Ember

This bundle is marked as approved. It works and satisfies the submission rules.

Ember

“Two hundred degrees, that's why they call me Mr. Fahrenheit.”

  • Previews

Ensemble

Blue

Green

Orange

Purple

Red

Teal

Yellow

Warm Bodies

Bodiless



  • Changelog

4/26/19 - Uploaded

5/21/19 -
Particles should now disappear properly at death.


  • Frequent Issues

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Contents

Ember Blue (Model)

Ember Green (Model)

Ember Orange (Model)

Ember Purple (Model)

Ember Red (Model)

Ember Teal (Model)

Ember Yellow (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section.
Level 7
Joined
Jun 28, 2017
Messages
330
I think i need to update something i have in my mind involving my XCOM in WC3 engine stuff with this later i think due to my blindness in life doing things. :vw_death:--b
 
Level 7
Joined
Jun 27, 2014
Messages
227
Man, there's just no way to describe how good all your effects look. Have you given thought of creating particle effect weapons in a similar fashion like conjuring in Oblivion/Skyrim, I feel as though you'd make something epic with that. Until your next work, have a daily dose of reputation and 5 Stars!
 
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