
 
Level 19
Joined
Mar 28, 2015
Messages
2,387
This must be one of the best models out there! I mean... just those animations alone... that is soooo sick!!

:jd::jd::jd::jd::jd::jd:

:infl_thumbs_up::infl_thumbs_up::infl_thumbs_up:
 
Update

9/15/19

Forge
- Added cauldron omnilight
- Polished Spell Channel and added previews
- Added a sound for Spell One

Knight
- Added omnilight for all Spell and Death animations
- Spell Channel Second renamed to Stand Walk Alternate and polished
- Spell Channel Third renamed to Spell Channel Second


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Level 6
Joined
Sep 15, 2015
Messages
215
Is it for Warcraft reforged huh? :eek: We are moving to the next era of Warcraft :\
The legs need to to be a little bigger I guess.
 
Last edited:
Great special effects. Model shows the amount of work put to make it, just the way I like it.

The attitude you're displaying towards modding should be put in spotlight, it is (at least in my opinion) a real refreshment for this website and could serve as role-model to remind the modders of how the REAL work and effort look like.

In reforged you'll likely have even more space for crafting the effects and hopefully the audience will be greater. However the question is how much THW will do in order to market itself as reforged modding website, but that's for some others to think about.
 
Level 5
Joined
Feb 25, 2010
Messages
102

Misc


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I'd like to thank:

This is more than outstanding, straight away a 5/5 downloaded and + Points for the Keanu Avatar.

i'll make sure this gets a proper place on my first big map project and give you proper credits for such an Amazing work put together with this level of detail.

+rep and hope to see more content added by you in the future, can't wait! :vw_love:
 
Level 5
Joined
Dec 31, 2013
Messages
116
This is incredible, looks fantastic! Was this animated in blender or in magos and mdlvis? Or Retera
 
Level 12
Joined
Jan 30, 2020
Messages
876
These models are clearly outstanding !
I wanted an uncommon model to finalize my aMazing Balls TD project, so I have chosen the Ember Forge.
This will be the only third party model in my map, and considering it does not even use a custom texture, I have to bow down.
I am just a novice in model editing, and looking at such creations really makes me want to learn more !

Anyways, full credit will be given in the map, of course, and the credits will also be in the tower name.
Thanks you guys, really.

Side notes :
- the only thing I had to change is the BTN icon as I try to use 128x128 icons to match the thinner borders of reforged 256x256 icons.
- i use a repeating timer to display the stand victory animation at the end of every level as I find it amazing, unfortunately it looks much less vibrant ingame than in Retera's Model Studio.

EDIT :
I hope nobody will mind, but for those interested, I wanted to join the Button with edges matching those of Reforged. I know it's something very basic that you can do in Photoshop or Gimp in minutes, but I thought fans of the Ember Forge model would appreciate having it ready to use.

The disabled version doesn't need to be changed. The icon has a size of 128x128, thus smaller than reforged ones, but that is a good compromise.

Of course I will remove it if anyone considers I should not have submitted this.
 

Attachments

  • BTNEmberForge.blp
    12.5 KB · Views: 66
Last edited:
Level 12
Joined
Jan 30, 2020
Messages
876
Thanks again for the fixed omnilights of Ember Forge, after several intensive tests, the issue when the camera is set with a top-down view has definitely disappeared !!!
 
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