• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Ember Sword Enchantments


Ember Sword Enchantments

"Burning to avenge."

From EmberCraft with love.


  • Previews

Ensemble

Motion


158918-ca4b0b18086b2dc207219bab2c033e92.webp

  • Seen attached to 'Weapon'

Tier 1

Tier 2

Tier 3

Tier 4

Tier 5

158913-aa188f5256c8f26717c9638f89d584bc.webp
158916-06709d4e2a8552d2ad5145992dc66107.webp
158914-f37055f2560597a64bbc0a1b0cd01914.webp
158915-ce0c0fa9593c012de3293b6445b4ecdc.webp
158917-697c755646813a55c11d5d785b069e19.webp


  • Changelog

5/10/19 - Uploaded


  • Frequent Issues

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Previews
Contents

Ember Sword FX 1 (Model)

Ember Sword FX 2 (Model)

Ember Sword FX 3 (Model)

Ember Sword FX 4 (Model)

Ember Sword FX 5 (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section.
Its a fantastic effect! Beautiful work +-+

¿Its possible in variations of colors? and ¿what model is that of the unit?
 
I imagine this being used as a hero ability in an RPG map where your weapon is empowered by something.
Could be nice on a bruiser type, building damage with each attack or etc.
 
Back
Top